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network: Check if network busy before new connection
Check if we have an ongoing agent call before starting a new connection attempt and potentially overwriting network->agent_request.
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@ -1146,6 +1146,9 @@ static struct l_dbus_message *network_connect(struct l_dbus *dbus,
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*/
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return l_dbus_message_new_method_return(message);
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if (network->agent_request)
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return dbus_error_busy(message);
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/*
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* Select the best BSS to use at this time. If we have to query the
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* agent this may not be the final choice because BSS visibility can
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@ -1198,6 +1201,11 @@ void network_connect_new_hidden_network(struct network *network,
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l_debug("");
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if (network->agent_request) {
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error = dbus_error_busy(*message);
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goto reply_error;
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}
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/*
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* This is not a Known Network. If connection succeeds, either
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* network_sync_psk or network_connected will save this network
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