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745 lines
32 KiB
Plaintext
745 lines
32 KiB
Plaintext
<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook V4.1//EN">
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<article>
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<articleinfo>
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<authorgroup>
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<author>
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<firstname>Jeremiah</firstname>
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<surname>Fincher</surname>
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</author>
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<editor>
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<firstname>Daniel</firstname>
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<surname>DiPaolo</surname>
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<contrib>DocBook translator</contrib>
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</editor>
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</authorgroup>
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<title>Supybot plugin author example</title>
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<revhistory>
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<revision>
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<revnumber>0.1</revnumber>
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<date>13 Sep 2003</date>
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<revremark>Initial revision</revremark>
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</revision>
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<revision>
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<revnumber>0.2</revnumber>
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<date>14 Sep 2003</date>
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<revremark>Converted to DocBook</revremark>
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</revision>
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</revhistory>
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</articleinfo>
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<sect1>
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<title>Introduction</title>
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<para>
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Ok, so you want to write a callback for supybot. Good, then this
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is the place to be. We're going to start from the top (the
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highest level, where supybot code does the most work for you) and
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move lower after that.
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</para>
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<para>
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So have you used supybot? If not, you need to go use it, get a
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feel for it, see how the various commands work and such.
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</para>
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<para>
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So now that we know you've used supybot, we'll start getting into
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details.
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</para>
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</sect1>
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<sect1>
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<title>Creating your own plugin</title>
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<sect2>
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<title>
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Using <application>scripts/newplugin.py</application>
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</title>
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<para>
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First, the easiest way to start writing a module is to use the
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wizard provided,
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<application>scripts/newplugin.py</application>. Here's an
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example session:
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</para>
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<screen>
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functor% scripts/newplugin.py
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What should the name of the plugin be? Random
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Supybot offers two major types of plugins: command-based and regexp-
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based. Command-based plugins are the kind of plugins you've seen most
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when you've used supybot. They're also the most featureful and
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easiest to write. Commands can be nested, for instance, whereas
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regexp-based callbacks can't do nesting. That doesn't mean that
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you'll never want regexp-based callbacks. They offer a flexibility
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that command-based callbacks don't offer; however, they don't tie into
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the whole system as well. If you need to combine a command-based
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callback with some regexp-based methods, you can do so by subclassing
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callbacks.PrivmsgCommandAndRegexp and then adding a class-level
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attribute "regexps" that is a sets.Set of methods that are regexp-
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based. But you'll have to do that yourself after this wizard is
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finished :)
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Do you want a command-based plugin or a regexp-based plugin? [command/
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regexp] command
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Sometimes you'll want a callback to be threaded. If its methods
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(command or regexp-based, either one) will take a signficant amount
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of time to run, you'll want to thread them so they don't block
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the entire bot.
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Does your plugin need to be threaded? [y/n] n
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Your new plugin template is in plugins/Random.py
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functor%
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</screen>
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<para>
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So that's what it looks like. Now let's look at the source
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code (if you'd like to look at it in your programming editor,
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the whole plugin is available as
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<filename>examples/Random.py</filename>):
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</para>
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<programlisting>
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#!/usr/bin/env python
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###
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# Copyright (c) 2002, Jeremiah Fincher
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice,
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# this list of conditions, and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions, and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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# * Neither the name of the author of this software nor the name of
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# contributors to this software may be used to endorse or promote products
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# derived from this software without specific prior written consent.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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###
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"""
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Add the module docstring here. This will be used by the setup.py script.
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"""
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from baseplugin import *
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import utils
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import privmsgs
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import callbacks
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def configure(onStart, afterConnect, advanced):
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# This will be called by setup.py to configure this module. onStart and
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# afterConnect are both lists. Append to onStart the commands you would
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# like to be run when the bot is started; append to afterConnect the
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# commands you would like to be run when the bot has finished connecting.
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from questions import expect, anything, something, yn
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onStart.append('load Random')
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example = utils.wrapLines("""
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Add an example IRC session using this module here.
