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wesnoth: import from gist.github.com
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wesnoth/wesnothd.conf
Normal file
55
wesnoth/wesnothd.conf
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# This is sample configuration file for The Battle for Wesnoth server.
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# Usage:
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# run "wesnothd-<version> --config <path to this config file>"
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# You must create folder called ".wesnothd" to your home folder if you don't edit these settings. (run "mkdir .wesnothd")
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# DO NOT RUN THIS AS ROOT!
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# Selects can the server be shutdown remotely in game.
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allow_remote_shutdown = no
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# Location where bans are saved
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ban_save_file = ~/.wesnothd/
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# Will the server compress stored rooms?
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compress_stored_rooms = yes
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# How many connections are allowed from one IP?
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connections_allowed = 5
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# Which nicks aren't allowed?
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disallow_names = "*admin*,*admln*,*server*,ai,ai?,computer,human,network,player,"
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# Use "mkfifo ~/wesnothd/fifo" to create fifo.
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fifo_path = ~/wesnothd/fifo
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# I don't know/understand what this does
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max_messages = 4
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# This has something to do with previous but I don't know what it does
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messages_time_period = 10
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# Message Of The Day
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motd = "Welcome to my Wesnoth server :D"
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# Who can create new rooms
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new_room_policy = "everyone"
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# admin password, identifying: (in lobby) /quote admin <password>
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passwd = "SuPeRsEcReTpAsSwOrD"
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# Path where replays of games are saved
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replay_save_path = ~/.wesnothd/replays/
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# Command which can restart the server (I don't know how to do this)
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restart_command = wesnothd-1.9
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# Where list of rooms is saved?
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room_save_file = ~/.wesnothd/rooms
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# Does the server save replays of saved games? See replay_save_path.
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save_replays = true
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# Which versions of Wesnoth can connect?
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versions_accepted="*"
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# What is used as database for login details? I don't know how to specify the database so server doesn't have registering.
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user_handler = forum
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