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netdev: check connected in channel switch event
In an ideal world userspace should never be getting a channel switch event unless connected to an AP, but alas this has been seen at least with ath10k hardware. This causes IWD to crash since the logic assumes netdev->handshake is set.
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@ -5417,6 +5417,9 @@ static void netdev_channel_switch_event(struct l_genl_msg *msg,
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if (netdev->type != NL80211_IFTYPE_STATION)
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return;
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if (L_WARN_ON(!netdev->connected))
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return;
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chandef = l_new(struct band_chandef, 1);
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if (nl80211_parse_chandef(msg, chandef) < 0) {
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