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""")
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class Random(callbacks.Privmsg):
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pass
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Class = Random
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# vim:set shiftwidth=4 tabstop=8 expandtab textwidth=78:
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</programlisting>
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<sect2>
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<title>Customizing the boilerplate code</title>
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<para>
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So a few notes, before we customize it.
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</para>
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<para>
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You'll probably want to change the copyright notice to be your
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name. It wouldn't stick even if you kept my name, so you
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might as well :)
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</para>
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<para>
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Describe what you want the plugin to do in the docstring.
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This is used in <application>scripts/setup.py</application> in
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order to explain to the user the purpose of the module. It's
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also returned when someone asks the bot for help for a given
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module (instead of help for a certain command). We'll change
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this one to <literal>"Lots of stuff relating to random
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numbers."</literal>
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</para>
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<para>
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Then there are the imports. The <varname>utils</varname>
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module is used (in example, which we'll see later). The
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<varname>callbacks</varname> module is used (the class you're
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given subclasses <varname>callbacks.Privmsg</varname>) but the
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<varname>privmsgs</varname> module isn't used. That's
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alright; we can almost guarantee you'll use it, so we go ahead
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and add the import to the template.
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</para>
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<para>
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Then you see a <function>configure</function> function. This
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the function that's called when users decide to add your
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module in <application>scripts/setup.py</application>. You'll
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note that by default it simply adds <literal>"load
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Example"</literal> (where 'Example' is the name you provided
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as the name of your plugin, so in our case it is
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<literal>"load Random"</literal>) at the bottom. For many
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plugins this is all you need; for more complex plugins, you
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might need to ask questions and add commands based on the
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answers.
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</para>
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<para>
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Then there's an example string. It's simply an example of
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usage of the plugin in practice.
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<application>scripts/setup.py</application> offers to show the
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user an example of the module usage; this is what it shows
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them. You'll note that it's wrapped for you in
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<varname>utils.wrapLines</varname> so you don't have to bother
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with it; just paste a session directly out of your IRC client
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and you'll be set.
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</para>
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<sect2>
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<title>Digging in: customizing the plugin class</title>
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<para>
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Now comes the meat of the plugin: the plugin class.
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</para>
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<para>
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What you're given is a skeleton: a simple subclass of
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<varname>callbacks.Privmsg</varname> for you to start with.
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Now let's add a command.
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</para>
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<para>
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I don't know what you know about random number generators, but
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the short of it is that they start at a certain number (a
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seed) and they continue (via some somewhat
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complicated/unpredictable algorithm) from there. This seed
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(and the rest of the sequence, really) is all nice and
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packaged up in Python's <varname>random</varname> module, the
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<varname>Random</varname> object. So the first thing we're
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going to have to do is give our plugin a
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<varname>Random</varname> object.
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</para>
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<para>
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Normally, when we want to give instances of a class an object,
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we'll do so in the <function>__init__</function> method. And
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that works great for plugins, too. The one thing you have to
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be careful of is that you call the superclass
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<function>__init__</function> method at the end of your own
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<function>__init__</function>. So to add this
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<varname>random.Random</varname> object to our plugin, we can
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replace the <function>pass</function> statement with
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this:
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</para>
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<programlisting>
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def __init__(self):
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self.rng = random.Random()
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callbacks.Privmsg.__init__(self)
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</programlisting>
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<para>
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(<varname>rng</varname>is an abbreviation for "random number
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generator," in case you were curious)
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</para>
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<para>
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Do be careful not to give your <function>__init__</function>
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any arguments (other than <varname>self</varname>, of course).
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There's no way anything will ever get to them! If you have
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some sort of initial values you need to get to your plugin
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before it can do anything interesting, add a command that gets
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those values. By convention, those commands begin with
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"start" -- check out the Relay and Enforcer plugins for
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examples of such commands.
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</para>
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<para>
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There's an easier way to get our plugin to have its own rng
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than to define an <function>__init__</function>. Plugins are
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unique among classes because we're always certain that there
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will only be one instance -- supybot doesn't allow us to load
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multiple instances of a single plugin. So instead of adding
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the rng in <function>__init__</function>, we can just add it
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as a attribute to the class itself. Like so (replacing the
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<function>pass</function> statement again):
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</para>
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<programlisting>
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rng = random.Random()
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</programlisting>
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<para>
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And we save two lines of code and make our code a little more
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clear :)
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</para>
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<para>
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Now that we have an RNG, we need some way to get random
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numbers. So first, we'll add a command that simply gets the
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next random number and gives it back to the user. It takes no
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arguments, of course (what would you give it?). Here's the
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command, and I'll follow that with the explanation of what
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each part means.
