Commander.js
The complete solution for node.js command-line interfaces, inspired by Ruby’s commander.
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- Commander.js
Installation
npm install commander
Declaring program variable
Commander exports a global object which is convenient for quick programs. This is used in the examples in this README for brevity.
const { program } = require('commander');
.version('0.0.1'); program
For larger programs which may use commander in multiple ways, including unit testing, it is better to create a local Command object to use.
const { Command } = require('commander');
const program = new Command();
.version('0.0.1'); program
Options
Options are defined with the .option()
method, also
serving as documentation for the options. Each option can have a short
flag (single character) and a long name, separated by a comma or space
or vertical bar (‘|’).
The options can be accessed as properties on the Command object.
Multi-word options such as “–template-engine” are camel-cased, becoming
program.templateEngine
etc. See also optional new behaviour
to avoid name clashes.
Multiple short flags may optionally be combined in a single argument
following the dash: boolean flags, the last flag may take a value, and
the value. For example -a -b -p 80
may be written as
-ab -p80
or even -abp80
.
You can use --
to indicate the end of the options, and
any remaining arguments will be used without being interpreted. This is
particularly useful for passing options through to another command,
like: do -- git --version
.
Options on the command line are not positional, and can be specified before or after other command arguments.
Common option types, boolean and value
The two most used option types are a boolean flag, and an option
which takes a value (declared using angle brackets). Both are
undefined
unless specified on command line.
Example file: options-common.js
program.option('-d, --debug', 'output extra debugging')
.option('-s, --small', 'small pizza size')
.option('-p, --pizza-type <type>', 'flavour of pizza');
.parse(process.argv);
program
if (program.debug) console.log(program.opts());
console.log('pizza details:');
if (program.small) console.log('- small pizza size');
if (program.pizzaType) console.log(`- ${program.pizzaType}`);
$ pizza-options -d
{ debug: true, small: undefined, pizzaType: undefined }
pizza details:
$ pizza-options -p
error: option '-p, --pizza-type <type>' argument missing
$ pizza-options -ds -p vegetarian
{ debug: true, small: true, pizzaType: 'vegetarian' }
pizza details:
- small pizza size
- vegetarian
$ pizza-options --pizza-type=cheese
pizza details:
- cheese
program.parse(arguments)
processes the arguments,
leaving any args not consumed by the program options in the
program.args
array.
Default option value
You can specify a default value for an option which takes a value.
Example file: options-defaults.js
program.option('-c, --cheese <type>', 'add the specified type of cheese', 'blue');
.parse(process.argv);
program
console.log(`cheese: ${program.cheese}`);
$ pizza-options
cheese: blue
$ pizza-options --cheese stilton
cheese: stilton
Other option types, negatable boolean and flag|value
You can specify a boolean option long name with a leading
no-
to set the option value to false when used. Defined
alone this also makes the option true by default.
If you define --foo
first, adding --no-foo
does not change the default value from what it would otherwise be. You
can specify a default boolean value for a boolean flag and it can be
overridden on command line.
Example file: options-negatable.js
program.option('--no-sauce', 'Remove sauce')
.option('--cheese <flavour>', 'cheese flavour', 'mozzarella')
.option('--no-cheese', 'plain with no cheese')
.parse(process.argv);
const sauceStr = program.sauce ? 'sauce' : 'no sauce';
const cheeseStr = (program.cheese === false) ? 'no cheese' : `${program.cheese} cheese`;
console.log(`You ordered a pizza with ${sauceStr} and ${cheeseStr}`);
$ pizza-options
You ordered a pizza with sauce and mozzarella cheese
$ pizza-options --sauce
error: unknown option '--sauce'
$ pizza-options --cheese=blue
You ordered a pizza with sauce and blue cheese
$ pizza-options --no-sauce --no-cheese
You ordered a pizza with no sauce and no cheese
You can specify an option which functions as a flag but may also take a value (declared using square brackets).
Example file: options-flag-or-value.js
program.option('-c, --cheese [type]', 'Add cheese with optional type');
.parse(process.argv);
program
if (program.cheese === undefined) console.log('no cheese');
else if (program.cheese === true) console.log('add cheese');
else console.log(`add cheese type ${program.cheese}`);
$ pizza-options
no cheese
$ pizza-options --cheese
add cheese
$ pizza-options --cheese mozzarella
add cheese type mozzarella
Custom option processing
You may specify a function to do custom processing of option values. The callback function receives two parameters, the user specified value and the previous value for the option. It returns the new value for the option.
This allows you to coerce the option value to the desired type, or accumulate values, or do entirely custom processing.
You can optionally specify the default/starting value for the option after the function.
