# This is sample configuration file for The Battle for Wesnoth server. # Usage: # run "wesnothd- --config " # You must create folder called ".wesnothd" to your home folder if you don't edit these settings. (run "mkdir .wesnothd") # DO NOT RUN THIS AS ROOT! # Selects can the server be shutdown remotely in game. allow_remote_shutdown = no # Location where bans are saved ban_save_file = ~/.wesnothd/ # Will the server compress stored rooms? compress_stored_rooms = yes # How many connections are allowed from one IP? connections_allowed = 5 # Which nicks aren't allowed? disallow_names = "*admin*,*admln*,*server*,ai,ai?,computer,human,network,player," # Use "mkfifo ~/wesnothd/fifo" to create fifo. fifo_path = ~/wesnothd/fifo # I don't know/understand what this does max_messages = 4 # This has something to do with previous but I don't know what it does messages_time_period = 10 # Message Of The Day motd = "Welcome to my Wesnoth server :D" # Who can create new rooms new_room_policy = "everyone" # admin password, identifying: (in lobby) /quote admin passwd = "SuPeRsEcReTpAsSwOrD" # Path where replays of games are saved replay_save_path = ~/.wesnothd/replays/ # Command which can restart the server (I don't know how to do this) restart_command = wesnothd-1.9 # Where list of rooms is saved? room_save_file = ~/.wesnothd/rooms # Does the server save replays of saved games? See replay_save_path. save_replays = true # Which versions of Wesnoth can connect? versions_accepted="*" # What is used as database for login details? I don't know how to specify the database so server doesn't have registering. user_handler = forum