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</para>
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<programlisting>
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def random(self, irc, msg, args):
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"""takes no arguments
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Returns the next random number generated by the random number
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generator.
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"""
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irc.reply(msg, str(self.rng.random()))
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</programlisting>
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<para>
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And that's it! Pretty simple, huh? Anyway, you're probably
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wondering what all that <emphasis>means</emphasis>. We'll
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start with the <function>def</function> statement:
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</para>
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<programlisting>
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def random(self, irc, msg, args):
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</programlisting>
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<para>
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What that does is define a command
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<function>random</function>. You can call it by saying
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"@random" (or whatever prefix character your specific bot
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uses). The arguments are a bit less obvious.
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<varname>self</varname> is self-evident (hah!).
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<varname>irc</varname> is the <varname>Irc</varname> object
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passed to the command; <varname>msg</varname> is the original
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<varname>IrcMsg</varname> object. But you're really not going
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to have to deal with either of these too much (with the
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exception of calling <function>irc.reply</function> or
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<function>irc.error</function>). What you're
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<emphasis>really</emphasis> interested in is the
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<varname>args</varname> arg. That if a list of all the
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arguments passed to your command, pre-parsed and already
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evaluated (i.e., you never have to worry about nested
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commands, or handling double quoted strings, or splitting on
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whitespace -- the work has already been done for you). You
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can read about the <varname>Irc</varname> object in
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<filename>irclib.py</filename> (you won't find
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<function>.reply</function> or <function>.error</function>
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there, though, because you're actually getting an
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<varname>IrcObjectProxy</varname>, but that's beyond the level
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we want to describe here :)). You can read about the
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<varname>msg</varname> object in
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<filename>ircmsgs.py</filename>. But again, aside from
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calling <function>irc.reply</function> or
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<function>irc.error</function>, you'll very rarely be using
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these objects.
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</para>
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<para>
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(In case you're curious, the answer is yes, you
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<emphasis>must</emphasis> name your arguments <varname>(self,
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irc, msg, args)</varname>. The names of those arguments is
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one of the ways that supybot uses to determine which methods
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in a plugin class are commands and which aren't. And while
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we're talking about naming restrictions, all your commands
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should be named in all-lowercase with no underscores. Before
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calling a command, supybot always converts the command name to
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lowercase and removes all dashes and underscores. On the
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other hand, you now know an easy way to make sure a method is
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never called (even if its arguments are <varname>(self, irc,
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msg, args)</varname>, however unlikely that may be). Just
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name it with an underscore or an uppercase letter in it :))
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</para>
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<para>
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You'll also note that the docstring is odd. The wonderful
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thing about the supybot framework is that it's easy to write
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complete commands with help and everything: the docstring
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<emphasis>is</emphasis> the help! Given the above docstring,
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this is what a supybot does:
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</para>
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<screen>
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<angryman> jemfinch: random takes no arguments (for more help
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use the morehelp command)
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<jemfinch> $morehelp random
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<angryman> jemfinch: Returns the next random number from the
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current random number generator.
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</screen>
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<para>
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'help <command>' replies with the command name followed
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by the first line of the command's docstring; there should be
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a blank line following, and then 'morehelp <command>'
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will reply with the remainder of the docstring. So that
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explains the docstring. Now on to the actual body of the
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function:
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</para>
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<programlisting>
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irc.reply(msg, str(self.rng.random()))
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</programlisting>
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<para>
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<function>irc.reply</function> takes two arguments, an
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<varname>IrcMsg</varname> (like the one passed into your
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function) and a string. The <varname>IrcMsg</varname> is used
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to determine who the reply should go to and whether or not it
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should be sent in private message (commands sent in private
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are replied to in private). The string is the reply to be
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sent. Don't worry about length restrictions or anything -- if
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the string you want to send is too big for an IRC message (and
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oftentimes that turns out to be the case :)) the supybot
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framework handles that entirely transparently to you. Do make
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sure, however, that you give <function>irc.reply</function> a
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string. It doesn't take anything else (sometimes even unicode
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fails!). That's why we have "str(self.rnd.random())" instead
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of simply "self.rng.random()" -- we had to give
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<function>irc.reply</function> a string.
