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55 lines
1.7 KiB
Plaintext
55 lines
1.7 KiB
Plaintext
# Leans heavily on
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# https://github.com/toolboc/psx-pi-smbshare/blob/599248bb0dcfce06d112c7011594acacd7e4a38e/samba-init.sh#L15-L35
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# and https://www.redhat.com/sysadmin/samba-file-sharing
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#
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# Samba has include directives so this can be separate.
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# e.g.: include = /etc/samba/playstation2.conf
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[global]
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# enable logging
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log level = 5
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syslog = 5
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# SMBv1, required for PS2. TODO: Can this be specified just for [PS2SMB]
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# instead of weakening security globally?
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server min protocol = NT1
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# And as we are so insecure, let's only allow the PS2 to connect.
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# This could also be specified under [PS2SMB]
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hosts allow = 192.168.88.5
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workgroup = WORKGROUP
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usershare allow guests = yes
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map to guest = bad user
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allow insecure wide links = yes
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# https://github.com/ps2homebrew/Open-PS2-Loader/issues/79
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# Disable dead connection timeout
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# Default is 10080 so 168 hours, so unlikely to hit though
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deadtime = 0
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# keepalive every minute, default is 5
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keepalive = 60
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# All guides seem to use the name PS2SMB, and it may require manual typing
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# on the console
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[PS2SMB]
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Comment = PlayStation2 images
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# PS2 IP
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#hosts allow = 192.168.88.5
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# These commands are required for SELinux to not complain
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# sudo chcon -t samba_share_t /home/aminda/PS2
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# sudo setsebool -P samba_enable_home_dirs on
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Path = /home/aminda/PS2
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Browseable = yes
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# must be writeable for Open PlayStation 2 Loader
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Writeable = Yes
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only guest = no
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create mask = 0777
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directory mask = 0777
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Public = yes
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Guest ok = yes
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# to surely not have permission issues
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force user = aminda
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follow symlinks = yes
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wide links = yes
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# Without this saving will take forever (minutes with Ratchet & Clank 2 EU)
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# and if you give up waiting, you may corrupt your virtual memory card
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# https://github.com/ps2homebrew/Open-PS2-Loader/issues/327
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strict sync = no
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