Process execution for humans
Why
This package improves child_process
methods with:
- Promise interface.
- Strips the final newline from the
output so you don’t have to do
stdout.trim()
. - Supports shebang binaries cross-platform.
- Improved Windows support.
- Higher max buffer. 100 MB instead of 200 KB.
- Executes locally installed binaries by name.
- Cleans up spawned processes when the parent process dies.
- Get interleaved output from
stdout
andstderr
similar to what is printed on the terminal. (Async only) - Can specify file and arguments as a single string without a shell
- More descriptive errors.
Install
$ npm install execa
Usage
const execa = require('execa');
async () => {
(const {stdout} = await execa('echo', ['unicorns']);
console.log(stdout);
//=> 'unicorns'
; })()
Pipe the child process stdout to the parent
const execa = require('execa');
execa('echo', ['unicorns']).stdout.pipe(process.stdout);
Handling Errors
const execa = require('execa');
async () => {
(// Catching an error
try {
await execa('unknown', ['command']);
catch (error) {
} console.log(error);
/*
{
message: 'Command failed with ENOENT: unknown command spawn unknown ENOENT',
errno: -2,
code: 'ENOENT',
syscall: 'spawn unknown',
path: 'unknown',
spawnargs: ['command'],
originalMessage: 'spawn unknown ENOENT',
shortMessage: 'Command failed with ENOENT: unknown command spawn unknown ENOENT',
command: 'unknown command',
stdout: '',
stderr: '',
all: '',
failed: true,
timedOut: false,
isCanceled: false,
killed: false
}
*/
}
; })()
Cancelling a spawned process
const execa = require('execa');
async () => {
(const subprocess = execa('node');
setTimeout(() => {
.cancel();
subprocess, 1000);
}
try {
await subprocess;
catch (error) {
} console.log(subprocess.killed); // true
console.log(error.isCanceled); // true
} })()
Catching an error with the sync method
try {
.sync('unknown', ['command']);
execacatch (error) {
} console.log(error);
/*
{
message: 'Command failed with ENOENT: unknown command spawnSync unknown ENOENT',
errno: -2,
code: 'ENOENT',
syscall: 'spawnSync unknown',
path: 'unknown',
spawnargs: ['command'],
originalMessage: 'spawnSync unknown ENOENT',
shortMessage: 'Command failed with ENOENT: unknown command spawnSync unknown ENOENT',
command: 'unknown command',
stdout: '',
stderr: '',
all: '',
failed: true,
timedOut: false,
isCanceled: false,
killed: false
}
*/
}
Kill a process
Using SIGTERM, and after 2 seconds, kill it with SIGKILL.
const subprocess = execa('node');
setTimeout(() => {
.kill('SIGTERM', {
subprocessforceKillAfterTimeout: 2000
;
}), 1000); }
API
execa(file, arguments, options?)
Execute a file. Think of this as a mix of child_process.execFile()
and child_process.spawn()
.
No escaping/quoting is needed.
Unless the shell
option is used, no
shell interpreter (Bash, cmd.exe
, etc.) is used, so shell
features such as variables substitution (echo $PATH
) are
not allowed.
Returns a child_process
instance which: - is also a Promise
resolving or
rejecting with a childProcessResult
. -
exposes the following additional methods and properties.
kill(signal?, options?)
Same as the original child_process#kill()
except: if signal
is SIGTERM
(the default
value) and the child process is not terminated after 5 seconds, force it
by sending SIGKILL
.
options.forceKillAfterTimeout
Type: number | false
Default: 5000
Milliseconds to wait for the child process to terminate before
sending SIGKILL
.
Can be disabled with false
.
cancel()
Similar to childProcess.kill()
.
This is preferred when cancelling the child process execution as the
error is more descriptive and childProcessResult.isCanceled
is set
to true
.
all
Type: ReadableStream | undefined
Stream combining/interleaving stdout
and stderr
.
This is undefined
if either: - the all
option is false
(the
default value) - both stdout
and stderr
options are set to 'inherit'
,
'ipc'
, Stream
or integer
execa.sync(file, arguments?, options?)
Execute a file synchronously.
Returns or throws a childProcessResult
.
execa.command(command, options?)
Same as execa()
except both
file and arguments are specified in a single command
string. For example, execa('echo', ['unicorns'])
is the
same as execa.command('echo unicorns')
.
