chore: Revert onRoomUpdate logic

This commit is contained in:
Christian Pauly 2022-08-10 21:47:24 +02:00
parent fbe8ecaad5
commit 9d5949820d

View File

@ -120,12 +120,6 @@ class ChatView extends StatelessWidget {
} }
} }
bool hasRoomStateUpdate(SyncUpdate syncUpdate) =>
syncUpdate.rooms?.leave?[controller.roomId]?.state?.isNotEmpty == true ||
syncUpdate.rooms?.invite?[controller.roomId]?.inviteState?.isNotEmpty ==
true ||
syncUpdate.rooms?.join?[controller.roomId]?.state?.isNotEmpty == true;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
controller.matrix ??= Matrix.of(context); controller.matrix ??= Matrix.of(context);
@ -163,11 +157,7 @@ class ChatView extends StatelessWidget {
onTapDown: controller.setReadMarker, onTapDown: controller.setReadMarker,
behavior: HitTestBehavior.opaque, behavior: HitTestBehavior.opaque,
child: StreamBuilder( child: StreamBuilder(
stream: Matrix.of(context) stream: controller.room!.onUpdate.stream
.client
.onSync
.stream
.where(hasRoomStateUpdate)
.rateLimit(const Duration(seconds: 1)), .rateLimit(const Duration(seconds: 1)),
builder: (context, snapshot) => FutureBuilder<bool>( builder: (context, snapshot) => FutureBuilder<bool>(
future: controller.getTimeline(), future: controller.getTimeline(),