Commit Graph

38 Commits

Author SHA1 Message Date
James Vega
50973a10fb Remove #! lines. 2004-09-20 03:01:50 +00:00
Jeremy Fincher
f8a6f2c95d Reverted accidental commit. 2004-09-17 05:09:14 +00:00
Jeremy Fincher
0a2802f56e others/timeparse.py 2004-09-17 04:56:38 +00:00
Jeremy Fincher
ee70224aa3 Changed callCommand to give a name rather than a method; added invalidCommand throttling, ctcp throttling, and whole bunch of other crap. 2004-09-08 23:34:48 +00:00
Jeremy Fincher
82791571c1 Fixed some bugs in some callCommands, as well as used some super calls where before we did it the wrong way. 2004-09-01 04:55:08 +00:00
Jeremy Fincher
eccb7bacdb Added good error handling in the case that there is no words file. 2004-08-23 20:17:59 +00:00
Jeremy Fincher
fbb348b6e7 Copyright updates. Again, more is left to be done, but this is my part. 2004-08-23 13:14:06 +00:00
Jeremy Fincher
0f598271dc Speeling fixes. 2004-08-18 23:15:27 +00:00
James Vega
2952ed4d07 Make sure we don't start a game if the file doesn't exist. Also, complete
sentences are nice to have.
2004-08-06 02:01:35 +00:00
James Vega
5728974ea2 We only want to hide/count characters in string.ascii_lowercase 2004-08-05 20:29:20 +00:00
Jeremy Fincher
a3e04ea9e8 Handled some XXXs. 2004-07-31 00:46:26 +00:00
Jeremy Fincher
32ba3b10b1 Made crossword fail when an active hangman game has a solution in the answer set. 2004-07-27 22:04:43 +00:00
Jeremy Fincher
82161ee386 Refactored not to use SQLite; we lose anagrams, but crossword and hangman become much easier to use. 2004-07-27 17:43:17 +00:00
Jeremy Fincher
f9c61271ea w00, less path mungingEXCLAIMEXCLAIM 2004-07-24 05:18:26 +00:00
James Vega
315810d08e yay! no more stray whitespace 2004-07-21 19:36:35 +00:00
Jeremy Fincher
1638a1c796 Fixed bug #941579. 2004-04-29 11:52:20 +00:00
Jeremy Fincher
07d10bb223 Fixed bug #923562. 2004-03-27 13:30:46 +00:00
James Vega
22d484ef01 YAPMR 2004-03-19 17:13:33 +00:00
James Vega
fac4c5624c Removed any unnecessary configure methods (ones that only called
conf.registerPlugin) and changed all other configure methods to accept the
advanced argument instead of onStart.
2004-01-29 23:58:27 +00:00
James Vega
bc11f76166 Updated configure() to only take one argument (onStart) and switched all of
the onStart.append('load pluginName') calls to
conf.registerPlugin('pluginName', True)
2004-01-28 22:19:25 +00:00
Jeremy Fincher
1f76272d91 Removed a URL. 2004-01-27 12:28:27 +00:00
Jeremy Fincher
7202aa6d22 Some updates. 2004-01-23 13:32:02 +00:00
Vincent Foley
89dadb78c6 removed the configurables I had forgotten to remove 2004-01-23 03:40:46 +00:00
Vincent Foley
d5bb45eacc Modified it to work with the new config scheme 2004-01-22 21:43:07 +00:00
James Vega
886e447c8c env is your friend 2004-01-20 07:15:37 +00:00
Jeremy Fincher
6ca78924f3 HUUUUUUUUGE Configuration change. 2004-01-18 07:58:26 +00:00
Vincent Foley
80da030351 Changed the HangmanGame class a little and how a game works. 2004-01-14 21:10:42 +00:00
Vincent Foley
20984842f3 Fixed a bug 2004-01-13 06:43:58 +00:00
Vincent Foley
57493551ff YABF 2004-01-09 22:17:38 +00:00
Vincent Foley
9f96715768 Fixed a typo in a variable which caused an exception 2004-01-09 22:01:54 +00:00
Jeremy Fincher
1c03464fd9 Huge commit to finish refactoring of replies. 2004-01-08 23:03:48 +00:00
Vincent Foley
5700a69aed Used Words dbHandler variable and fixed a couple of bugs 2004-01-08 22:31:31 +00:00
Vincent Foley
25918481ad Moved a couple of methods from Words to HangmanGame 2004-01-08 06:44:52 +00:00
Vincent Foley
b44c7b50e5 Cleaned Hangman code:
- Made it work with the Word db
  - Used a HangmanGame class instead of a dict for states
  - Changed lines that were too long
2004-01-08 05:19:31 +00:00
Jeremy Fincher
530aec2be0 Updated the reply infrastructure. No more msg, it's just not necessary. 2004-01-08 03:12:14 +00:00
Jeremy Fincher
aa7408c09b Changed over to the cool new RichReplyMethods stuff, mostly. 2004-01-07 19:09:24 +00:00
Vincent Foley
58d86e7cd8 Added Hangman 2004-01-07 03:02:03 +00:00
Jeremy Fincher
553d7d6060 Inital commit. 2004-01-05 21:26:41 +00:00