sway/pointer-accel: set to flat, fix comment

This commit is contained in:
Aminda Suomalainen 2022-04-15 17:07:29 +03:00
parent 773b601924
commit 4af6a4834a
Signed by: Mikaela
SSH Key Fingerprint: SHA256:CXLULpqNBdUKB6E6fLA1b/4SzG0HvKD19PbIePU175Q
1 changed files with 7 additions and 5 deletions

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@ -1,10 +1,12 @@
# Switches mouse to adaptive acceleration profile and sets speed to 0
# Switches mouse to flat acceleration profile and sets speed to 0
# Idea from https://www.reddit.com/r/linux_gaming/comments/tu2l0q/comment/i34ejep/
# This stops constant rotation in FF XII Zodiac Age, at least when reloading
# sway config during gameplay, rotation by mouse still seems weird, but I
# use an Xbox controller anyway :)
# Constant rotation in Steam/xwayland or at least FF XII TZA is resolved by
# Super-Shift-C (sway config reload) in-game, regardless of it sounding
# counter-productive
input "type:pointer" {
accel_profile adaptive
#accel_profile adaptive
accel_profile flat
pointer_accel 0
}