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network: Pass connected state to network_rank_update
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@ -1232,18 +1232,14 @@ int network_rank_compare(const void *a, const void *b, void *user)
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return network->rank - new_network->rank;
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}
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void network_rank_update(struct network *network)
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void network_rank_update(struct network *network, bool connected)
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{
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bool connected;
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int rank;
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/*
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* Theoretically there may be difference between the BSS selection
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* here and in network_bss_select but those should be rare cases.
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*/
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struct scan_bss *best_bss = l_queue_peek_head(network->bss_list);
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connected = device_get_connected_network(network->device) == network;
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int rank;
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/*
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* The rank should separate networks into four groups that use
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@ -61,7 +61,7 @@ bool network_register(struct network *network, const char *path);
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void network_remove(struct network *network, int reason);
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int network_rank_compare(const void *a, const void *b, void *user);
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void network_rank_update(struct network *network);
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void network_rank_update(struct network *network, bool connected);
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void network_connect_new_hidden_network(struct network *network,
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struct l_dbus_message *message);
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@ -125,8 +125,10 @@ static bool process_network(const void *key, void *data, void *user_data)
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struct station *station = user_data;
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if (!network_bss_list_isempty(network)) {
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bool connected = network == station->connected_network;
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/* Build the network list ordered by rank */
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network_rank_update(network);
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network_rank_update(network, connected);
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l_queue_insert(station->networks_sorted, network,
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network_rank_compare, NULL);
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