Example file: options-custom-processing.js
function myParseInt(value, dummyPrevious) {
// parseInt takes a string and an optional radix
return parseInt(value);
}
function increaseVerbosity(dummyValue, previous) {
return previous + 1;
}
function collect(value, previous) {
return previous.concat([value]);
}
function commaSeparatedList(value, dummyPrevious) {
return value.split(',');
}
program.option('-f, --float <number>', 'float argument', parseFloat)
.option('-i, --integer <number>', 'integer argument', myParseInt)
.option('-v, --verbose', 'verbosity that can be increased', increaseVerbosity, 0)
.option('-c, --collect <value>', 'repeatable value', collect, [])
.option('-l, --list <items>', 'comma separated list', commaSeparatedList)
;
.parse(process.argv);
program
if (program.float !== undefined) console.log(`float: ${program.float}`);
if (program.integer !== undefined) console.log(`integer: ${program.integer}`);
if (program.verbose > 0) console.log(`verbosity: ${program.verbose}`);
if (program.collect.length > 0) console.log(program.collect);
if (program.list !== undefined) console.log(program.list);
$ custom -f 1e2
float: 100
$ custom --integer 2
integer: 2
$ custom -v -v -v
verbose: 3
$ custom -c a -c b -c c
[ 'a', 'b', 'c' ]
$ custom --list x,y,z
[ 'x', 'y', 'z' ]
Required option
You may specify a required (mandatory) option using
.requiredOption
. The option must have a value after
parsing, usually specified on the command line, or perhaps from a
default value (say from environment). The method is otherwise the same
as .option
in format, taking flags and description, and
optional default value or custom processing.
Example file: options-required.js
program.requiredOption('-c, --cheese <type>', 'pizza must have cheese');
.parse(process.argv); program
$ pizza
error: required option '-c, --cheese <type>' not specified
Variadic option
You may make an option variadic by appending ...
to the
value placeholder when declaring the option. On the command line you can
then specify multiple option arguments, and the parsed option value will
be an array. The extra arguments are read until the first argument
starting with a dash. The special argument --
stops option
processing entirely. If a value is specified in the same argument as the
option then no further values are read.
Example file: options-variadic.js
program.option('-n, --number <numbers...>', 'specify numbers')
.option('-l, --letter [letters...]', 'specify letters');
.parse();
program
console.log('Options: ', program.opts());
console.log('Remaining arguments: ', program.args);
$ collect -n 1 2 3 --letter a b c
Options: { number: [ '1', '2', '3' ], letter: [ 'a', 'b', 'c' ] }
Remaining arguments: []
$ collect --letter=A -n80 operand
Options: { number: [ '80' ], letter: [ 'A' ] }
Remaining arguments: [ 'operand' ]
$ collect --letter -n 1 -n 2 3 -- operand
Options: { number: [ '1', '2', '3' ], letter: true }
Remaining arguments: [ 'operand' ]
Version option
The optional version
method adds handling for displaying
the command version. The default option flags are -V
and
--version
, and when present the command prints the version
number and exits.
.version('0.0.1'); program
$ ./examples/pizza -V
0.0.1
You may change the flags and description by passing additional
parameters to the version
method, using the same syntax for
flags as the option
method.
.version('0.0.1', '-v, --vers', 'output the current version'); program
Commands
You can specify (sub)commands using .command()
or
.addCommand()
. There are two ways these can be implemented:
using an action handler attached to the command, or as a stand-alone
executable file (described in more detail later). The subcommands may be
nested (example).
In the first parameter to .command()
you specify the
command name and any command arguments. The arguments may be
<required>
or [optional]
, and the last
argument may also be variadic...
.
You can use .addCommand()
to add an already configured
subcommand to the program.
For example:
// Command implemented using action handler (description is supplied separately to `.command`)
// Returns new command for configuring.
program.command('clone <source> [destination]')
.description('clone a repository into a newly created directory')
.action((source, destination) => {
console.log('clone command called');
;
})
// Command implemented using stand-alone executable file (description is second parameter to `.command`)
// Returns `this` for adding more commands.
program.command('start <service>', 'start named service')
.command('stop [service]', 'stop named service, or all if no name supplied');
// Command prepared separately.
// Returns `this` for adding more commands.
program.addCommand(build.makeBuildCommand());
Configuration options can be passed with the call to
.command()
and .addCommand()
. Specifying
true
for opts.hidden
will remove the command
from the generated help output. Specifying true
for
opts.isDefault
will run the subcommand if no other
subcommand is specified (example).
Specify the argument syntax
You use .arguments
to specify the arguments for the
top-level command, and for subcommands they are usually included in the
.command
call. Angled brackets
(e.g. <required>
) indicate required input. Square
brackets (e.g. [optional]
) indicate optional input.
