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netdev: check connected in channel switch event

In an ideal world userspace should never be getting a channel switch
event unless connected to an AP, but alas this has been seen at least
with ath10k hardware. This causes IWD to crash since the logic
assumes netdev->handshake is set.
This commit is contained in:
James Prestwood 2025-08-18 07:30:38 -07:00 committed by Denis Kenzior
parent df2c5cf7fa
commit 755280a4cc

View File

@ -5417,6 +5417,9 @@ static void netdev_channel_switch_event(struct l_genl_msg *msg,
if (netdev->type != NL80211_IFTYPE_STATION)
return;
if (L_WARN_ON(!netdev->connected))
return;
chandef = l_new(struct band_chandef, 1);
if (nl80211_parse_chandef(msg, chandef) < 0) {