If the file or an argument contains spaces, they must be escaped with
backslashes. This matters especially if command
is not a
constant but a variable, for example with __dirname
or
process.cwd()
. Except for spaces, no escaping/quoting is
needed.
The shell
option must be used if
the command
uses shell-specific features, as opposed to
being a simple file
followed by its
arguments
.
execa.commandSync(command, options?)
Same as execa.command()
but synchronous.
Returns or throws a childProcessResult
.
execa.node(scriptPath, arguments?, options?)
Execute a Node.js script as a child process.
Same as
execa('node', [scriptPath, ...arguments], options)
except
(like child_process#fork()
):
- the current Node version and options are used. This can be overridden
using the nodePath
and nodeOptions
options. - the shell
option cannot be
used - an extra channel ipc
is passed to stdio
childProcessResult
Type: object
Result of a child process execution. On success this is a plain
object. On failure this is also an Error
instance.
The child process fails when: - its exit code is not 0
- it was killed with a signal - timing out - being
canceled - there’s not enough memory or there are already too many
child processes
command
Type: string
The file and arguments that were run.
exitCode
Type: number
The numeric exit code of the process that was run.
stdout
Type: string | Buffer
The output of the process on stdout.
stderr
Type: string | Buffer
The output of the process on stderr.
all
Type: string | Buffer | undefined
The output of the process with stdout
and
stderr
interleaved.
This is undefined
if either: - the all
option is false
(the
default value) - execa.sync()
was used
failed
Type: boolean
Whether the process failed to run.
timedOut
Type: boolean
Whether the process timed out.
isCanceled
Type: boolean
Whether the process was canceled.
killed
Type: boolean
Whether the process was killed.
signal
Type: string | undefined
The name of the signal that was used to terminate the process. For
example, SIGFPE
.
If a signal terminated the process, this property is defined and
included in the error message. Otherwise it is
undefined
.
signalDescription
Type: string | undefined
A human-friendly description of the signal that was used to terminate
the process. For example,
Floating point arithmetic error
.
If a signal terminated the process, this property is defined and
included in the error message. Otherwise it is undefined
.
It is also undefined
when the signal is very uncommon which
should seldomly happen.
message
Type: string
Error message when the child process failed to run. In addition to the underlying error message, it also contains some information related to why the child process errored.
The child process stderr then stdout are appended to the end, separated with newlines and not interleaved.
shortMessage
Type: string
This is the same as the message
property except it does not include the child process
stdout/stderr.
originalMessage
Type: string | undefined
Original error message. This is the same as the message
property except it includes neither the child process stdout/stderr nor
some additional information added by Execa.
This is undefined
unless the child process exited due to
an error
event or a timeout.
options
Type: object
cleanup
Type: boolean
Default: true
Kill the spawned process when the parent process exits unless either:
- the spawned process is detached
- the parent process is terminated abruptly, for example, with
SIGKILL
as opposed to SIGTERM
or a normal
exit
preferLocal
Type: boolean
Default: false
Prefer locally installed binaries when looking for a binary to
execute.
If you $ npm install foo
, you can then
execa('foo')
.
localDir
Type: string
Default: process.cwd()
Preferred path to find locally installed binaries in (use with
preferLocal
).
execPath
Type: string
Default: process.execPath
(Current Node.js executable)
Path to the Node.js executable to use in child processes.
This can be either an absolute path or a path relative to the cwd
option.
Requires preferLocal
to be
true
.
For example, this can be used together with get-node
to
run a specific Node.js version in a child process.
buffer
Type: boolean
Default: true
Buffer the output from the spawned process. When set to
false
, you must read the output of stdout
and stderr
(or all
if the all
option is true
).
Otherwise the returned promise will not be resolved/rejected.
If the spawned process fails, error.stdout
, error.stderr
, and error.all
will contain the buffered
data.
input
Type: string | Buffer | stream.Readable
Write some input to the stdin
of your binary.
Streams are not allowed when using the synchronous methods.
stdin
Type: string | number | Stream | undefined
Default: pipe
Same options as stdio
.
stdout
Type: string | number | Stream | undefined
Default: pipe
Same options as stdio
.
stderr
Type: string | number | Stream | undefined
Default: pipe
Same options as stdio
.
all
Type: boolean
Default: false
Add an .all
property on the promise
and the resolved value. The property contains the
output of the process with stdout
and stderr
interleaved.
reject
Type: boolean
Default: true
Setting this to false
resolves the promise with the
error instead of rejecting it.
stripFinalNewline
Type: boolean
Default: true
Strip the final newline character from the output.
extendEnv
Type: boolean
Default: true
Set to false
if you don’t want to extend the environment
variables when providing the env
property.
