This lets other modules (like WSC) to set a plain text passphrase
as opposed to only allowing a PSK to be set. network_get_psk was
also updated to generate a PSK on-the-fly if required. Since WPA3
requires the raw passphrase to work, it makes sense to just store
the passphrase if we have it.
networks queue was intended to share basic network information between
multiple adapters running simultaneously. The network_info object was
also serving double duty to carry known network information. This made
things overly complicated and really didn't result in much savings.
This setup also made managing hotspot networks challenging as we would
have ended up with multiple network_info objects for each known hotspot
network.
So get rid of the networks queue and the is_known bit from the
network_info structure.
This is duplicated when the first scan_bss is added to a network
object that contains the IE. Any future BSS's added will not re-add
the IE. Its assumed that all BSS's under a network will contain the
same roaming consortium OIs.
Hotspot networks are supposed to include an HESSID in the scan
results. This is more or less an identifier for the overall
network. In addition, the NAI Realms can be obtained via ANQP
and should be the same for each BSS. Since both HESSID and NAI
realms should be the same for a given network in range we can
store these values in the network object itself. This also allows
us to easily find hotspot configuration files by looking at
the HESSID/NAI Realms directly in the network object as opposed
to individual scan_bss's.
Each known network (previously connected) will have a set
of known frequencies associated with it, e.g. a set of
frequencies from all BSSs observed. The list of known
frequencies is sorted with the most recently observed
frequency in the head.
Certain error conditions require that a BSS be blacklisted only for
the duration of the current connection. The existing blacklist
does not allow for this, and since this blacklist is shared between
all interfaces it doesnt make sense to use it for this purpose.
Instead, each network object can contain its own blacklist of
scan_bss elements. New elements can be added with network_blacklist_add.
The blacklist is cleared when the connection completes, either
successfully or not.
Now inside network_bss_select both the per-network blacklist as well as
the global blacklist will be checked before returning a BSS.
If we have a BSS list where all BSS's have been blacklisted we still
need a way to force a connection to that network, instead of having
to wait for the blacklist entry to expire. network_bss_select now
takes a boolean 'fallback_to_blacklist' which causes the selection
to still return a connectable BSS even if the entire list was
blacklisted.
In most cases this is set to true, as these cases are initiated by
DBus calls. The only case where this is not true is inside
station_try_next_bss, where we do want to honor the blacklist.
This both prevents an explicit connect call (where all BSS's are
blacklisted) from trying all the blacklisted BSS's, as well as the
autoconnect case where we simply should not try to connect if all
the BSS's are blacklisted.
There are is some implied behavior here that may not be obvious:
On an explicit DBus connect call IWD will attempt to connect to
any non-blacklisted BSS found under the network. If unsuccessful,
the current BSS will be blacklisted and IWD will try the next
in the list. This will repeat until all BSS's are blacklisted,
and in this case the connect call will fail.
If a connect is tried again when all BSS's are blacklisted IWD
will attempt to connect to the first connectable blacklisted
BSS, and if this fails the connect call will fail. No more
connection attempts will happen until the next DBus call.
Refactor the network->psk and network->passphrase loading and saving
logic to not require the PreSharedKey entry in the psk config file and
to generate network->psk lazily on request. Still cache the computed
PSK in memory and in the .psk file to avoid recomputing it which uses
many syscalls. While there update the ask_psk variable to
ask_passphrase because we're specifically asking for the passphrase.
Update the known networks list and network properties on file creations,
removals and modifications. We watch for these filesystem events using
ell's fswatch and react accordingly.
SAE needs access to the raw passphrase, not the PSK which network
saves. This changes saves the passphrase in network and handshake
objects, as well as adds getters to both objects so SAE can retrieve
the passphrase.
Drop the corresponding network_info field, function and D-Bus property.
The last seen times didn't seem useful but if a client needs them it can
probably implement the same logic with the information already available
through DBus.
Until now network.c managed the list of network_info structs including
for known networks and networks that are seen in at least one device's
scan results, with the is_known flag to distinguish known networks.
Each time the list was processed though the code was either interested
in one subset of networks or the other. Split the list into a Known
Networks list and the list of other networks seen in scans. Move all
code related to Known Networks to knownnetworks.c, this simplifies
network.h. It also gets rid of network_info_get_known which actually
returned the list of all network_infos (not just for known networks),
which logically should have been private to network.c. Update device.c
and scan.c to use functions specific to Known Networks instead of
filtering the lists by the is_known flag.
This will also allow knownnetworks.c to export DBus objects and/or
properties for the Known Networks information because it now knows when
Known Networks are added, removed or modified by IWD.
The return value from network_connected is not checked and even if one
of the storage operations fails the function should probably continue
so only print a message on error.
Use eap_check_settings directly from network.c before we start the
connection attempt at netdev.c level, to obtain all of the required
passwords/passphrases through the agent. This is in network.c because
here we can decide the policies for whether to call the agent in
autoconnect or only if we had a request from the user, also whether we
want to save any of that for later re-use (either password data or
kernel-side key serial), etc.
In this patch we save the credentials for the lifetime of the network
object in memory, and we skip the network if it requires any passphrases
we don't have while in autoconnect, same as with PSK networks where the
PSK isn't given in the settings. Note that NetworkManager does pop up
the password window for PSK or EAP passwords even in autoconnect.
If EAP needs multiple passwords we will call the agent sequentially for
each.
This also fixes a potential buffer overflow since the ssid was cast to a
string inside network_create. However, ssid is a buffer of 32 bytes,
and would not be null-terminated in the case of a 32-byte SSID.
network_info gets a is_known flag that is used for the
GetOrderedNetworks tracking and to implement the KnownNetworks
interface - loading of the list of known networks on startup and
forgetting networks.
For simplicity and future use (possibly performance), every struct network
gets a pointer to a network_info structure, there's one network_info for
every network being by any interface, not only known networks. The SSID
and security type information is removed from struct network because the
network_info holds that information.
network_info also gets a seen_count field to count how many references
from network.info fields it has, so as to fix the removal of
network_info structures. Previously, once they were added to the
networks list, they'd stay there forever possibly skewing the network
ranking results.
This also fixed the network ranking used by GetOrderedNetwork which
wasn't working due to a missing assignment of *index in
network_find_info also triggering valgrind alerts.
A function that calculates a new rank type to order all networks
currently seen by a netdev. The order is designed for displaying the
list to user so that the networks most likely to be wanted by the user
are first on the list.