==7330== 112 bytes in 1 blocks are still reachable in loss record 1 of 1
==7330== at 0x4C2CF8F: malloc (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==7330== by 0x14CF7D: l_malloc (util.c:62)
==7330== by 0x152A25: l_io_new (io.c:172)
==7330== by 0x16B217: l_fswatch_init (fswatch.c:171)
==7330== by 0x16B217: l_fswatch_new (fswatch.c:198)
==7330== by 0x13B9D9: known_networks_init (knownnetworks.c:401)
==7330== by 0x110020: main (main.c:439)
There was somewhat overlapping functionality in the device_watch
infrastructure as well as the netdev_event_watch. This commit combines
the two into a single watch based on the netdev object and cleans up the
various interface additions / removals.
With this commit the interfaces are created when the netdev/device is
switched to Powered=True state AND when the netdev iftype is also in the
correct state for that interface. If the device is brought down, then
all interfaces except the .Device interface are removed.
This will make it easy to implement Device.Mode property properly since
most nl80211 devices need to be brought into Powered=False state prior
to switching the iftype.
The way that netdev_set_linkmode_and_operstate was used resulted in
potential crashes when the netdev was destroyed. This is because netdev
was given as data to l_netlink_send and could be destroyed between the
time of the call and the callback. Since the result of calls to
netdev_set_linkmode_and_operstate is inconsequential, it isn't really
worthwhile tracking these calls in order to cancel them.
This patch simplies the handling of these rtnl calls, makes sure that
netdev isn't passed as user data and rewrites the
netdev_set_linkmode_and_operstate signature to be more consistent with
rtnl_set_powered.
Since all netdevs share the rtnl l_netlink object, it was possible for
netdevs to be destroyed with outstanding commands still executing on the
rtnl object. This can lead to crashes and other nasty situations.
This patch makes sure that Powered requests are always tracked via
set_powered_cmd_id and the request is canceled when netdev is destroyed.
This also implies that netdev_set_powered can now return an -EBUSY error
in case a request is already outstanding.
SAE is meant to work in a peer-to-peer fashion where neither side acts
as a dedicated authenticator or supplicant. This was not the case with
the current code. The handshake state authenticator address was hard
coded as the destination address for all packets, which will not work
when mesh comes into play. This also made unit testing the full SAE
procedure with two sae_sm's impossible.
This patch adds a peer address element to sae_sm which is filled with
either aa/spa based on the value of handshake->authenticator
This removes the authenticator bit in eapol_sm as well as unifies
eapol_register_authenticator and eapol_register. Taking advantage
of the handshake state authenticator bit we no longer have a need
for 2 separate register functions.
ap, and adhoc were also updated to set the authenticator bit in
the handshake and only use eapol_register to register their sm's.
netdev was updated to use the authenticator bit when choosing the
correct key address for adhoc.
Both SAE and adhoc can benefit from knowing whether the handshake state
is an authenticator or a supplicant. It will allow both to easily
obtain the remote address rather than sorting out if aa/spa match the
devices own address.
The send confirm counter is incremented before calling sae_send_confirm
in all cases, but the function itself was also incrementing sc after
sending the packet. This isn't critical to the successful execution of
SAE as the AP just uses the sc value in the packet but it did violate
the 802.11 spec.
In order to plug SAE into the existing connect mechanism the actual
CMD_CONNECT message is never sent, rather sae_register takes care
of sending out CMD_AUTHENTICATE. This required some shuffling of
code in order to handle both eapol and sae. In the case of non-SAE
authentication everything behaves as it did before. When using SAE
an sae_sm is created when a connection is attempted but the eapol_sm
is not. After SAE succeeds it will start association and then create
the eapol_sm and start the 4-way handshake.
This change also adds the handshake SAE events to device and
initializes SAE in main.
SAE (Simultaneous Authentication of Equals) takes place during
authentication, and followed by EAPoL/4-way handshake. This
module handles the entire SAE commit/confirm exchange. This was
done similar to eapol.
SAE begins when sae_register is called. At this point a commit
message will be created and sent out which kicks off the SAE
authentication procedure.
The commit/confirm exchange is very similar to EAP-PWD, so all
the ecc utility functions could be re-used as-is. A few new ecc
utility functions were added to conform to the 80211 'blinding'
technique for computing the password element.
For an SAE network, the raw passphrase is required. For this reason,
known network psk files should now always contain a 'Passphrase' entry.
If a psk file is found without a Passphrase entry the agent will be asked
for the Passphrase before connecting. This will update the legacy psk
file with the Passphrase entry.