SAE needs access to the raw passphrase, not the PSK which network
saves. This changes saves the passphrase in network and handshake
objects, as well as adds getters to both objects so SAE can retrieve
the passphrase.
Make the network_storage_* functions uniformly accept an enum value
instead of a string so that he conversion to string doesn't need to
happen in all callers.
Drop the corresponding network_info field, function and D-Bus property.
The last seen times didn't seem useful but if a client needs them it can
probably implement the same logic with the information already available
through DBus.
Until now network.c managed the list of network_info structs including
for known networks and networks that are seen in at least one device's
scan results, with the is_known flag to distinguish known networks.
Each time the list was processed though the code was either interested
in one subset of networks or the other. Split the list into a Known
Networks list and the list of other networks seen in scans. Move all
code related to Known Networks to knownnetworks.c, this simplifies
network.h. It also gets rid of network_info_get_known which actually
returned the list of all network_infos (not just for known networks),
which logically should have been private to network.c. Update device.c
and scan.c to use functions specific to Known Networks instead of
filtering the lists by the is_known flag.
This will also allow knownnetworks.c to export DBus objects and/or
properties for the Known Networks information because it now knows when
Known Networks are added, removed or modified by IWD.
The return value from network_connected is not checked and even if one
of the storage operations fails the function should probably continue
so only print a message on error.
1) Change signature of process_bss to return a confirmation
that bss has been added to a network otherwise we can
discard it.
2) Implements logic for the discovery and connection to
a hidden network.
==1057== 32 bytes in 1 blocks are definitely lost in loss record 1 of 1
==1057== at 0x4C2AF0F: malloc (vg_replace_malloc.c:299)
==1057== by 0x15E9A2: l_malloc (util.c:62)
==1057== by 0x15EA9D: l_memdup (util.c:121)
==1057== by 0x133D9A: network_set_psk (network.c:350)
==1057== by 0x13BD29: wsc_try_credentials (wsc.c:136)
==1057== by 0x13C121: wsc_connect_cb (wsc.c:220)
==1057== by 0x110FAF: netdev_connect_failed (netdev.c:525)
==1057== by 0x16AAF4: process_unicast (genl.c:390)
==1057== by 0x16AF03: received_data (genl.c:509)
==1057== by 0x166CB6: io_callback (io.c:123)
==1057== by 0x16580D: l_main_iterate (main.c:376)
==1057== by 0x16594B: l_main_run (main.c:423)
Missing secrets are freed by eap_send_agent_req() even in case of
failure, so it was erroneous to try to free them on error.
==1048== Invalid read of size 8
==1048== at 0x1603EC: l_queue_clear (queue.c:101)
==1048== by 0x1603B8: l_queue_destroy (queue.c:82)
==1048== by 0x135328: network_connect_8021x (network.c:943)
==1048== by 0x1354C4: network_connect (network.c:987)
==1048== by 0x178DD2: _dbus_object_tree_dispatch (dbus-service.c:1690)
==1048== by 0x16D32A: message_read_handler (dbus.c:285)
==1048== by 0x166EC3: io_callback (io.c:123)
==1048== by 0x165A1A: l_main_iterate (main.c:376)
==1048== by 0x165B58: l_main_run (main.c:423)
==1048== by 0x1102DA: main (main.c:458)
==1048== Address 0x5461850 is 0 bytes inside a block of size 24 free'd
==1048== at 0x4C2C13B: free (vg_replace_malloc.c:530)
==1048== by 0x15ED03: l_free (util.c:136)
==1048== by 0x1603C4: l_queue_destroy (queue.c:83)
==1048== by 0x134BD5: eap_secret_request_free (network.c:719)
==1048== by 0x134EF9: eap_send_agent_req (network.c:817)
==1048== by 0x1352F7: network_connect_8021x (network.c:936)
==1048== by 0x1354C4: network_connect (network.c:987)
==1048== by 0x178DD2: _dbus_object_tree_dispatch (dbus-service.c:1690)
==1048== by 0x16D32A: message_read_handler (dbus.c:285)
==1048== by 0x166EC3: io_callback (io.c:123)
==1048== by 0x165A1A: l_main_iterate (main.c:376)
==1048== by 0x165B58: l_main_run (main.c:423)
Accept two setting IDs in eap_append_secret, first for the username and
second for the password in case of the EAP_SECRET_REMOTE_USER_PASSWORD
EAP secret type. In all other cases only the first setting is used.
Until now for EAP_SECRET_REMOTE_USER_PASSWORD secrets we'd generate the
two setting names by adding different suffixes to the ID parameter.
