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netdev: add NETDEV_RESULT_DISCONNECTED
This new result is meant to handle cases where a disconnect event (deauth/disassoc) was received during an ongoing connection. Whether that's during authentication, association, the 4-way handshake, or key setting.
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@ -36,6 +36,7 @@ enum netdev_result {
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NETDEV_RESULT_HANDSHAKE_FAILED,
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NETDEV_RESULT_KEY_SETTING_FAILED,
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NETDEV_RESULT_ABORTED,
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NETDEV_RESULT_DISCONNECTED,
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};
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enum netdev_event {
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@ -86,6 +87,7 @@ typedef void (*netdev_command_cb_t)(struct netdev *netdev, int result,
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* NETDEV_RESULT_HANDSHAKE_FAILED - MMPDU_REASON_CODE
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* NETDEV_RESULT_KEY_SETTING_FAILED - unused
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* NETDEV_RESULT_ABORTED - unused.
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* NETDEV_RESULT_DISCONNECTED - MMPDU_REASON_CODE
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*/
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typedef void (*netdev_connect_cb_t)(struct netdev *netdev,
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enum netdev_result result,
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@ -1366,6 +1366,7 @@ static void p2p_netdev_connect_cb(struct netdev *netdev,
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case NETDEV_RESULT_ASSOCIATION_FAILED:
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case NETDEV_RESULT_HANDSHAKE_FAILED:
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case NETDEV_RESULT_KEY_SETTING_FAILED:
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case NETDEV_RESULT_DISCONNECTED:
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/*
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* In the AUTHENTICATION_FAILED and ASSOCIATION_FAILED
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* cases there's nothing to disconnect. In the
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@ -3319,6 +3319,7 @@ static void station_connect_cb(struct netdev *netdev, enum netdev_result result,
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blacklist_remove_bss(station->connected_bss->addr);
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station_connect_ok(station);
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return;
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case NETDEV_RESULT_DISCONNECTED:
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case NETDEV_RESULT_HANDSHAKE_FAILED:
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/* reason code in this case */
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if (station_retry_with_reason(station, l_get_u16(event_data)))
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