mirror of
https://gitlab.com/famedly/fluffychat.git
synced 2024-11-05 11:39:30 +01:00
121 lines
3.3 KiB
Dart
121 lines
3.3 KiB
Dart
//@dart=2.12
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import 'dart:convert';
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import 'dart:math';
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import 'dart:typed_data';
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import 'package:crypto/crypto.dart';
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import 'package:encrypt/encrypt.dart';
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import 'package:sembast/sembast.dart';
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var _random = Random.secure();
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/// Random bytes generator
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Uint8List _randBytes(int length) {
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return Uint8List.fromList(
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List<int>.generate(length, (i) => _random.nextInt(256)));
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}
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/// Generate an encryption password based on a user input password
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///
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/// It uses MD5 which generates a 16 bytes blob, size needed for Salsa20
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Uint8List _generateEncryptPassword(String password) {
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final blob = Uint8List.fromList(md5.convert(utf8.encode(password)).bytes);
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assert(blob.length == 16);
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return blob;
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}
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/// Salsa20 based encoder
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class _EncryptEncoder extends Converter<dynamic, String> {
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final Salsa20 salsa20;
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_EncryptEncoder(this.salsa20);
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@override
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String convert(dynamic input) {
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// Generate random initial value
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final iv = _randBytes(8);
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final ivEncoded = base64.encode(iv);
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assert(ivEncoded.length == 12);
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// Encode the input value
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final encoded =
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Encrypter(salsa20).encrypt(json.encode(input), iv: IV(iv)).base64;
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// Prepend the initial value
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return '$ivEncoded$encoded';
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}
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}
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/// Salsa20 based decoder
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class _EncryptDecoder extends Converter<String, dynamic> {
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final Salsa20 salsa20;
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_EncryptDecoder(this.salsa20);
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@override
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dynamic convert(String input) {
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// Read the initial value that was prepended
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assert(input.length >= 12);
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final iv = base64.decode(input.substring(0, 12));
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// Extract the real input
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input = input.substring(12);
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// Decode the input
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final decoded =
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json.decode(Encrypter(salsa20).decrypt64(input, iv: IV(iv)));
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if (decoded is Map) {
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return decoded.cast<String, dynamic>();
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}
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return decoded;
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}
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}
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/// Salsa20 based Codec
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class _EncryptCodec extends Codec<dynamic, String> {
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late _EncryptEncoder _encoder;
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late _EncryptDecoder _decoder;
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_EncryptCodec(Uint8List passwordBytes) {
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final salsa20 = Salsa20(Key(passwordBytes));
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_encoder = _EncryptEncoder(salsa20);
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_decoder = _EncryptDecoder(salsa20);
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}
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@override
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Converter<String, dynamic> get decoder => _decoder;
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@override
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Converter<dynamic, String> get encoder => _encoder;
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}
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/// Our plain text signature
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const _encryptCodecSignature = 'encrypt';
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/// Create a codec to use to open a database with encrypted stored data.
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///
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/// Hash (md5) of the password is used (but never stored) as a key to encrypt
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/// the data using the Salsa20 algorithm with a random (8 bytes) initial value
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///
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/// This is just used as a demonstration and should not be considered as a
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/// reference since its implementation (and storage format) might change.
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///
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/// No performance metrics has been made to check whether this is a viable
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/// solution for big databases.
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///
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/// The usage is then
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///
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/// ```dart
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/// // Initialize the encryption codec with a user password
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/// var codec = getEncryptSembastCodec(password: '[your_user_password]');
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/// // Open the database with the codec
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/// Database db = await factory.openDatabase(dbPath, codec: codec);
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///
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/// // ...your database is ready to use
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/// ```
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SembastCodec getEncryptSembastCodec({required String password}) => SembastCodec(
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signature: _encryptCodecSignature,
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codec: _EncryptCodec(_generateEncryptPassword(password)),
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);
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