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Initial checkin.
This commit is contained in:
parent
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129
others/poker.py
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129
others/poker.py
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@ -0,0 +1,129 @@
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###
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# Copyright (c) 2004, Jeremiah Fincher
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice,
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# this list of conditions, and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions, and the following disclaimer in the
|
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# documentation and/or other materials provided with the distribution.
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# * Neither the name of the author of this software nor the name of
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# contributors to this software may be used to endorse or promote products
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# derived from this software without specific prior written consent.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
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# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
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# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
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# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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###
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# Constants.
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S = 's'
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C = 'c'
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H = 'h'
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D = 'd'
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class Rank(int):
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def __str__(self):
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if 2 <= self <= 10:
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return str(self)
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elif self == 11:
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return 'J'
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elif self == 12:
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return 'Q'
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elif self == 13:
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return 'K'
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elif self == 14:
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return 'A'
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elif self == 1:
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return 'A'
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A = Rank(14)
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K = Rank(13)
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Q = Rank(12)
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J = Rank(11)
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class Card(object):
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def __init__(self, rank, suit):
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self.rank = rank
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self.suit = suit
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def __str__(self):
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return '%s%s' % (self.rank, self.suit)
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__repr__ = __str__
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def __cmp__(self, other):
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cmp(self.rank, other.rank)
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class Hand(object):
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def __init__(self, cards):
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self.cards = cards
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def cmpVal(self):
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self.cards.sort()
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self.cards.reverse() # High before low.
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first = 0
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if self.isFlush() and self.isStraight():
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first = 8
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elif self.isFourOfAKind():
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first = 7
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elif self.isFullHouse():
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first = 6
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elif self.isFlush():
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first = 5
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elif self.isStraight():
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first = 4
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elif self.isThreeOfAKind():
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first = 3
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elif self.isTwoPair():
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first = 2
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elif self.isPair():
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first = 1
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return (first, self.cards)
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# These assume self.cards is sorted.
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def isFlush(self):
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return all(lambda s: s == self.cards[0].suit, self.cards)
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def isStraight(self):
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diffs = [x-y for (x, y) in window(self.cards, 2)]
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return all(lambda x: x == 1, diffs)
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def _isSomeOfAKind(self, i):
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def eq(x, y):
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return x == y
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for cards in window(self.cards, i):
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if all(None, map(eq, window(cards, 2))):
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return True
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return False
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def isFourOfAKind(self):
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return _isSomeOfAKind(4)
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def isThreeOfAKind(self):
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return _isSomeOfAKind(3)
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def isPair(self):
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return _isSomeOfAKind(2)
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def isFullHouse(self):
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pass
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def __cmp__(self, other):
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cmp(self.cmpVal(), other.cmpVal())
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deck = []
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for suit in [S, H, C, D]:
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for rank in [A, K, Q, J] + range(2, 11):
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deck.append(Card(rank, suit))
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393
plugins/Holdem.py
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393
plugins/Holdem.py
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@ -0,0 +1,393 @@
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###
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# Copyright (c) 2004, Jeremiah Fincher
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice,
|
||||
# this list of conditions, and the following disclaimer.
|
||||
# * Redistributions in binary form must reproduce the above copyright notice,
|
||||
# this list of conditions, and the following disclaimer in the
|
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# documentation and/or other materials provided with the distribution.
|
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# * Neither the name of the author of this software nor the name of
|
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# contributors to this software may be used to endorse or promote products
|
||||
# derived from this software without specific prior written consent.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
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# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
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# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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###
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"""
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Turns the bot into a poker dealer.