Using the two different setting names automatically fixes the issues
with using the EAP Identity returned by the agent in EAP-MSCHAPv2 and
EAP-PWD.
iwd was auto-connecting to the open networks despite having
Autoconnect=false flag set in the network configuration file.
This patch enables iwd to load the configuration files for the
open networks during the auto-connect attempt to take advantage
of the Autoconnect flag.
On connect add any secrets we've received through the agent to the
l_settings objects which the EAP methods will process in load_settings.
The settings object is modified but is never written to storage. If
this was to change because some settings need to be saved to storage,
a new l_settings object might be needed with the union of the settings
from the file and the secrets so as to avoid saving the sensitive data.
Use eap_check_settings directly from network.c before we start the
connection attempt at netdev.c level, to obtain all of the required
passwords/passphrases through the agent. This is in network.c because
here we can decide the policies for whether to call the agent in
autoconnect or only if we had a request from the user, also whether we
want to save any of that for later re-use (either password data or
kernel-side key serial), etc.
In this patch we save the credentials for the lifetime of the network
object in memory, and we skip the network if it requires any passphrases
we don't have while in autoconnect, same as with PSK networks where the
PSK isn't given in the settings. Note that NetworkManager does pop up
the password window for PSK or EAP passwords even in autoconnect.
If EAP needs multiple passwords we will call the agent sequentially for
each.
Agent implementation inside agent.c takes a reference of the trigger
message associated with the request. When the callback is called, the
message is passed as an argument. The callback is responsible for
taking the message reference if necessary. Once the callback returns,
agent releases its reference.
For error paths, our code was using dbus_pending_reply which in turn
uses dbus_message_unref. This caused the agent to try an unref
operation on an already freed object.
In many cases the pairwise and group cipher information is not the only
information needed from the BSS RSN/WPA elements in order to make a
decision. For example, th MFPC/MFPR bits might be needed, or
pre-authentication capability bits, group management ciphers, etc.
This patch refactors bss_get_supported_ciphers into the more general
scan_bss_get_rsn_info function
Fix autoconnect trying to connect to networks never used before as found
by Tim Kourt. Update the comments to be consistent with the use of the
is_known field and the docs, in that a Known Network is any network that
has a config file in the iwd storage, and an autoconnect candidate is a
network that has been connected to before.
Use the org.freedesktop.DBus.Properties interfaces on objects with
properties and drop the old style GetProperty/SetProperty methods on
individual interfaces. Agent and KnownNetworks have no properties at
this time so don't add org.freedesktop.DBus.Properties interfaces.
This also fixes a potential buffer overflow since the ssid was cast to a
string inside network_create. However, ssid is a buffer of 32 bytes,
and would not be null-terminated in the case of a 32-byte SSID.
Note that the autoconnect_list may still contain the network. Currently
only the top entry from the list is ever used and only on
new_scan_results(), i.e. at the same time the list is being created.
If at some point it becomes part of actual device state it needs to also
be reset when a network is being forgotten.
network_info gets a is_known flag that is used for the
GetOrderedNetworks tracking and to implement the KnownNetworks
interface - loading of the list of known networks on startup and
forgetting networks.
For simplicity and future use (possibly performance), every struct network
gets a pointer to a network_info structure, there's one network_info for
every network being by any interface, not only known networks. The SSID
and security type information is removed from struct network because the
network_info holds that information.
network_info also gets a seen_count field to count how many references
from network.info fields it has, so as to fix the removal of
network_info structures. Previously, once they were added to the
networks list, they'd stay there forever possibly skewing the network
ranking results.
This also fixed the network ranking used by GetOrderedNetwork which
wasn't working due to a missing assignment of *index in
network_find_info also triggering valgrind alerts.
A function that calculates a new rank type to order all networks
currently seen by a netdev. The order is designed for displaying the
list to user so that the networks most likely to be wanted by the user
are first on the list.
Since the rankmod value only makes sense for autoconnectable networks,
change network_rankmod to return an indication of whether the rankmod is
valid as a boolean instead of as a double, as discussed before.
Make sure networks of all 4 security types have a settings file created
or updated with a new modification time on a successful connect so that
autoconnect and network sorting works for networks other than PSK too.
By doing this on storage_network_touch failure we make sure we don't
overwrite anything dropped into the settings directory while we were
connecting.
for network_seen and network_connected
Only accept a struct network pointer instead of separately the ssid and
security type. This is needed so we can do some more simplification in
the next patch by having access to the network struct.
It looks like with multiple netdev seeing the same networks we'd create
multiple network_info structures for each network. Since the
"networks" list (of network_info structs) is global that's probbaly not
the intention here.