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https://github.com/syssecfsu/witty.git
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change the teardown process
This commit is contained in:
parent
598e01c1e9
commit
38f8f279a0
27
reg.go
27
reg.go
@ -11,33 +11,32 @@ import (
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// a simple registry for actors and their channels. It is possible to
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// design this using channels, but it is simple enough with mutex
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type Registry struct {
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mtx sync.Mutex
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doers map[string]*TermConn
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mtx sync.Mutex
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players map[string]*TermConn
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}
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var registry Registry
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func (reg *Registry) init() {
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reg.doers = make(map[string]*TermConn)
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reg.players = make(map[string]*TermConn)
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}
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func (d *Registry) addDoer(name string, tc *TermConn) {
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func (d *Registry) addPlayer(name string, tc *TermConn) {
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d.mtx.Lock()
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if val, ok := d.doers[name]; ok {
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log.Println(name, "already exist in the dispatcher", val, tc)
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delete(d.doers, name)
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val.release(false) // do not unregister in release, otherwise it is a deadlock
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if _, ok := d.players[name]; ok {
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log.Println(name, "already exist in the dispatcher, skip registration")
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} else {
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d.players[name] = tc
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}
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d.doers[name] = tc
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d.mtx.Unlock()
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}
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func (d *Registry) delDoer(name string) error {
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func (d *Registry) removePlayer(name string) error {
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d.mtx.Lock()
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var err error = errors.New("not found")
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if _, ok := d.doers[name]; ok {
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delete(d.doers, name)
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if _, ok := d.players[name]; ok {
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delete(d.players, name)
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err = nil
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}
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@ -46,9 +45,9 @@ func (d *Registry) delDoer(name string) error {
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}
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// we do not want to return the channel to viewer so it won't be used out of the critical section
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func (d *Registry) sendToDoer(name string, ws *websocket.Conn) bool {
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func (d *Registry) sendToPlayer(name string, ws *websocket.Conn) bool {
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d.mtx.Lock()
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tc, ok := d.doers[name]
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tc, ok := d.players[name]
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if ok {
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tc.vchan <- ws
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74
relay.go
74
relay.go
@ -15,10 +15,12 @@ import (
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const (
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// Time allowed to write a message to the peer.
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writeWait = 5 * time.Second
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readWait = 10 * time.Second
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writeWait = 10 * time.Second
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viewWait = 3 * time.Second
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// Time allowed to read the next pong message from the peer.
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pongWait = 30 * time.Second
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pongWait = 10 * time.Second
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// Maximum message size allowed from peer.
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maxMessageSize = 8192
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@ -102,10 +104,11 @@ func (tc *TermConn) ping() {
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if err != nil {
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log.Println("Failed to write ping message:", err)
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return
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}
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case <-tc.done:
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log.Println("Exit ping routine as stdout is going away")
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log.Println("Exit ping routine as pty/ws is going away")
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return
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}
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}
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@ -147,7 +150,9 @@ func (tc *TermConn) wsToPtyStdin() {
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func (tc *TermConn) ptyStdoutToWs() {
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var viewers []*websocket.Conn
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readBuf := make([]byte, 4096)
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closed := false
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out:
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for {
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n, err := tc.ptmx.Read(readBuf)
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@ -158,17 +163,22 @@ func (tc *TermConn) ptyStdoutToWs() {
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// handle viewers, we want to use non-blocking receive
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select {
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case watcher := <-tc.vchan:
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log.Println("Received viewer", watcher)
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viewers = append(viewers, watcher)
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default:
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//log.Println("no viewer received")
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case viewer := <-tc.vchan:
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log.Println("Received viewer")
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viewers = append(viewers, viewer)
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case <-tc.done:
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log.Println("Websocket is closed by main goroutine")
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closed = true
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break out
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default: // do not block on these two channels
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}
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// We could add ws to viewers as well (then we can use io.MultiWriter),