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"""
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import supybot
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__revision__ = "$Id$"
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__author__ = supybot.authors.jemfinch
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__contributors__ = {}
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import random
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import itertools
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from poker import deck
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import supybot.conf as conf
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import supybot.utils as utils
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import supybot.ircdb as ircdb
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from supybot.commands import *
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import supybot.plugins as plugins
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import supybot.ircutils as ircutils
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import supybot.privmsgs as privmsgs
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import supybot.registry as registry
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import supybot.callbacks as callbacks
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def configure(advanced):
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# This will be called by setup.py to configure this module. Advanced is
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# a bool that specifies whether the user identified himself as an advanced
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# user or not. You should effect your configuration by manipulating the
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# registry as appropriate.
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from supybot.questions import expect, anything, something, yn
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conf.registerPlugin('Holdem', True)
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class PokerError(ValueError):
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pass
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Holdem = conf.registerPlugin('Holdem')
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conf.registerChannelValue(Holdem, 'blind',
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registry.PositiveInteger(10, """Determines what the little blind is."""))
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conf.registerChannelValue(Holdem, 'color',
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registry.Boolean(True, """Determines whether the bot will use color to
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distinguish between consecutive hands."""))
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users = {}
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class Player(object):
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def __init__(self, user, stack):
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self.user = user
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self.stack = stack
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def __hash__(self):
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return hash(self.user)
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def nick(self):
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return users[self.user]
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class Table(object):
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def __init__(self, channel):
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self.irc = None
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self.button = 0
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self.players = []
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self.channel = channel
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self.waitingToJoin = []
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self.waitingToLeave = []
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self.colors = itertools.cycle(['red', 'blue', 'green', 'yellow'])
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def _color(self, s):
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if conf.get(conf.supybot.plugins.Holdem.color, self.channel):
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s = ircutils.mircColor(s, self.color)
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return s
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def public(self, s):
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s = self._color(s)
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self.irc.reply(s, to=self.channel)
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def private(self, player, s, noColor=False):
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if not noColor:
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s = self._color(s)
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self.irc.reply(s, to=users[player.user], private=True)
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def error(self, s):
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s = self._color(s)
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self.irc.reply(s, to=self.channel)
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def sit(self, player):
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if player in self.players:
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self.public('You\'re already seated.')
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return
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self.waitingToJoin.append(player)
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self.public('You will join the table when the next hand begins.',True)
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def stand(self, player):
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if player in self.players:
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self.waitingToLeave.append(player)
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self.public('You will leave this table when this hand ends.',True)
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elif player in self.waitingToJoin:
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self.waitingToJoin.remove(player)
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else:
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self.public('You aren\'t currently seated.')
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def deal(self, player):
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# Ignore player.
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if self.waitingToJoin:
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self.players.extend(self.waitingToJoin)
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self.waitingToJoin = []
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while self.waitingToLeave:
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playa = self.waitingToLeave.pop()
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self.players.remove(playa)
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if len(self.players) < 2:
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self.error('You can\'t deal a new game with fewer than 2 people.')
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return
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self.hands = {}
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self.buckets = {}
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for player in self.players:
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self.buckets[player] = 0
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self.foldedBuckets = []
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self.deck = deck[:]
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self.tableCards = []
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self.button += 1
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self.button %= len(self.players)
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random.shuffle(self.deck)
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for player in self.players:
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self.hands[player] = [self.deck.pop()]
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for player in self.players:
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self.hands[player].append(self.deck.pop())
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self.private(player, 'Your cards are %s.' % self.hands[player])
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self.public('The cards are dealt.')
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self.startBettingRound()
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def nextRound(self):
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self.currentBet = 0
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self.currentBets = {}
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for player in self.buckets: # Folded people aren't in buckets.
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self.currentBets[player] = 0
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self.deck.pop() # Burn a card.
