200 lines
7.4 KiB
HTML
200 lines
7.4 KiB
HTML
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
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"http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<title>Sokoban Bitmap Editor</title>
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<script type="text/javascript">
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var grid = new Array(0);
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function Init() {
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grid = InitGrid();
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DisplayGrid();
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}
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function InitGrid() {
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var _grid = new Array(16);
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for (i=0; i<16; i++) {
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_grid[i] = new Array(16);
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for (j=0; j<16; j++) {
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_grid[i][j]=false;
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}
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}
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return _grid;
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}
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function RotateBitmapRight() {
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var _grid = InitGrid();
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for (i=0; i<16; i++) {
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for (j=0; j<16; j++) {
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_grid[j][15-i]=grid[i][j];
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}
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}
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grid = _grid;
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DisplayGrid();
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}
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function MirrorBitmap() {
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var _grid = InitGrid();
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for (i=0; i<16; i++) {
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for (j=0; j<16; j++) {
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_grid[i][15-j]=grid[i][j];
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}
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}
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grid = _grid;
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DisplayGrid();
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}
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function DisplayGrid() {
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var str = "<table border=1 cellspacing=0>";
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var i,j, backgroundColor;
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for (i=-1; i<16; i++) {
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str=str+"<tr>";
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for (j=-1; j<16; j++) {
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if (i == -1 && j != -1) {
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str=str+"<td>" + (j+1) + "</td>";
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} else if (i != -1 && j == -1) {
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str=str+"<td>" + (i+1) + "</td>";
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} else if (i ==-1 && j == -1) {
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str=str+"<td/>";
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} else {
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if (grid[i][j] == true)
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backgroundColor = "black";
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else
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backgroundColor = "white";
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str=str+"<td onclick=\"OnCellClicked(this)\" id="; str=str+(i*16+j); str=str+" width=16 height=16 bgcolor=" + backgroundColor + "></td>";
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}
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}
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str=str+"</tr>";
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}
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str=str+"</table>"
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gridElement = document.getElementById('grid');
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gridElement.innerHTML = str;
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GenerateBitMap() ;
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}
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function OnCellClicked(cell) {
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var i = cell.id / 16 |0;
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var j = cell.id - i*16;
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grid[i][j] = !grid[i][j];
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if (grid[i][j])
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cell.style.backgroundColor = "black";
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else
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cell.style.backgroundColor = "white";
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GenerateBitMap();
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}
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function GenerateBitMap() {
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var i, j;
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var value;
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var functionTypeSelect = document.getElementById('functionType');
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methodType = functionTypeSelect.options[functionTypeSelect.selectedIndex].value;
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generateCode = document.getElementById('generatedCode');
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generateCode.value = methodType + " void " +
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document.getElementById('functionName').value +
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"(int location) {\n\tlet memAddress = 16384+location;\n";
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for (i=0; i<16; i++) {
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//get grid binary representation
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binary = "";
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for (j=0; j<16; j++) {
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if (grid[i][j])
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binary = "1" + binary;
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else
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binary = "0" + binary;
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}
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isNegative = false;
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//if number is negative, get its one's complement
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if (binary[0] == "1") {
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isNegative = true;
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oneComplement = "";
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for (k=0; k<16; k++) {
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if (binary[k] == "1")
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oneComplement = oneComplement + "0";
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else
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oneComplement = oneComplement + "1";
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}
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binary = oneComplement;
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}
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//calculate one's complement decimal value
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value = 0;
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for (k=0; k<16; k++) {
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value = value * 2;
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if (binary[k] == "1")
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value=value+1;
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}
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//two's complement value if it is a negative value
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if (isNegative == true)
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value = -(value + 1)
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generateCode.value = generateCode.value + GenerateCodeLine(i, value);
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}
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generateCode.value = generateCode.value + "\treturn;\n}";
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}
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function GenerateCodeLine(row, value) {
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str = "\tdo Memory.poke(memAddress+" + row*32 + ", " + value + ");\n";
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return str;
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}
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</script>
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</head>
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<body onload="Init();">
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<h4><i>IDC Herzliya / Efi Arazi School of Computer Science / Digital Systems Construction, Spring 2011 / Project 09 / Golan Parashi</i></h4>
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<h1>Sokoban Bitmap Editor</h1>
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<p>This javascript applicaiton is used to generate highly optimized jack code for drawing a 16x16 bitmap to the screen.</p>
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<p>Using the mouse, click the desired cell to mark/unmark it. You may use 90 degrees rotation and vertical mirroring by<br>
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clicking the appropriate buttons.</p>
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<p>When you are finished drawing, you may select function type and enter function's name.</p>
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<p>
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<table>
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<thead>
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<tr>
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<th align="left">Bitmap</th>
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<th align="left"></th>
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<th align="left">Generated Jack Code</th>
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</tr>
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</thead>
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<tr>
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<td><div id="grid"/></td>
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<td>
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<form action="javascript:GenerateBitMap();">
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<table>
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<tr><td align="left">Function Type:</td></tr>
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<tr><td align="center">
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<select id="functionType" onChange="GenerateBitMap()">
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<option value="function" selected="selected">function</option>
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<option value="method">method</option>
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</select>
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</td></tr>
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<tr><td align="left">Function Name:</td></tr>
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<tr><td align="left"><input type="text" value="draw" id="functionName" onkeyup="GenerateBitMap()"/></td></tr>
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<tr><td></td></tr>
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<tr><td align="center"><input type="button" value="Generate Code >>" onclick="GenerateBitMap()"/></td></tr>
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</table>
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</form>
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</td>
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<td><textarea id="generatedCode" cols="50" rows="20" readonly="read-only"></textarea></td>
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</tr>
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<tr>
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<table>
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<tr>
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<td align="center"><input type="button" value="Rotate right" onclick="RotateBitmapRight()"/></td>
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<td align="center"><input type="button" value="Vertical Mirror" onclick="MirrorBitmap()"/></td>
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</tr>
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</table>
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</tr>
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</table>
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</body>
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</html>
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