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mirror of https://gitlab.com/famedly/fluffychat.git synced 2024-12-18 19:02:34 +01:00
fluffychat/web/index.html
2021-09-19 14:30:09 +02:00

111 lines
4.4 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<!--
If you are serving your web app in a path other than the root, change the
href value below to reflect the base path you are serving from.
The path provided below has to start and end with a slash "/" in order for
it to work correctly.
For more details:
* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
-->
<base href="/web/">
<meta charset="UTF-8">
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
<meta name="description" content="A new Flutter project.">
<!-- iOS meta tags & icons -->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="apple-mobile-web-app-title" content="fluffychat">
<link rel="apple-touch-icon" href="icons/Icon-192.png">
<!-- Favicon -->
<link rel="icon" type="image/png" href="favicon.png" />
<title>fluffychat</title>
<link rel="manifest" href="manifest.json">
<link rel="stylesheet" type="text/css" href="splash/style.css">
</head>
<body style="position: fixed; inset: 0px; overflow: hidden; padding: 0px; margin: 0px; user-select: none; touch-action: none; font: 14px sans-serif; color: red;">
<!-- This script installs service_worker.js to provide PWA functionality to
application. For more information, see:
https://developers.google.com/web/fundamentals/primers/service-workers -->
<script>
var serviceWorkerVersion = null;
var scriptLoaded = false;
function loadMainDartJs() {
if (scriptLoaded) {
return;
}
scriptLoaded = true;
var scriptTag = document.createElement('script');
scriptTag.src = 'main.dart.js';
scriptTag.type = 'application/javascript';
document.body.append(scriptTag);
}
if ('serviceWorker' in navigator) {
// Service workers are supported. Use them.
window.addEventListener('load', function () {
// Wait for registration to finish before dropping the <script> tag.
// Otherwise, the browser will load the script multiple times,
// potentially different versions.
var serviceWorkerUrl = 'flutter_service_worker.js?v=' + serviceWorkerVersion;
navigator.serviceWorker.register(serviceWorkerUrl)
.then((reg) => {
function waitForActivation(serviceWorker) {
serviceWorker.addEventListener('statechange', () => {
if (serviceWorker.state == 'activated') {
console.log('Installed new service worker.');
loadMainDartJs();
}
});
}
if (!reg.active && (reg.installing || reg.waiting)) {
// No active web worker and we have installed or are installing
// one for the first time. Simply wait for it to activate.
waitForActivation(reg.installing ?? reg.waiting);
} else if (!reg.active.scriptURL.endsWith(serviceWorkerVersion)) {
// When the app updates the serviceWorkerVersion changes, so we
// need to ask the service worker to update.
console.log('New service worker available.');
reg.update();
waitForActivation(reg.installing);
} else {
// Existing service worker is still good.
console.log('Loading app from service worker.');
loadMainDartJs();
}
});
// If service worker doesn't succeed in a reasonable amount of time,
// fallback to plaint <script> tag.
setTimeout(() => {
if (!scriptLoaded) {
console.warn(
'Failed to load app from service worker. Falling back to plain <script> tag.',
);
loadMainDartJs();
}
}, 4000);
});
} else {
// Service workers not supported. Just drop the <script> tag.
loadMainDartJs();
}
</script>
<script src="assets/assets/js/package/olm.js"></script>
<picture id="splash">
<source srcset="splash/img/light-1x.png 1x, splash/img/light-2x.png 2x, splash/img/light-3x.png 3x, splash/img/light-4x.png 4x" media="(prefers-color-scheme: light) or (prefers-color-scheme: no-preference)">
<source srcset="splash/img/dark-1x.png 1x, splash/img/dark-2x.png 2x, splash/img/dark-3x.png 3x, splash/img/dark-4x.png 4x" media="(prefers-color-scheme: dark)">
<img class="center" src="splash/img/light-1x.png" />
</picture>
</body>
</html>