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if len(self.tableCards) == 0:
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self.tableCards.append(deck.pop())
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self.tableCards.append(deck.pop())
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self.tableCards.append(deck.pop())
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self.startBettingRound()
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elif len(self.tableCards) == 5:
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self.finishGame()
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else:
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self.tableCards.append(deck.pop())
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self.startBettingRound(self.button+3 % len(self.players))
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def waitingOn(self):
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return self.players[self._waitingOn]
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def startBettingRound(self, start=None):
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if start is None:
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start = self.button+1 % len(self.players)
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self._waitingOn = start
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self.public('The table shows %s. Betting begins with %s.' %
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self.tableCards, self.waitingOn().nick())
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def checkWrongPlayer(player):
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if player != self.waitingOn():
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self.public('It\'s not your turn, %s.' % player.nick())
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return True
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return False
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def nextPlayer(self):
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self._waitingOn += 1
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self._waitingOn %= len(self.players)
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while self.waitingOn() not in self.buckets:
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self._waitingOn += 1
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self._waitingOn %= len(self.players)
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return self.waitingOn()
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def checkEndOfRound(self):
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# if all currentBets are not currentBet for all users with stacks.
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if len(self.buckets) == 1:
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# Only one guy left, let's distribute.
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self.finishGame()
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return
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for player in self.buckets:
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if self.currentBet > self.currentBets[player] and player.stack:
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break
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else:
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player = self.nextPlayer()
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self.public('%s, it\'s your turn. The current bet is %s. '
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'You\'ve bet %s already this round.' %
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player.nick(), self.currentBet,
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self.currentBets[player])
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def checkNoCurrentBet(self):
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if self.currentBet:
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self.public('There\'s a bet of %s, you must call it, raise it, '
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'or fold.' % self.currentBet)
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return True
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return False
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def fold(self, player):
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if self.checkWrongPlayer(player):
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return
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bucket = self.buckets.pop(player)
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if bucket:
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self.foldedBuckets.append(bucket)
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self.checkEndOfRound()
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def check(self, player):
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if self.checkWrongPlayer(player):
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return
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if self.checkNoCurrentBet():
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return
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selef.checkEndOfRound()
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def addCurrentBet(self, player, amount):
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self.buckets[player] += amount
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self.currentBets[player] += amount
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self.currentBet = max(self.currentBet, self.currentBets[player])
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player.stack -= amount
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def call(self, player):
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if self.checkWrongPlayer(player):
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return
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self.addCurrentBet(player, min(self.currentBet, player.stack))
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self.checkEndOfRound()
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def bet(self, player, amount):
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if self.checkWrongPlayer(player):
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return
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if self.checkNoCurrentBet():
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return
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if amount > player.stack:
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self.public('You only have %s in your stack, you can\'t bet that '
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'much. Perhaps you should use the allin command.' %
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player.stack)
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return
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if amount < 2*self.blind:
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self.public('You must bet at least the big blind.')
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return
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self.addCurrentBet(player, amount)
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self.checkEndOfRound()
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def RAISE(self, player, amount):
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if self.checkWrongPlayer(player):
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return
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if not self.currentBet:
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self.public('You can\'t raise when there\'s no current bet. '
|
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'Perhaps you should use the bet command.')
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return
|
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if amount < 2*self.currentBet:
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self.public('You can\'t raise less than twice the current bet '
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'of %s.' % self.currentBet)
|
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return
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||||
totalRaise = amount + self.currentBet - self.currentBets[player]
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self.addCurrentBet(player, min(totalRaise, player.stack))
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self.checkEndOfRound()
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||||
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||||
def allin(self, player):
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if self.checkWrongPlayer(player):
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return
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self.addCurrentBet(player, player.stack)
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self.checkEndOfRound()
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||||
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||||
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def getPlayer(irc, msg, args, state):
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callConverter('user', irc, msg, args, state)
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Holdem = irc.getCallback('Holdem')
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try:
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||||
state.args[-1] = Holdem.getPlayer(state.args[-1])
|
||||
except KeyError:
|
||||
irc.error('You\'re not currently seated, sit down first.', Raise=True)
|
||||
|
||||
addConverter('player', getPlayer)
|
||||
|
||||
class Holdem(callbacks.Privmsg):
|
||||
def __init__(self):
|
||||
self.players = {}
|
||||
self.tables = ircutils.IrcDict()
|
||||
self.__parent = super(Holdem, self)
|
||||
self.__parent.__init__()
|
||||
setattr(self.__class__, 'raise', self.__class__.RAISE)
|
||||
|
||||
def __call__(self, irc, msg):
|
||||
try:
