From 4c8d78e4cc411c2289126e463eacce63e7bd5caa Mon Sep 17 00:00:00 2001 From: Aminda Suomalainen Date: Sat, 6 May 2023 10:20:19 +0300 Subject: [PATCH] playstation2: PCSX2 can use OPS2L VMC Resolves: #57 --- gayming/playstation2/README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/gayming/playstation2/README.md b/gayming/playstation2/README.md index 92157c9..d414b65 100644 --- a/gayming/playstation2/README.md +++ b/gayming/playstation2/README.md @@ -127,6 +127,10 @@ Network Settings don't have anything special to note. Remember to `save changes` - This should be clear without extra documentation - Remember to `Save Changes` +Note: PCSX2 can use the same VMCs as OPS2L, so if OPS2L has just small +segment of unplayable game, PCSX2 can be used to get past it before +continuing on OPS2L. + #### Why share VMC? Using VMC shares space on the physical memory card and makes backups easier (e.g. script in this directory). When all games have their own memory card, there is less to lose if something goes wrong.