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</para>
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<para>
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Anyway, now that we have an RNG, we have a need for seed! Of
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course, Python gives us a good seed already (it uses the
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current time as a seed if we don't give it one) but users
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might want to be able to repeat "random" sequences, so letting
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them set the seed is a good thing. So we'll add a seed
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command to give the RNG a specific seed:
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</para>
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<programlisting>
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def seed(self, irc, msg, args):
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"""<seed>
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Sets the seed of the random number generator. <seed> must be
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an int or a long.
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"""
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seed = privmsgs.getArgs(args)
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try:
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seed = long(seed)
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except ValueError:
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# It wasn't a valid long!
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irc.error(msg, '<seed> must be a valid int or long.')
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return
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self.rng.seed(seed)
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irc.reply(msg, conf.replySuccess)
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</programlisting>
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<para>
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So this one's a bit more complicated. But it's still pretty
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simple. The method name is "seed" so that'll be the command
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name. The arguments are the same, the docstring is of the
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same form, so we don't need to go over that again. The body
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of the function, however, is significantly different.
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</para>
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<para>
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<function>privmsgs.getArgs</function> is a function you're
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going to be seeing a lot of when you write plugins for
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supybot. What it does is basically give you the right number
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of arguments for your comamnd. In this case, we want one
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argument. But we might have been given any number of
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arguments by the user. So
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<function>privmsgs.getArgs</function> joins them
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appropriately, leaving us with one single "seed" argument (by
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default, it returns one argument as a single value; more
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arguments are returned in a tuple/list). Yes, we could've
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just said "seed = args[0]" and gotten the first argument, but
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what if the user didn't pass us an argument at all? Then
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we've got to catch the <varname>IndexError</varname> from
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<varname>args[0]</varname> and complain to the user about it.
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<function>privmsgs.getArgs</function>, on the other hand,
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handles all that for us. If the user didn't give us enough
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arguments, it'll reply with the help string for the command,
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thus saving us the effort.
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</para>
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<para>
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So we have the seed from
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<function>privmsgs.getArgs</function>. But it's a string.
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The next three lines is pretty darn obvious: we're just
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converting the string to a int of some sort. But if it's not,
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that's when we're going to call
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<function>irc.error</function>. It has the same interface as
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we saw before in <function>irc.reply</function>, but it makes
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sure to remind the user that an error has been encountered
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(currently, that means it puts "Error: " at the beginning of
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the message). After erroring, we return. It's important to
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remember this <function>return</function> here; otherwise,
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we'll just keep going down through the function and try to use
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this "seed" variable that never got assigned. A good general
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rule of thumb is that any time you use
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<function>irc.error</function>, you'll want to return
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immediately afterwards.
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</para>
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<para>
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Then we set the seed -- that's a simple function on our rng
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object. Assuming that succeeds (and doesn't raise an
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exception, which it shouldn't, because we already read the
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documentation and know that it should work) we reply to say
|
|
that everything worked fine. That's what
|
|
<varname>conf.replySuccess</varname> says. By default, it has
|
|
the very dry (and appropriately robot-like) "The operation
|
|
succeeded." but you're perfectly welcome to customize it
|
|
yourself -- <filename>conf.py</filename> was written to be
|
|
modified!
|
|
</para>
|
|
<para>
|
|
So that's a bit more complicated command. But we still
|
|
haven't dealt with multiple arguments. Let's do that
|
|
next.
|
|
</para>
|
|
<para>
|
|
So these random numbers are useful, but they're not the kind
|
|
of random numbers we usually want in Real Life. In Real Life,
|
|
we like to tell someone to "pick a number between 1 and 10."