|
||||
# users is a global, used by Tables.
|
||||
users[ircdb.users.getUser(msg.prefix)] = msg.nick
|
||||
except KeyError:
|
||||
pass
|
||||
self.__parent.__call__(irc, msg)
|
||||
|
||||
def callCommand(self, name, irc, msg, *args, **kwargs):
|
||||
if irc.isChannel(msg.args[0]):
|
||||
self.__parent.callCommand(name, irc, msg, *args, **kwargs)
|
||||
|
||||
def getPlayer(self, user):
|
||||
if user not in self.players:
|
||||
self.players[user] = Player(user, 1000)
|
||||
return self.players[user]
|
||||
|
||||
def forwarder(name):
|
||||
def f(self, irc, msg, args, channel, player):
|
||||
"""takes no arguments
|
||||
|
||||
Does %s in the current game in the channel in which it's given.
|
||||
"""
|
||||
#print 'irc:', irc, 'msg:', msg, 'args:', args, 'channel:', channel, 'player:', player
|
||||
try:
|
||||
table = self.tables[channel]
|
||||
getattr(table, name)(player)
|
||||
except KeyError:
|
||||
return
|
||||
f.__doc__ %= name
|
||||
f = utils.changeFunctionName(f, name)
|
||||
f = wrap(f, ['onlyInChannel', 'player'])
|
||||
return f
|
||||
#forwarder = staticmethod(forwarder)
|
||||
|
||||
def start(self, irc, msg, args, player):
|
||||
"""takes no arguments
|
||||
|
||||
Starts a table in the channel this message is sent in.
|
||||
"""
|
||||
channel = msg.args[0]
|
||||
if channel in self.tables:
|
||||
irc.error('There\'s already a table in this channel.', Raise=True)
|
||||
else:
|
||||
self.tables[channel] = Table(channel)
|
||||
irc.replySuccess()
|
||||
start = wrap(start, ['player'])
|
||||
|
||||
sit = forwarder('sit')
|
||||
call = forwarder('call')
|
||||
deal = forwarder('deal')
|
||||
fold = forwarder('fold')
|
||||
check = forwarder('check')
|
||||
allin = forwarder('allin')
|
||||
stand = forwarder('stand')
|
||||
|
||||
def stack(self, irc, msg, args, player):
|
||||
"""takes no arguments
|
||||
|
||||
Returns the size of your stack.
|
||||
"""
|
||||
irc.reply(player.stack)
|
||||
stack = wrap(stack, ['player'])
|
||||
|
||||
def bet(self, irc, msg, args, channel, player, amount):
|
||||
"""<amount>
|
||||
|
||||
Bets <amount>.
|
||||
"""
|
||||
if channel in self.tables:
|
||||
self.tables[channel].bet(player, amount)
|
||||
bet = wrap(bet, ['onlyInChannel', 'player', 'positiveInt'])
|
||||
|
||||
def RAISE(self, irc, msg, args, channel, user, amount):
|
||||
"""<amount>
|
||||
|
||||
Calls the current bet and raises it by <amount>.
|
||||
"""
|
||||
if channel in self.tables:
|
||||
self.tables[channel].RAISE(player, amount)
|
||||
RAISE = wrap(RAISE, ['onlyInChannel', 'user', 'positiveInt'])
|
||||
|
||||
|
||||
Class = Holdem
|
||||
|
||||
# vim:set shiftwidth=4 tabstop=8 expandtab textwidth=78:
|
Loading…
Reference in New Issue
Block a user