Implement Jeopardy cashout #18

Merged
pratyush merged 3 commits from jeopardy into master 2024-10-02 20:07:10 +02:00
3 changed files with 74 additions and 0 deletions
Showing only changes of commit 97e9d7d0c2 - Show all commits

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@ -6,6 +6,12 @@ watbot:
name: watest
nick: watest # nick is name by default
user: watest # user is nick by default
bots: # optional, no default
games: # mapping of bot names to games
katyusha:
- jeopardy # currently jeopardy is the only integrated game
hosts: # hostmasks considered as valid bots
- bot.example.com
admins: # optional, no default
hosts:
- admin.example.com

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@ -24,6 +24,10 @@ type watConfig struct {
Pass string `yaml:"pass"`
User string `yaml:"user"`
Name string `yaml:"name"`
Bots struct {
Hosts []string `yaml:"hosts"`
Games wat.BotGameConfig `yaml:"games"`
} `yaml:"bots"`
Admins struct {
Hosts []string `yaml:"hosts"`
} `yaml:"admins"`
@ -99,6 +103,8 @@ func main() {
PermittedChannels: config.Channels.Permitted,
IgnoredHosts: config.Ignores.Hosts,
AdminHosts: config.Admins.Hosts,
BotHosts: config.Bots.Hosts,
BotGames: config.Bots.Games,
}
tcpConf := &tls.Config{
InsecureSkipVerify: !config.Server.TlsVerify,

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@ -3,6 +3,7 @@ package wat
import (
"crypto/tls"
"fmt"
"strconv"
"strings"
"github.com/go-irc/irc"
@ -17,7 +18,16 @@ type WatBot struct {
Nick string
}
type BotGame struct {
Games []string
Name string
}
type BotGameConfig map[string][]string
type WatConfig struct {
BotHosts []string
BotGames BotGameConfig
AdminHosts []string
IgnoredHosts []string
AutoJoinChannels []string
@ -62,6 +72,20 @@ func (w *WatBot) Admin(m *irc.Message) bool {
return w.Allowed(m.Prefix.Host, w.c.AdminHosts)
}
func (w *WatBot) Bot(m *irc.Message) (bool, []string) {
isBot := w.Allowed(m.Prefix.Host, w.c.BotHosts)
var games []string
if isBot {
for b, g := range w.c.BotGames {
if b == m.Prefix.Name {
games = g
break
}
}
}
return isBot, games
}
func (w *WatBot) Allowed(c string, r []string) bool {
for _, allowed := range r {
if c == allowed {
@ -123,6 +147,44 @@ func (w *WatBot) Msg(m *irc.Message) {
args = args[1:]
}
// integration with games in other bots
isBot, games := w.Bot(m)
if isBot {
// Jeopardy
// parses a message "Top finishers: (nick1: 1300) (nick2: 1200)" from an authorized Jeopardy game bot
if args[0] == "Top" && args[1] == "finishers:" && w.Allowed("jeopardy", games) {
// hey, I avoided regex!
finisherPrizes := strings.Split(strings.Replace(strings.Replace(strings.Replace(strings.Replace(strings.Join(args[2:], " "), ") (", ";", -1), ": ", ":", -1), "(", "", 1), ")", "", 1), ";")
fmt.Printf("Processing Jeopardy: %s\n", finisherPrizes)
for _, pair := range finisherPrizes {
nameCoinPair := strings.Split(pair, ":")
coins, err := strconv.ParseUint(nameCoinPair[1], 10, 64)
if err != nil {
fmt.Printf("Invalid coins, cannot process pair for cashout: %s.\n", nameCoinPair)
continue
}
name := nameCoinPair[0]
// Jeopardy prizes are quite a lot of $$$, make it a bit more sane
coins = coins / 40
// name = we assume the Jeopardy player name to match a Watbot player name
// host = we could use some WHO logic to find the host, but assuming nickname lookup to be sufficient here
// create = based on the above, maybe rather not create Watbot players based on only a nick?
// but it expects someone to have played with Watbot before to be eligible for Jeopardy cashout ..
player := w.Db.User(name, "", false)
if player.Nick == "" {
fmt.Printf("Player %s does not exist in Watbot, skipping cashout.\n", name)
continue
} else {
w.reply(m, fmt.Sprintf("smartass %s, gave u %d :)", player.Nick, coins))
player.Coins += coins
w.Db.Update(player)
}
}
return
}
}
// check if command char (or something weird) is present
if args[0] != "wat" && args[0][0] != '#' {
return