|
|
So let's write a function that does that. Of course, we won't
|
|
hardcode the 1 or the 10 into the function, but we'll take
|
|
them as arguments. First the function:
|
|
</para>
|
|
<programlisting>
|
|
def range(self, irc, msg, args):
|
|
"""<start> <end>
|
|
|
|
Returns a number between <start> and <end>, inclusive (i.e., the number
|
|
can be either of the endpoints.
|
|
"""
|
|
(start, end) = privmsgs.getArgs(args, needed=2)
|
|
try:
|
|
end = int(end)
|
|
start = int(start)
|
|
except ValueError:
|
|
irc.error(msg, '<start> and <end> must both be integers.')
|
|
return
|
|
# .randrange() doesn't include the endpoint, so we use end+1.
|
|
irc.reply(msg, str(self.rng.randrange(start, end+1)))
|
|
</programlisting>
|
|
<para>
|
|
Pretty simple. This is becoming old hat by now. The only new
|
|
thing here is the call to
|
|
<function>privmsgs.getArgs</function>. We have to make sure,
|
|
since we want two values, to pass a keyword parameter "needed"
|
|
into <function>privmsgs.getArgs</function>. Of course,
|
|
<function>privmsgs.getArgs</function> handles all the checking
|
|
for missing arguments and whatnot so we don't have to.
|
|
</para>
|
|
<para>
|
|
The <varname>Random</varname> object we're using offers us a
|
|
"sample" method that takes a sequence and a number (we'll call
|
|
it <varname>N</varname>) and returns a list of
|
|
<varname>N</varname> items taken randomly from the sequence.
|
|
So I'll show you an example that takes advantage of multiple
|
|
arguments but doesn't use
|
|
<function>privmsgs.getArgs</function> (and thus has to handle
|
|
its own errors if the number of arguments isn't right).
|
|
Here's the code:
|
|
</para>
|
|
<programlisting>
|
|
def sample(self, irc, msg, args):
|
|
"""<number of items> [<text> ...]
|
|
|
|
Returns a sample of the <number of items> taken from the remaining
|
|
arguments. Obviously <number of items> must be less than the number
|
|
of arguments given.
|
|
"""
|
|
try:
|
|
n = int(args.pop(0))
|
|
except IndexError: # raised by .pop(0)
|
|
raise callbacks.ArgumentError
|
|
except ValueError:
|
|
irc.error(msg, '<number of items> must be an integer.')
|
|
return
|
|
if n > len(args):
|
|
irc.error(msg, '<number of items> must be less than the number '
|
|
'of arguments.')
|
|
return
|
|
sample = self.rng.sample(args, n)
|
|
irc.reply(msg, utils.commaAndify(map(repr, sample)))
|
|
</programlisting>
|
|
<para>
|
|
Most everything here is familiar. The difference between this
|
|
and the previous examples is that we're dealing with
|
|
<varname>args</varname> directly, rather than through
|
|
<function>getArgs</function>. Since we already have the
|
|
arguments in a list, it doesn't make any sense to have
|
|
<function>privmsgs.getArgs</function> smush them all together
|
|
into a big long string that we'll just have to re-split. But
|
|
we still want the nice error handling of
|
|
<function>privmsgs.getArgs</function>. So what do we do? We
|
|
raise <varname>callbacks.ArgumentError</varname>! That's the
|
|
secret juju that <function>privmsgs.getArgs</function> is
|
|
doing; now we're just doing it ourself. Someone up our
|
|
callchain knows how to handle it so a neat error message is
|
|
returned. So in this function, if
|
|
<function>.pop(0)</function> fails, we weren't given enough
|
|
arguments and thus need to tell the user how to call us.
|
|
</para>
|
|
<para>
|
|
So we have the args, we have the number, we do a simple call
|
|
to <function>random.sample</function> and then we do this
|
|
funky <function>utils.commaAndify</function> to it. Yeah, so
|
|
I was running low on useful names :) Anyway, what it does is
|
|
take a list of strings and return a string with them joined by
|
|
a comma, the last one being joined with a comma and "and". So
|
|
the list ['foo', 'bar', 'baz'] becomes "foo, bar, and baz".
|
|
It's pretty useful for showing the user lists in a useful
|
|
form. We map the strings with <function>repr()</function>
|
|
first just to surround them with quotes.
