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				synced 2025-11-04 06:17:26 +01:00 
			
		
		
		
	fix: Make emote settings work again
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									6108c1bb15
								
							
						
					
					
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						6daf0dad4f
					
				@ -215,10 +215,20 @@ class AppRoutes {
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          buildTransition: _dynamicTransition,
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        ),
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        VWidget(
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          path: 'emotes',
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          path: 'multiple_emotes',
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          widget: MultipleEmotesSettings(),
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          buildTransition: _dynamicTransition,
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        ),
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        VWidget(
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          path: 'emotes',
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          widget: EmotesSettings(),
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          buildTransition: _dynamicTransition,
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        ),
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        VWidget(
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          path: 'emotes/:state_key',
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          widget: EmotesSettings(),
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          buildTransition: _dynamicTransition,
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        ),
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      ];
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  List<VRouteElement> get _settingsRoutes => [
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@ -240,9 +240,9 @@ class ChatDetailsController extends State<ChatDetails> {
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    if ((room.states['im.ponies.room_emotes'] ?? <String, Event>{})
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        .keys
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        .any((String s) => s.isNotEmpty)) {
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      VRouter.of(context).pushNamed('/rooms/${room.id}/emotes');
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      VRouter.of(context).push('/rooms/${room.id}/details/multiple_emotes');
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    } else {
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      VRouter.of(context).pushNamed('/settings/emotes');
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      VRouter.of(context).push('/rooms/${room.id}/details/emotes');
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    }
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  }
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@ -6,6 +6,7 @@ import 'package:fluffychat/utils/platform_infos.dart';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_gen/gen_l10n/l10n.dart';
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import 'package:vrouter/vrouter.dart';
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import 'package:future_loading_dialog/future_loading_dialog.dart';
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import 'package:image_picker/image_picker.dart';
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@ -13,10 +14,7 @@ import 'views/settings_emotes_view.dart';
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import '../widgets/matrix.dart';
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class EmotesSettings extends StatefulWidget {
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  final Room room;
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  final String stateKey;
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  EmotesSettings({this.room, this.stateKey});
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  EmotesSettings({Key key}) : super(key: key);
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  @override
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  EmotesSettingsController createState() => EmotesSettingsController();
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@ -31,6 +29,11 @@ class EmoteEntry {
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}
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class EmotesSettingsController extends State<EmotesSettings> {
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  String get roomId => VRouter.of(context).pathParameters['roomid'];
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  Room get room =>
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      roomId != null ? Matrix.of(context).client.getRoomById(roomId) : null;
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  String get stateKey => VRouter.of(context).pathParameters['state_key'];
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  List<EmoteEntry> emotes;
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  bool showSave = false;
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  TextEditingController newEmoteController = TextEditingController();
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@ -43,11 +46,10 @@ class EmotesSettingsController extends State<EmotesSettings> {
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    final client = Matrix.of(context).client;
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    // be sure to preserve any data not in "short"
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    Map<String, dynamic> content;
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    if (widget.room != null) {
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      content = widget.room
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              .getState('im.ponies.room_emotes', widget.stateKey ?? '')
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              ?.content ??
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          <String, dynamic>{};
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    if (room != null) {
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      content =
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          room.getState('im.ponies.room_emotes', stateKey ?? '')?.content ??
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              <String, dynamic>{};
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    } else {
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      content = client.accountData['im.ponies.user_emotes']?.content ??
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          <String, dynamic>{};
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@ -74,11 +76,11 @@ class EmotesSettingsController extends State<EmotesSettings> {
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    }
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    // remove the old "short" key
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    content.remove('short');
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    if (widget.room != null) {
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    if (room != null) {
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      await showFutureLoadingDialog(
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        context: context,
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        future: () => client.setRoomStateWithKey(widget.room.id,
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            'im.ponies.room_emotes', content, widget.stateKey ?? ''),
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        future: () => client.setRoomStateWithKey(
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            room.id, 'im.ponies.room_emotes', content, stateKey ?? ''),
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      );
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    } else {
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      await showFutureLoadingDialog(
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@ -90,7 +92,7 @@ class EmotesSettingsController extends State<EmotesSettings> {
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  }
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  Future<void> setIsGloballyActive(bool active) async {
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    if (widget.room == null) {
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    if (room == null) {
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      return;
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    }
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    final client = Matrix.of(context).client;
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@ -100,16 +102,14 @@ class EmotesSettingsController extends State<EmotesSettings> {
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      if (!(content['rooms'] is Map)) {