Example file: env
program.version('0.1.0')
.arguments('<cmd> [env]')
.action(function (cmd, env) {
console.log('command:', cmdValue);
console.log('environment:', envValue || 'no environment given');
;
})
.parse(process.argv); program
The last argument of a command can be variadic, and only the last
argument. To make an argument variadic you append ...
to
the argument name. For example:
const { program } = require('commander');
program.version('0.1.0')
.command('rmdir <dir> [otherDirs...]')
.action(function (dir, otherDirs) {
console.log('rmdir %s', dir);
if (otherDirs) {
.forEach(function (oDir) {
otherDirsconsole.log('rmdir %s', oDir);
;
})
};
})
.parse(process.argv); program
The variadic argument is passed to the action handler as an array.
Action handler (sub)commands
You can add options to a command that uses an action handler. The action handler gets passed a parameter for each argument you declared, and one additional argument which is the command object itself. This command argument has the values for the command-specific options added as properties.
const { program } = require('commander');
program.command('rm <dir>')
.option('-r, --recursive', 'Remove recursively')
.action(function (dir, cmdObj) {
console.log('remove ' + dir + (cmdObj.recursive ? ' recursively' : ''))
})
.parse(process.argv) program
You may supply an async
action handler, in which case
you call .parseAsync
rather than .parse
.
async function run() { /* code goes here */ }
async function main() {
program.command('run')
.action(run);
await program.parseAsync(process.argv);
}
A command’s options on the command line are validated when the command is used. Any unknown options will be reported as an error.
Stand-alone executable (sub)commands
When .command()
is invoked with a description argument,
this tells Commander that you’re going to use stand-alone executables
for subcommands. Commander will search the executables in the directory
of the entry script (like ./examples/pm
) with the name
program-subcommand
, like pm-install
,
pm-search
. You can specify a custom name with the
executableFile
configuration option.
You handle the options for an executable (sub)command in the executable, and don’t declare them at the top-level.
Example file: pm
program.version('0.1.0')
.command('install [name]', 'install one or more packages')
.command('search [query]', 'search with optional query')
.command('update', 'update installed packages', { executableFile: 'myUpdateSubCommand' })
.command('list', 'list packages installed', { isDefault: true });
.parse(process.argv); program
If the program is designed to be installed globally, make sure the
executables have proper modes, like 755
.
Automated help
The help information is auto-generated based on the information
commander already knows about your program. The default help option is
-h,--help
.
Example file: pizza
$ node ./examples/pizza --help
Usage: pizza [options]
An application for pizzas ordering
Options:
-V, --version output the version number
-p, --peppers Add peppers
-c, --cheese <type> Add the specified type of cheese (default: "marble")
-C, --no-cheese You do not want any cheese
-h, --help display help for command
A help
command is added by default if your command has
subcommands. It can be used alone, or with a subcommand name to show
further help for the subcommand. These are effectively the same if the
shell
program has implicit help:
shell help
shell --help
shell help spawn
shell spawn --help
Custom help
You can display extra information by listening for “–help”.
Example file: custom-help
program.option('-f, --foo', 'enable some foo');
// must be before .parse()
.on('--help', () => {
programconsole.log('');
console.log('Example call:');
console.log(' $ custom-help --help');
; })
Yields the following help output:
Usage: custom-help [options]
Options:
-f, --foo enable some foo
-h, --help display help for command
Example call:
$ custom-help --help
.usage and .name
These allow you to customise the usage description in the first line of the help. The name is otherwise deduced from the (full) program arguments. Given:
program.name("my-command")
.usage("[global options] command")
The help will start with:
Usage: my-command [global options] command
.help(cb)
Output help information and exit immediately. Optional callback cb allows post-processing of help text before it is displayed.
.outputHelp(cb)
Output help information without exiting. Optional callback cb allows post-processing of help text before it is displayed.
.helpInformation()
Get the command help information as a string for processing or
displaying yourself. (The text does not include the custom help from
--help
listeners.)
.helpOption(flags, description)
Override the default help flags and description. Pass false to disable the built-in help option.
program.helpOption('-e, --HELP', 'read more information');
.addHelpCommand()
You can explicitly turn on or off the implicit help command with
.addHelpCommand()
and
.addHelpCommand(false)
.
You can both turn on and customise the help command by supplying the name and description:
.addHelpCommand('assist [command]', 'show assistance'); program
Custom event listeners
You can execute custom actions by listening to command and option events.
.on('option:verbose', function () {
programprocess.env.VERBOSE = this.verbose;
;
})
.on('command:*', function (operands) {
programconsole.error(`error: unknown command '${operands[0]}'`);
const availableCommands = program.commands.map(cmd => cmd.name());
mySuggestBestMatch(operands[0], availableCommands);
process.exitCode = 1;
; })
Bits and pieces
.parse() and .parseAsync()
The first argument to .parse
is the array of strings to
parse. You may omit the parameter to implicitly use
process.argv
.