|
|
</para>
|
|
<para>
|
|
So we have one more example. Yes, I hear your groans, but
|
|
it's pedagogically useful :) This time we're going to write a
|
|
command that makes the bot roll a die. It'll take one
|
|
argument (the number of sides on the die) and will respond
|
|
with the equivalent of "/me rolls a __" where __ is the number
|
|
the bot rolled. So here's the code:
|
|
</para>
|
|
<programlisting>
|
|
def diceroll(self, irc, msg, args):
|
|
"""[<number of sides>]
|
|
|
|
Rolls a die with <number of sides> sides. The default number
|
|
of sides is 6.
|
|
"""
|
|
try:
|
|
n = privmsgs.getArgs(args, needed=0, optional=1)
|
|
if not n:
|
|
n = 6
|
|
n = int(n)
|
|
except ValueError:
|
|
irc.error(msg, 'Dice have integer numbers of sides. Use one.')
|
|
return
|
|
s = 'rolls a %s' % self.rng.randrange(1, n+1)
|
|
irc.queueMsg(ircmsgs.action(ircutils.replyTo(msg), s))
|
|
raise callbacks.CannotNest
|
|
</programlisting>
|
|
<para>
|
|
There's a lot of stuff you haven't seen before in there. The
|
|
most important, though, is the first thing you'll notice
|
|
that's different: the <function>privmsg.getArgs</function>
|
|
call. Here we're offering a default argument in case the user
|
|
is too lazy to supply one (or just wants a nice, standard
|
|
six-sided die :)) <function>privmsgs.getArgs</function>
|
|
supports that; we'll just tell it that we don't
|
|
<emphasis>need</emphasis> any arguments (via
|
|
<varname>needed=0</varname>) and that we <emphasis>might
|
|
like</emphasis> one argument (<varname>optional=1</varname>).
|
|
If the user provides an argument, we'll get it -- if they
|
|
don't, we'll just get an empty string. Hence the "if not n: n
|
|
= 6", where we provide the default.
|
|
</para>
|
|
<para>
|
|
Later, though, you'll see something other than
|
|
<function>irc.reply</function>. This is
|
|
<function>irc.queueMsg</function>, the general interface for
|
|
sending messages to the server. It's what
|
|
<function>irc.reply</function> is using under the covers. It
|
|
takes an <varname>IrcMsg</varname> object. Fortunately,
|
|
that's exactly what's returned by
|
|
<function>ircmsgs.action</function>. An action message, just
|
|
in case you don't know, is a /me kind of message.
|
|
<function>ircmsgs.action</function> is a helper function that
|
|
takes a target (a place to send the message, either a channel
|
|
or a person) and a payload (the thing to /me) and returns the
|
|
appropriate <varname>IrcMsg</varname> object.
|
|
<function>ircutils.replyTo</function> simply takes an
|
|
<varname>IrcMsg</varname> and returns where we should reply
|
|
to; if the message was originally sent to a channel, we'll
|
|
reply to there, if it was originally sent to us privately,
|
|
we'll reply in private.
|
|
</para>
|
|
<para>
|
|
At the end, you might be surprised by the "raise
|
|
callbacks.CannotNest". That's used simply because at the
|
|
moment you can't nest actions (just like you can't nest
|
|
anything that doesn't go through
|
|
<function>irc.reply</function>). That raise just makes sure
|
|
the user finds this out if he tries to nest this like "@rot13
|
|
[diceroll]".
|
|
</para>
|
|
<para>
|
|
So that's our plugin. 5 commands, each building in
|
|
complexity. You should now be able to write most anything you
|
|
want to do in Supybot. Except regexp-based plugins, but
|
|
that's a story for another day (and those aren't nearly as
|
|
cool as these command-based callbacks anyway :)). Now we need
|
|
to flesh it out to make it a full-fledged plugin.