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// but we want to handle errors differently
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tc.ws.SetWriteDeadline(time.Now().Add(writeWait))
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if tc.ws.WriteMessage(websocket.BinaryMessage, readBuf[0:n]); err != nil {
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if err = tc.ws.WriteMessage(websocket.BinaryMessage, readBuf[0:n]); err != nil {
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log.Println("Failed to write message: ", err)
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break
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}
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@ -179,11 +189,12 @@ func (tc *TermConn) ptyStdoutToWs() {
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}
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// if the viewer exits, we will just ignore the error
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w.SetWriteDeadline(time.Now().Add(viewWait))
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if err = w.WriteMessage(websocket.BinaryMessage, readBuf[0:n]); err != nil {
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log.Println("Failed to write message to watcher: ", err)
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log.Println("Failed to write message to viewer: ", err)
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viewers[i] = nil
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w.Close()
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w.Close() // we own the socket and need to close it
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}
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}
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}
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@ -195,19 +206,19 @@ func (tc *TermConn) ptyStdoutToWs() {
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}
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}
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close(tc.done)
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tc.ws.SetWriteDeadline(time.Now().Add(writeWait))
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tc.ws.WriteMessage(websocket.CloseMessage,
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websocket.FormatCloseMessage(websocket.CloseNormalClosure, "Pty closed"))
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time.Sleep(closeGracePeriod)
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if !closed { // If the error is caused by pty, try to close the socket
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tc.ws.SetWriteDeadline(time.Now().Add(writeWait))
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tc.ws.WriteMessage(websocket.CloseMessage,
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websocket.FormatCloseMessage(websocket.CloseNormalClosure, "Pty closed"))
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time.Sleep(closeGracePeriod)
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}
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}
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func (tc *TermConn) release(unreg bool) {
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log.Println("releasing", tc.name)
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// this function should be executed by the main goroutine for the connection
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func (tc *TermConn) release() {
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log.Println("Releasing terminal connection", tc.name)
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if unreg {
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registry.delDoer(tc.name)
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}
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registry.removePlayer(tc.name)
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if tc.ptmx != nil {
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// cleanup the pty and its related process
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@ -236,14 +247,14 @@ func (tc *TermConn) release(unreg bool) {
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}
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close(tc.vchan)
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close(tc.done)
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}
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tc.ws.Close()
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}
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// handle websockets
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func wsHandleDoer(w http.ResponseWriter, r *http.Request) {
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func wsHandlePlayer(w http.ResponseWriter, r *http.Request) {
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ws, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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@ -256,7 +267,7 @@ func wsHandleDoer(w http.ResponseWriter, r *http.Request) {
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name: "main",
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}
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defer tc.release(true)
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defer tc.release()
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log.Println("\n\nCreated the websocket")
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if err := tc.createPty(cmdToExec); err != nil {
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@ -267,13 +278,16 @@ func wsHandleDoer(w http.ResponseWriter, r *http.Request) {
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tc.done = make(chan struct{})
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tc.vchan = make(chan *websocket.Conn)
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registry.addDoer("main", &tc)
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registry.addPlayer("main", &tc)
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// main event loop to shovel data between ws and pty
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// do not call ptyStdoutToWs in this goroutine, otherwise
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// the websocket will not close. This is because ptyStdoutToWs
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// is usually blocked in the pty.Read
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go tc.ping()
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go tc.wsToPtyStdin()
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go tc.ptyStdoutToWs()
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tc.ptyStdoutToWs()
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tc.wsToPtyStdin()
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}
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// handle websockets
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@ -286,15 +300,15 @@ func wsHandleViewer(w http.ResponseWriter, r *http.Request) {
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}
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log.Println("\n\nCreated the websocket")
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if !registry.sendToDoer("main", ws) {
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log.Println("Failed to send websocket to doer, close it")
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if !registry.sendToPlayer("main", ws) {
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log.Println("Failed to send websocket to player, close it")
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ws.Close()
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}
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}
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func wsHandler(w http.ResponseWriter, r *http.Request, isViewer bool) {
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if !isViewer {
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wsHandleDoer(w, r)
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wsHandlePlayer(w, r)
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} else {
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wsHandleViewer(w, r)
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}
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