Execa also accepts the below options which are the same as the
options for child_process#spawn()
/child_process#exec()
cwd
Type: string
Default: process.cwd()
Current working directory of the child process.
env
Type: object
Default: process.env
Environment key-value pairs. Extends automatically from
process.env
. Set extendEnv
to false
if
you don’t want this.
argv0
Type: string
Explicitly set the value of argv[0]
sent to the child
process. This will be set to file
if not specified.
stdio
Type: string | string[]
Default: pipe
Child’s stdio configuration.
serialization
Type: string
Default: 'json'
Specify the kind of serialization used for sending messages between
processes when using the stdio: 'ipc'
option or execa.node()
:
- json
: Uses JSON.stringify()
and
JSON.parse()
. - advanced
: Uses v8.serialize()
Requires Node.js 13.2.0
or later.
detached
Type: boolean
Prepare child to run independently of its parent process. Specific behavior depends on the platform.
uid
Type: number
Sets the user identity of the process.
gid
Type: number
Sets the group identity of the process.
shell
Type: boolean | string
Default: false
If true
, runs file
inside of a shell. Uses
/bin/sh
on UNIX and cmd.exe
on Windows. A
different shell can be specified as a string. The shell should
understand the -c
switch on UNIX or /d /s /c
on Windows.
We recommend against using this option since it is: - not cross-platform, encouraging shell-specific syntax. - slower, because of the additional shell interpretation. - unsafe, potentially allowing command injection.
encoding
Type: string | null
Default: utf8
Specify the character encoding used to decode the stdout
and stderr
output. If set to null
, then
stdout
and stderr
will be a
Buffer
instead of a string.
timeout
Type: number
Default: 0
If timeout is greater than 0
, the parent will send the
signal identified by the killSignal
property (the default
is SIGTERM
) if the child runs longer than timeout
milliseconds.
maxBuffer
Type: number
Default: 100_000_000
(100 MB)
Largest amount of data in bytes allowed on stdout
or
stderr
.
killSignal
Type: string | number
Default: SIGTERM
Signal value to be used when the spawned process will be killed.
windowsVerbatimArguments
Type: boolean
Default: false
If true
, no quoting or escaping of arguments is done on
Windows. Ignored on other platforms. This is set to true
automatically when the shell
option is
true
.
windowsHide
Type: boolean
Default: true
On Windows, do not create a new console window. Please note this also
prevents CTRL-C
from working on
Windows.
nodePath (For .node()
only)
Type: string
Default: process.execPath
Node.js executable used to create the child process.
nodeOptions (For
.node()
only)
Type: string[]
Default: process.execArgv
List of CLI options passed to the Node.js executable.
Tips
Retry on error
Gracefully handle failures by using automatic retries and exponential
backoff with the p-retry
package:
const pRetry = require('p-retry');
const run = async () => {
const results = await execa('curl', ['-sSL', 'https://sindresorhus.com/unicorn']);
return results;
;
}
async () => {
(console.log(await pRetry(run, {retries: 5}));
; })()
Save and pipe output from a child process
Let’s say you want to show the output of a child process in real-time while also saving it to a variable.
const execa = require('execa');
const subprocess = execa('echo', ['foo']);
.stdout.pipe(process.stdout);
subprocess
async () => {
(const {stdout} = await subprocess;
console.log('child output:', stdout);
; })()
Redirect output to a file
const execa = require('execa');
const subprocess = execa('echo', ['foo'])
.stdout.pipe(fs.createWriteStream('stdout.txt')) subprocess
Redirect input from a file
const execa = require('execa');
const subprocess = execa('cat')
.createReadStream('stdin.txt').pipe(subprocess.stdin) fs
Execute the current package’s binary
const {getBinPathSync} = require('get-bin-path');
const binPath = getBinPathSync();
const subprocess = execa(binPath);
execa
can be combined with get-bin-path
to test the current package’s binary. As opposed to hard-coding the path
to the binary, this validates that the package.json
bin
field is correctly set up.
Related
- gulp-execa -
Gulp plugin for
execa
- nvexeca - Run
execa
using any Node.js version - sudo-prompt - Run commands with elevated privileges.
Maintainers
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