|
|
</para>
|
|
</sect2>
|
|
<sect2>
|
|
<title>Finishing touches</title>
|
|
<para>
|
|
Let's take a look at that <function>configure</function>
|
|
function <application>scripts/newplugin.py</application> made
|
|
for us. Here it is, in case you've forgotten:
|
|
</para>
|
|
<programlisting>
|
|
def configure(onStart, afterConnect, advanced):
|
|
# This will be called by setup.py to configure this module. onStart and
|
|
# afterConnect are both lists. Append to onStart the commands you would
|
|
# like to be run when the bot is started; append to afterConnect the
|
|
# commands you would like to be run when the bot has finished connecting.
|
|
from questions import expect, anything, something, yn
|
|
onStart.append('load Random')
|
|
</programlisting>
|
|
<para>
|
|
You remember when you first started running supybot and ran
|
|
<application>scripts/setup.py</application> and it asked you
|
|
all those questions? Well, now's your chance to ask other
|
|
users some questions of your own. In our case, with our
|
|
<varname>Random</varname> plugin, it might be nice to offer
|
|
the user the ability to specify a seed to use whenever the
|
|
plugin is loaded. So let's ask him if he wants to do that,
|
|
and if so, let's ask him what the seed should be.
|
|
</para>
|
|
<programlisting>
|
|
def configure(onStart, afterConnect, advanced):
|
|
# This will be called by setup.py to configure this module. onStart and
|
|
# afterConnect are both lists. Append to onStart the commands you would
|
|
# like to be run when the bot is started; append to afterConnect the
|
|
# commands you would like to be run when the bot has finished connecting.
|
|
from questions import expect, anything, something, yn
|
|
onStart.append('load Random')
|
|
if yn('Do you want to specify a seed to be used for the RNG')=='y':
|
|
seed = something('What seed? It must be an int or long.')
|
|
while not seed.isdigit():
|
|
print 'That\'s not a valid seed.'
|
|
seed = something('What seed?')
|
|
onStart.append('seed %s' % seed)
|
|
</programlisting>
|
|
<para>
|
|
As you can see, what the <varname>questions</varname> module
|
|
does is fairly self-evident: <function>yn</function> returns
|
|
either 'y' or 'n'; <function>something</function> returns
|
|
<emphasis>something</emphasis> (but not nothing; for nothing,
|
|
you'd want <function>anything</function>). So basically we
|
|
ask some questions until we get a good seed. Then we do this
|
|
"onStart.append('seed %s' % seed)" doohickey.
|
|
<varname>onStart</varname> is a list of the commands to run
|
|
when the bot starts; we're just throwing our little piece into
|
|
it. These commands will then be written into the template
|
|
<application>scripts/setup.py</application> creates for the bot.
|
|
</para>
|
|
<para>
|
|
Now the only thing missing from our plugin is an example.
|
|
Here, I'll make one really quickly:
|
|
</para>
|
|
<screen>
|
|
<jemfinch> $list Random
|
|
<angryman> diceroll, random, range, sample, seed
|
|
<jemfinch> $random
|
|
<angryman> 0.478084042957
|
|
<jemfinch> $random
|
|
<angryman> 0.960634332773
|
|
<jemfinch> $seed 50
|
|
<angryman> The operation succeeded.
|
|
<jemfinch> $random
|
|
<angryman> 0.497536568759
|
|
<jemfinch> $seed 50
|
|
<angryman> The operation succeeded.
|
|
<jemfinch> $random
|
|
<angryman> 0.497536568759
|
|
<jemfinch> $range 1 10
|
|
<angryman> 3
|
|
<jemfinch> $range 1 10000000000000
|
|
<angryman> 6374111614437
|
|
<jemfinch> $diceroll
|
|
* angryman rolls a 2
|
|
<jemfinch> $diceroll
|
|
* angryman rolls a 3
|
|
<jemfinch> $diceroll 100
|
|
* angryman rolls a 97
|
|
</screen>
|
|
<para>
|
|
So we'll throw this into our example string (where the
|
|
template says to put it) and then we're done! We've written
|
|
our own plugin from scratch (well, from the boilerplate that
|
|
we got from <application>scripts/newplugin.py</application>
|
|
:)) and survived! Now go write more plugins for supybot, and
|
|
send them to me so I can use them too :)
|
|
</para>
|
|
</sect2>
|
|
</sect1>
|
|
</article>
|