If the arguments follow different conventions than node you can pass
a from
option in the second parameter:
- ‘node’: default,
argv[0]
is the application andargv[1]
is the script being run, with user parameters after that - ‘electron’:
argv[1]
varies depending on whether the electron application is packaged - ‘user’: all of the arguments from the user
For example:
.parse(process.argv); // Explicit, node conventions
program.parse(); // Implicit, and auto-detect electron
program.parse(['-f', 'filename'], { from: 'user' }); program
Avoiding option name clashes
The original and default behaviour is that the option values are stored as properties on the program, and the action handler is passed a command object with the options values stored as properties. This is very convenient to code, but the downside is possible clashes with existing properties of Command.
There are two new routines to change the behaviour, and the default behaviour may change in the future:
storeOptionsAsProperties
: whether to store option values as properties on command object, or store separately (specify false) and access using.opts()
passCommandToAction
: whether to pass command to action handler, or just the options (specify false)
Example file: storeOptionsAsProperties-action.js
program.storeOptionsAsProperties(false)
.passCommandToAction(false);
program.name('my-program-name')
.option('-n,--name <name>');
program.command('show')
.option('-a,--action <action>')
.action((options) => {
console.log(options.action);
;
})
.parse(process.argv);
program
const programOptions = program.opts();
console.log(programOptions.name);
TypeScript
The Commander package includes its TypeScript Definition file.
If you use ts-node
and stand-alone executable
subcommands written as .ts
files, you need to call your
program through node to get the subcommands called correctly. e.g.
node -r ts-node/register pm.ts
createCommand()
This factory function creates a new command. It is exported and may
be used instead of using new
, like:
const { createCommand } = require('commander');
const program = createCommand();
createCommand
is also a method of the Command object,
and creates a new command rather than a subcommand. This gets used
internally when creating subcommands using .command()
, and
you may override it to customise the new subcommand (examples using subclass and function).
Import into ECMAScript Module
Commander is currently a CommonJS package, and the default export can be imported into an ES Module:
// index.mjs
import commander from 'commander';
const program = commander.program;
const newCommand = new commander.Command();
Node options such as
--harmony
You can enable --harmony
option in two ways:
- Use
#! /usr/bin/env node --harmony
in the subcommands scripts. (Note Windows does not support this pattern.) - Use the
--harmony
option when call the command, likenode --harmony examples/pm publish
. The--harmony
option will be preserved when spawning subcommand process.
Debugging stand-alone executable subcommands
An executable subcommand is launched as a separate child process.
If you are using the node inspector for debugging
executable subcommands using node --inspect
et al, the
inspector port is incremented by 1 for the spawned subcommand.
If you are using VSCode to debug executable subcommands you need to
set the "autoAttachChildProcesses": true
flag in your
launch.json configuration.
Override exit handling
By default Commander calls process.exit
when it detects
errors, or after displaying the help or version. You can override this
behaviour and optionally supply a callback. The default override throws
a CommanderError
.
The override callback is passed a CommanderError
with
properties exitCode
number, code
string, and
message
. The default override behaviour is to throw the
error, except for async handling of executable subcommand completion
which carries on. The normal display of error messages or version or
help is not affected by the override which is called after the
display.
.exitOverride();
program
try {
.parse(process.argv);
programcatch (err) {
} // custom processing...
}
Examples
Example file: deploy
const { program } = require('commander');
program.version('0.1.0')
.option('-C, --chdir <path>', 'change the working directory')
.option('-c, --config <path>', 'set config path. defaults to ./deploy.conf')
.option('-T, --no-tests', 'ignore test hook');
program.command('setup [env]')
.description('run setup commands for all envs')
.option("-s, --setup_mode [mode]", "Which setup mode to use")
.action(function(env, options){
const mode = options.setup_mode || "normal";
= env || 'all';
env console.log('setup for %s env(s) with %s mode', env, mode);
;
})
program.command('exec <cmd>')
.alias('ex')
.description('execute the given remote cmd')
.option("-e, --exec_mode <mode>", "Which exec mode to use")
.action(function(cmd, options){
console.log('exec "%s" using %s mode', cmd, options.exec_mode);
.on('--help', function() {
})console.log('');
console.log('Examples:');
console.log('');
console.log(' $ deploy exec sequential');
console.log(' $ deploy exec async');
;
})
.parse(process.argv); program
More Demos can be found in the examples directory.
Support
The current version of Commander is fully supported on Long Term Support versions of Node, and is likely to work with Node 6 but not tested. (For versions of Node below Node 6, use Commander 3.x or 2.x.)
The main forum for free and community support is the project Issues on GitHub.
Commander for enterprise
Available as part of the Tidelift Subscription
The maintainers of Commander and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. Learn more.