Merge pull request 'Improve Jeopardy cashout message' (#24) from jeopardymsg into master
Reviewed-on: #24
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commit
c4ff70da70
@ -65,6 +65,23 @@ func (w *WatIntegration) Jeopardy(m *irc.Message, msgargs []string) {
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// 8. The result is an array like "[nick1:1000, nick2:2000]"
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finisherPrizes := strings.Split(strings.Replace(strings.Replace(strings.Replace(strings.Replace(strings.Join(msgargs[2:], " "), ") (", ";", -1), ": ", ":", -1), "(", "", 1), ")", "", 1), ";")
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fmt.Printf("Processing Jeopardy: %s\n", finisherPrizes)
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var msg string
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var many bool
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fiprcount := len(finisherPrizes)
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cashoutcount := 0
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// only a single winner
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if fiprcount == 1 {
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msg = "smartass %s :) gave u %d"
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many = false
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// multiple winners
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} else if fiprcount > 1 {
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msg = "gang of smartasses :) gave %s %d"
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many = true
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// no winners (should never get here)
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} else {
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fmt.Printf("Empty finishers, aborting Jeopardy processing")
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return
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}
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// iterate over the "$nick:$value" string elements
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for _, pair := range finisherPrizes {
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// turn the string element into an array, where the first entry is the nickname, and the second the value
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@ -77,6 +94,10 @@ func (w *WatIntegration) Jeopardy(m *irc.Message, msgargs []string) {
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name := nameCoinPair[0]
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// Jeopardy prizes are quite a lot of $$$, make it a bit more sane
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coins = coins / 40
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if coins == 0 {
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continue
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}
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cashoutcount += 1
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// name = we assume the Jeopardy player name to match a Watbot player name
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// host = we could use some WHO logic to find the host, but assuming nickname lookup to be sufficient here
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// create = based on the above, maybe rather not create Watbot players based on only a nick?
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@ -85,10 +106,21 @@ func (w *WatIntegration) Jeopardy(m *irc.Message, msgargs []string) {
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if player.Nick == "" {
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fmt.Printf("Player %s does not exist in Watbot, skipping cashout.\n", name)
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continue
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} else {
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w.bot.reply(m, fmt.Sprintf("smartass %s, gave u %d :)", player.Nick, coins))
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}
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// fill previous format placeholders
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msg = fmt.Sprintf(msg, player.Nick, coins)
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if many {
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// append additional ones for filling in the next loop iteration
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msg = msg + ", %s %d"
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}
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player.Coins += coins
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w.db.Update(player)
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}
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if many {
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// remove format placeholders from last loop iteration
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msg = strings.Replace(msg, ", %s %d", ".", 1)
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}
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if cashoutcount > 0 {
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w.bot.reply(m, msg)
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}
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}
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