Refactor integrations
Move to a separate file for better code structure and to avoid huge branching inside Msg(). Signed-off-by: Georg Pfuetzenreuter <mail@georg-pfuetzenreuter.net>
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97e9d7d0c2
commit
984e86a123
58
wat/bot.go
58
wat/bot.go
@ -3,7 +3,6 @@ package wat
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import (
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"crypto/tls"
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"fmt"
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"strconv"
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"strings"
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"github.com/go-irc/irc"
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@ -14,17 +13,11 @@ type WatBot struct {
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conn *tls.Conn
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c *WatConfig
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game *WatGame
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integration *WatIntegration
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Db *WatDb
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Nick string
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}
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type BotGame struct {
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Games []string
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Name string
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}
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type BotGameConfig map[string][]string
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type WatConfig struct {
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BotHosts []string
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BotGames BotGameConfig
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@ -38,6 +31,7 @@ func NewWatBot(config *irc.ClientConfig, watConfig *WatConfig, serverConn *tls.C
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wat := WatBot{conn: serverConn, Nick: config.Nick, c: watConfig}
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wat.Db = NewWatDb()
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wat.game = NewWatGame(&wat, wat.Db)
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wat.integration = NewWatIntegration(&wat, wat.Db, &WatIntegrationConfig{BotHosts: watConfig.BotHosts, BotGames: watConfig.BotGames})
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config.Handler = irc.HandlerFunc(wat.HandleIrcMsg)
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wat.client = irc.NewClient(wat.conn, *config)
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return &wat
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@ -72,20 +66,6 @@ func (w *WatBot) Admin(m *irc.Message) bool {
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return w.Allowed(m.Prefix.Host, w.c.AdminHosts)
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}
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func (w *WatBot) Bot(m *irc.Message) (bool, []string) {
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isBot := w.Allowed(m.Prefix.Host, w.c.BotHosts)
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var games []string
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if isBot {
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for b, g := range w.c.BotGames {
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if b == m.Prefix.Name {
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games = g
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break
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}
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}
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}
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return isBot, games
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}
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func (w *WatBot) Allowed(c string, r []string) bool {
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for _, allowed := range r {
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if c == allowed {
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@ -148,39 +128,9 @@ func (w *WatBot) Msg(m *irc.Message) {
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}
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// integration with games in other bots
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isBot, games := w.Bot(m)
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isBot, games := w.integration.Bot(m)
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if isBot {
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// Jeopardy
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// parses a message "Top finishers: (nick1: 1300) (nick2: 1200)" from an authorized Jeopardy game bot
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if args[0] == "Top" && args[1] == "finishers:" && w.Allowed("jeopardy", games) {
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// hey, I avoided regex!
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finisherPrizes := strings.Split(strings.Replace(strings.Replace(strings.Replace(strings.Replace(strings.Join(args[2:], " "), ") (", ";", -1), ": ", ":", -1), "(", "", 1), ")", "", 1), ";")
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fmt.Printf("Processing Jeopardy: %s\n", finisherPrizes)
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for _, pair := range finisherPrizes {
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nameCoinPair := strings.Split(pair, ":")
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coins, err := strconv.ParseUint(nameCoinPair[1], 10, 64)
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if err != nil {
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fmt.Printf("Invalid coins, cannot process pair for cashout: %s.\n", nameCoinPair)
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continue
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}
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name := nameCoinPair[0]
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// Jeopardy prizes are quite a lot of $$$, make it a bit more sane
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coins = coins / 40
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// name = we assume the Jeopardy player name to match a Watbot player name
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// host = we could use some WHO logic to find the host, but assuming nickname lookup to be sufficient here
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// create = based on the above, maybe rather not create Watbot players based on only a nick?
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// but it expects someone to have played with Watbot before to be eligible for Jeopardy cashout ..
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player := w.Db.User(name, "", false)
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if player.Nick == "" {
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fmt.Printf("Player %s does not exist in Watbot, skipping cashout.\n", name)
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continue
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} else {
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w.reply(m, fmt.Sprintf("smartass %s, gave u %d :)", player.Nick, coins))
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player.Coins += coins
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w.Db.Update(player)
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}
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}
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if w.integration.HandleIntegration(m, args, games) {
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return
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}
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}
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81
wat/integration.go
Normal file
81
wat/integration.go
Normal file
@ -0,0 +1,81 @@
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package wat
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import (
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"fmt"
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"strconv"
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"strings"
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"github.com/go-irc/irc"
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)
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type BotGameConfig map[string][]string
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type WatIntegrationConfig struct {
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BotHosts []string
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BotGames BotGameConfig
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}
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type WatIntegration struct {
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bot *WatBot
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db *WatDb
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c *WatIntegrationConfig
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}
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func NewWatIntegration(bot *WatBot, db *WatDb, c *WatIntegrationConfig) *WatIntegration {
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return &WatIntegration{bot, db, c}
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}
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func (w *WatIntegration) Bot(m *irc.Message) (bool, []string) {
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isBot := w.bot.Allowed(m.Prefix.Host, w.c.BotHosts)
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var games []string
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if isBot {
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for b, g := range w.c.BotGames {
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if b == m.Prefix.Name {
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games = g
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break
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}
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}
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}
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return isBot, games
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}
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func (w *WatIntegration) HandleIntegration(m *irc.Message, msgargs []string, games []string) bool {
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// handles a message "Top finishers: (nick1: 1300) (nick2: 1200)" from an authorized Jeopardy game bot
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if msgargs[0] == "Top" && msgargs[1] == "finishers:" && w.bot.Allowed("jeopardy", games) {
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w.Jeopardy(m, msgargs)
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return true
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}
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return false
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}
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func (w *WatIntegration) Jeopardy(m *irc.Message, msgargs []string) {
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// hey, I avoided regex!
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finisherPrizes := strings.Split(strings.Replace(strings.Replace(strings.Replace(strings.Replace(strings.Join(msgargs[2:], " "), ") (", ";", -1), ": ", ":", -1), "(", "", 1), ")", "", 1), ";")
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fmt.Printf("Processing Jeopardy: %s\n", finisherPrizes)
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for _, pair := range finisherPrizes {
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nameCoinPair := strings.Split(pair, ":")
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coins, err := strconv.ParseUint(nameCoinPair[1], 10, 64)
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if err != nil {
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fmt.Printf("Invalid coins, cannot process pair for cashout: %s.\n", nameCoinPair)
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continue
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}
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name := nameCoinPair[0]
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// Jeopardy prizes are quite a lot of $$$, make it a bit more sane
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coins = coins / 40
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// name = we assume the Jeopardy player name to match a Watbot player name
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// host = we could use some WHO logic to find the host, but assuming nickname lookup to be sufficient here
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// create = based on the above, maybe rather not create Watbot players based on only a nick?
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// but it expects someone to have played with Watbot before to be eligible for Jeopardy cashout ..
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player := w.db.User(name, "", false)
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if player.Nick == "" {
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fmt.Printf("Player %s does not exist in Watbot, skipping cashout.\n", name)
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continue
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} else {
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w.bot.reply(m, fmt.Sprintf("smartass %s, gave u %d :)", player.Nick, coins))
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player.Coins += coins
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w.db.Update(player)
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}
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}
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}
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