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        content['rooms'] = <String, dynamic>{};
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      }
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      if (!(content['rooms'][widget.room.id] is Map)) {
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        content['rooms'][widget.room.id] = <String, dynamic>{};
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      if (!(content['rooms'][room.id] is Map)) {
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        content['rooms'][room.id] = <String, dynamic>{};
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      }
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      if (!(content['rooms'][widget.room.id][widget.stateKey ?? ''] is Map)) {
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        content['rooms'][widget.room.id]
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            [widget.stateKey ?? ''] = <String, dynamic>{};
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      if (!(content['rooms'][room.id][stateKey ?? ''] is Map)) {
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        content['rooms'][room.id][stateKey ?? ''] = <String, dynamic>{};
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      }
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    } else if (content['rooms'] is Map &&
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        content['rooms'][widget.room.id] is Map) {
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      content['rooms'][widget.room.id].remove(widget.stateKey ?? '');
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    } else if (content['rooms'] is Map && content['rooms'][room.id] is Map) {
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      content['rooms'][room.id].remove(stateKey ?? '');
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    }
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    // and save
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    await showFutureLoadingDialog(
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@ -159,17 +159,16 @@ class EmotesSettingsController extends State<EmotesSettings> {
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  }
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  bool isGloballyActive(Client client) =>
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      widget.room != null &&
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      room != null &&
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      client.accountData['im.ponies.emote_rooms']?.content is Map &&
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      client.accountData['im.ponies.emote_rooms'].content['rooms'] is Map &&
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      client.accountData['im.ponies.emote_rooms'].content['rooms']
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          [widget.room.id] is Map &&
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      client.accountData['im.ponies.emote_rooms'].content['rooms']
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          [widget.room.id][widget.stateKey ?? ''] is Map;
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      client.accountData['im.ponies.emote_rooms'].content['rooms'][room.id]
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          is Map &&
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      client.accountData['im.ponies.emote_rooms'].content['rooms'][room.id]
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          [stateKey ?? ''] is Map;
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  bool get readonly => widget.room == null
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      ? false
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      : !(widget.room.canSendEvent('im.ponies.room_emotes'));
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  bool get readonly =>
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      room == null ? false : !(room.canSendEvent('im.ponies.room_emotes'));
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  void saveAction() async {
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    await _save(context);
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@ -264,10 +263,9 @@ class EmotesSettingsController extends State<EmotesSettings> {
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    if (emotes == null) {
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      emotes = <EmoteEntry>[];
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      Map<String, dynamic> emoteSource;
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      if (widget.room != null) {
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        emoteSource = widget.room
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            .getState('im.ponies.room_emotes', widget.stateKey ?? '')
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            ?.content;
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      if (room != null) {
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        emoteSource =
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            room.getState('im.ponies.room_emotes', stateKey ?? '')?.content;
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      } else {
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        emoteSource = Matrix.of(context)
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            .client
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@ -28,7 +28,7 @@ class EmotesSettingsView extends StatelessWidget {
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          : null,
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      body: MaxWidthBody(
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        child: StreamBuilder(
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            stream: controller.widget.room?.onUpdate?.stream,
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            stream: controller.room?.onUpdate?.stream,
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            builder: (context, snapshot) {
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              return Column(
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                children: <Widget>[
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@ -81,7 +81,7 @@ class EmotesSettingsView extends StatelessWidget {
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                        ),
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                      ),
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                    ),
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                  if (controller.widget.room != null)
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                  if (controller.room != null)
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                    ListTile(
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                      title: Text(L10n.of(context).enableEmotesGlobally),
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                      trailing: Switch(
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@ -89,7 +89,7 @@ class EmotesSettingsView extends StatelessWidget {
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                        onChanged: controller.setIsGloballyActive,
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                      ),
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                    ),
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                  if (!controller.readonly || controller.widget.room != null)
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                  if (!controller.readonly || controller.room != null)
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                    Divider(
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                      height: 2,
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                      thickness: 2,
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@ -44,7 +44,8 @@ class MultipleEmotesSettingsView extends StatelessWidget {
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                return ListTile(
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                  title: Text(packName),
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                  onTap: () async {
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                    VRouter.of(context).push('/settings/emotes');
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                    VRouter.of(context)
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                        .push('/rooms/${room.id}/details/emotes/${keys[i]}');
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                  },
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                );
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              });
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