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handshake: Do not crash if handshake is destroyed
Commit4d2176df29
("handshake: Allow event handler to free handshake") introduced a re-entrancy guard so that handshake_state objects that are destroyed as a result of the event do not cause a crash. It rightly used a temporary object to store the passed in handshake. Unfortunately this caused variable shadowing which resulted in crashes fixed by commitd22b174a73
("handshake: use _hs directly in handshake_event"). However, since the temporary was no longer used, this fix itself caused a crash: #0 0x00005555f0ba8b3d in eapol_handle_ptk_1_of_4 (sm=sm@entry=0x5555f2b4a920, ek=0x5555f2b62588, ek@entry=0x16, unencrypted=unencrypted@entry=false) at src/eapol.c:1236 1236 handshake_event(sm->handshake, (gdb) bt #0 0x00005555f0ba8b3d in eapol_handle_ptk_1_of_4 (sm=sm@entry=0x5555f2b4a920, ek=0x5555f2b62588, ek@entry=0x16, unencrypted=unencrypted@entry=false) at src/eapol.c:1236 #1 0x00005555f0bab118 in eapol_key_handle (unencrypted=<optimized out>, frame=<optimized out>, sm=0x5555f2b4a920) at src/eapol.c:2343 #2 eapol_rx_packet (proto=<optimized out>, from=<optimized out>, frame=<optimized out>, unencrypted=<optimized out>, user_data=0x5555f2b4a920) at src/eapol.c:2665 #3 0x00005555f0bac497 in __eapol_rx_packet (ifindex=62, src=src@entry=0x5555f2b62574 "x\212 J\207\267", proto=proto@entry=34958, frame=frame@entry=0x5555f2b62588 "\002\003", len=len@entry=121, noencrypt=noencrypt@entry=false) at src/eapol.c:3017 #4 0x00005555f0b8c617 in netdev_control_port_frame_event (netdev=0x5555f2b64450, msg=0x5555f2b62588) at src/netdev.c:5574 #5 netdev_unicast_notify (msg=msg@entry=0x5555f2b619a0, user_data=<optimized out>) at src/netdev.c:5613 #6 0x00007f60084c9a51 in dispatch_unicast_watches (msg=0x5555f2b619a0, id=<optimized out>, genl=0x5555f2b3fc80) at ell/genl.c:954 #7 process_unicast (nlmsg=0x7fff61abeac0, genl=0x5555f2b3fc80) at ell/genl.c:973 #8 received_data (io=<optimized out>, user_data=0x5555f2b3fc80) at ell/genl.c:1098 #9 0x00007f60084c61bd in io_callback (fd=<optimized out>, events=1, user_data=0x5555f2b3fd20) at ell/io.c:120 #10 0x00007f60084c536d in l_main_iterate (timeout=<optimized out>) at ell/main.c:478 #11 0x00007f60084c543e in l_main_run () at ell/main.c:525 #12 l_main_run () at ell/main.c:507 #13 0x00007f60084c5670 in l_main_run_with_signal (callback=callback@entry=0x5555f0b89150 <signal_handler>, user_data=user_data@entry=0x0) at ell/main.c:647 #14 0x00005555f0b886a4 in main (argc=<optimized out>, argv=<optimized out>) at src/main.c:532 This happens when the driver does not support rekeying, which causes iwd to attempt a disconnect and re-connect. The disconnect action is taken during the event callback and destroys the underlying eapol state machine. Since a temporary isn't used, attempting to dereference sm->handshake results in a crash. Fix this by introducing a UNIQUE_ID macro which should prevent shadowing and using a temporary variable as originally intended. Fixes:d22b174a73
("handshake: use _hs directly in handshake_event") Fixes:4d2176df29
("handshake: Allow event handler to free handshake") Reported-By: Toke Høiland-Jørgensen <toke@toke.dk> Tested-by: Toke Høiland-Jørgensen <toke@toke.dk>
This commit is contained in:
parent
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commit
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@ -164,23 +164,27 @@ struct handshake_state {
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handshake_event_func_t event_func;
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handshake_event_func_t event_func;
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};
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};
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#define handshake_event(_hs, event, ...) \
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#define HSID(x) UNIQUE_ID(handshake_, x)
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(__extension__ ({ \
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bool freed = false; \
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#define handshake_event(_hs, event, ...) \
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\
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({ \
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if ((_hs)->event_func && !(_hs)->in_event) { \
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bool HSID(freed) = false; \
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(_hs)->in_event = true; \
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typeof(_hs) HSID(hs) = (_hs); \
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(_hs)->event_func((_hs), event, (_hs)->user_data, \
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\
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##__VA_ARGS__); \
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if (HSID(hs)->event_func && !HSID(hs)->in_event) { \
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\
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HSID(hs)->in_event = true; \
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if (!(_hs)->in_event) { \
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HSID(hs)->event_func(HSID(hs), (event), \
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handshake_state_free((_hs)); \
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HSID(hs)->user_data, \
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freed = true; \
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##__VA_ARGS__); \
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} else \
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\
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(_hs)->in_event = false; \
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if (!HSID(hs)->in_event) { \
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} \
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handshake_state_free(HSID(hs)); \
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freed; \
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HSID(freed) = true; \
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}))
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} else \
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HSID(hs)->in_event = false; \
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} \
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HSID(freed); \
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})
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void handshake_state_free(struct handshake_state *s);
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void handshake_state_free(struct handshake_state *s);
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@ -26,6 +26,10 @@
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#include <stdint.h>
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#include <stdint.h>
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#include <unistd.h>
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#include <unistd.h>
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#define ___PASTE(a, b) a ## b
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#define __PASTE(a, b) ___PASTE(a, b)
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#define UNIQUE_ID(x, id) __PASTE(__unique_prefix_, __PASTE(x, id))
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#define align_len(len, boundary) (((len)+(boundary)-1) & ~((boundary)-1))
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#define align_len(len, boundary) (((len)+(boundary)-1) & ~((boundary)-1))
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#define MAC "%02x:%02x:%02x:%02x:%02x:%02x"
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#define MAC "%02x:%02x:%02x:%02x:%02x:%02x"
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