Implement Jeopardy cashout #18
@ -6,6 +6,12 @@ watbot:
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name: watest
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name: watest
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nick: watest # nick is name by default
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nick: watest # nick is name by default
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user: watest # user is nick by default
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user: watest # user is nick by default
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bots: # optional, no default
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games: # mapping of bot names to games
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katyusha:
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- jeopardy # currently jeopardy is the only integrated game
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hosts: # hostmasks considered as valid bots
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- bot.example.com
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admins: # optional, no default
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admins: # optional, no default
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hosts:
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hosts:
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- admin.example.com
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- admin.example.com
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6
main.go
6
main.go
@ -24,6 +24,10 @@ type watConfig struct {
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Pass string `yaml:"pass"`
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Pass string `yaml:"pass"`
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User string `yaml:"user"`
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User string `yaml:"user"`
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Name string `yaml:"name"`
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Name string `yaml:"name"`
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Bots struct {
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Hosts []string `yaml:"hosts"`
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Games wat.BotGameConfig `yaml:"games"`
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} `yaml:"bots"`
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Admins struct {
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Admins struct {
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Hosts []string `yaml:"hosts"`
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Hosts []string `yaml:"hosts"`
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} `yaml:"admins"`
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} `yaml:"admins"`
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@ -99,6 +103,8 @@ func main() {
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PermittedChannels: config.Channels.Permitted,
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PermittedChannels: config.Channels.Permitted,
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IgnoredHosts: config.Ignores.Hosts,
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IgnoredHosts: config.Ignores.Hosts,
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AdminHosts: config.Admins.Hosts,
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AdminHosts: config.Admins.Hosts,
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BotHosts: config.Bots.Hosts,
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BotGames: config.Bots.Games,
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}
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}
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tcpConf := &tls.Config{
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tcpConf := &tls.Config{
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InsecureSkipVerify: !config.Server.TlsVerify,
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InsecureSkipVerify: !config.Server.TlsVerify,
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62
wat/bot.go
62
wat/bot.go
@ -3,6 +3,7 @@ package wat
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import (
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import (
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"crypto/tls"
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"crypto/tls"
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"fmt"
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"fmt"
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"strconv"
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"strings"
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"strings"
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"github.com/go-irc/irc"
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"github.com/go-irc/irc"
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@ -17,7 +18,16 @@ type WatBot struct {
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Nick string
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Nick string
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}
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}
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type BotGame struct {
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Games []string
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Name string
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}
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type BotGameConfig map[string][]string
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type WatConfig struct {
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type WatConfig struct {
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BotHosts []string
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BotGames BotGameConfig
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AdminHosts []string
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AdminHosts []string
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IgnoredHosts []string
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IgnoredHosts []string
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AutoJoinChannels []string
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AutoJoinChannels []string
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@ -62,6 +72,20 @@ func (w *WatBot) Admin(m *irc.Message) bool {
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return w.Allowed(m.Prefix.Host, w.c.AdminHosts)
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return w.Allowed(m.Prefix.Host, w.c.AdminHosts)
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}
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}
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func (w *WatBot) Bot(m *irc.Message) (bool, []string) {
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isBot := w.Allowed(m.Prefix.Host, w.c.BotHosts)
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var games []string
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if isBot {
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for b, g := range w.c.BotGames {
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if b == m.Prefix.Name {
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games = g
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break
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}
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}
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}
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return isBot, games
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}
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func (w *WatBot) Allowed(c string, r []string) bool {
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func (w *WatBot) Allowed(c string, r []string) bool {
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for _, allowed := range r {
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for _, allowed := range r {
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if c == allowed {
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if c == allowed {
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@ -123,6 +147,44 @@ func (w *WatBot) Msg(m *irc.Message) {
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args = args[1:]
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args = args[1:]
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}
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}
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// integration with games in other bots
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isBot, games := w.Bot(m)
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if isBot {
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// Jeopardy
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// parses a message "Top finishers: (nick1: 1300) (nick2: 1200)" from an authorized Jeopardy game bot
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if args[0] == "Top" && args[1] == "finishers:" && w.Allowed("jeopardy", games) {
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// hey, I avoided regex!
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finisherPrizes := strings.Split(strings.Replace(strings.Replace(strings.Replace(strings.Replace(strings.Join(args[2:], " "), ") (", ";", -1), ": ", ":", -1), "(", "", 1), ")", "", 1), ";")
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fmt.Printf("Processing Jeopardy: %s\n", finisherPrizes)
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for _, pair := range finisherPrizes {
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nameCoinPair := strings.Split(pair, ":")
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coins, err := strconv.ParseUint(nameCoinPair[1], 10, 64)
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if err != nil {
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fmt.Printf("Invalid coins, cannot process pair for cashout: %s.\n", nameCoinPair)
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continue
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}
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name := nameCoinPair[0]
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// Jeopardy prizes are quite a lot of $$$, make it a bit more sane
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coins = coins / 40
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// name = we assume the Jeopardy player name to match a Watbot player name
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// host = we could use some WHO logic to find the host, but assuming nickname lookup to be sufficient here
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// create = based on the above, maybe rather not create Watbot players based on only a nick?
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// but it expects someone to have played with Watbot before to be eligible for Jeopardy cashout ..
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player := w.Db.User(name, "", false)
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if player.Nick == "" {
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fmt.Printf("Player %s does not exist in Watbot, skipping cashout.\n", name)
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continue
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} else {
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w.reply(m, fmt.Sprintf("smartass %s, gave u %d :)", player.Nick, coins))
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player.Coins += coins
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w.Db.Update(player)
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}
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}
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return
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}
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}
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// check if command char (or something weird) is present
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// check if command char (or something weird) is present
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if args[0] != "wat" && args[0][0] != '#' {
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if args[0] != "wat" && args[0][0] != '#' {
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return
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return
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Loading…
Reference in New Issue
Block a user