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Battleship: improve scoreboard
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@ -199,7 +199,12 @@ sub battleship_cmd {
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if ($self->{state_data}->{current_player} >= @{$self->{state_data}->{players}}) {
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$self->{state_data}->{current_player} = @{$self->{state_data}->{players}} - 1
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}
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return "/msg $self->{channel} $nick has left the game!";
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if (@{$self->{state_data}->{players}} == 2 and ($self->{state_data}->{players}->[1]->{id} == -1 || not $self->{state_data}->{players}->[1]->{accepted})) {
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return "/msg $self->{channel} $nick declined the challenge.";
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} else {
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return "/msg $self->{channel} $nick has left the game!";
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}
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} else {
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return "$nick: But you are not even playing the game.";
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}
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@ -216,32 +221,7 @@ sub battleship_cmd {
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when ('score') {
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if (@{$self->{state_data}->{players}} == 2) {
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my $buf;
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my $p1sections = $self->count_ship_sections(1);
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my $p2sections = $self->count_ship_sections(0);
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my $p1win = "";
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my $p2win = "";
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if ($p1sections > $p2sections) {
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$p1win = "$color{bold}$color{lightgreen} * $color{reset}";
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$p2win = " ";
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} elsif ($p1sections < $p2sections) {
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$p1win = " ";
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$p2win = "$color{bold}$color{lightgreen} * $color{reset}";
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}
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$buf = sprintf("$p1win%s: bombs: %d, hits: %d, misses: %d, enemy ships sunk: %d, enemy sections destroyed: %d, own sections intact: %d; ",
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$self->{player}->[0]->{nick}, $self->{player}->[0]->{bombs},
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$self->{player}->[0]->{hit}, $self->{player}->[0]->{miss},
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$self->{player}->[0]->{sunk}, $self->{player}->[0]->{destroyed}, $p1sections);
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$self->send_message($self->{channel}, $buf);
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$buf = sprintf("$p2win%s: bombs: %d, hits: %d, misses: %d, enemy ships sunk: %d, enemy sections destroyed: %d, own sections intact: %d",
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$self->{player}->[1]->{nick}, $self->{player}->[1]->{bombs},
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$self->{player}->[1]->{hit}, $self->{player}->[1]->{miss},
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$self->{player}->[1]->{sunk}, $self->{player}->[1]->{destroyed}, $p2sections);
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$self->send_message($self->{channel}, $buf);
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$self->show_scoreboard;
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return;
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} else {
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return "There is no game going on right now.";
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@ -562,8 +542,8 @@ sub create_states {
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sub init_game {
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my ($self, $nick1, $nick2) = @_;
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$self->{N_X} = 10;
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$self->{N_Y} = 7;
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$self->{N_X} = 15;
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$self->{N_Y} = 8;
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$self->{SHIPS} = 6;
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for (my $x = 0; $x < $self->{SHIPS}; $x++) {
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@ -854,6 +834,58 @@ sub bomb {
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return 1;
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}
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sub show_scoreboard {
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my ($self) = @_;
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my $buf;
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my $p1sections = $self->count_ship_sections(1);
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my $p2sections = $self->count_ship_sections(0);
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my $p1win = "";
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my $p2win = "";
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if ($p1sections > $p2sections) {
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$p1win = "$color{bold}$color{lightgreen} * ";
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$p2win = "$color{red} ";
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} elsif ($p1sections < $p2sections) {
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$p1win = "$color{red} ";
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$p2win = "$color{bold}$color{lightgreen} * ";
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}
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my $length_a = length $self->{player}->[0]->{nick};
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my $length_b = length $self->{player}->[1]->{nick};
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my $longest = $length_a > $length_b ? $length_a : $length_b;
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my $bombslen = ($self->{player}->[0]->{bombs} > 10 || $self->{player}->[1]->{bombs} > 10) ? 2 : 1;
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my $hitlen = ($self->{player}->[0]->{hit} > 10 || $self->{player}->[1]->{hit} > 10) ? 2 : 1;
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my $misslen = ($self->{player}->[0]->{miss} > 10 || $self->{player}->[1]->{miss} > 10) ? 2 : 1;
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my $sunklen = ($self->{player}->[0]->{sunk} > 10 || $self->{player}->[1]->{sunk} > 10) ? 2 : 1;
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my $intactlen = ($p1sections > 10 || $p2sections > 10) ? 2 : 1;
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my $p1bombscolor = $self->{player}->[0]->{bombs} > $self->{player}->[1]->{bombs} ? $color{green} : $color{red};
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my $p1hitcolor = $self->{player}->[0]->{hit} > $self->{player}->[1]->{hit} ? $color{green} : $color{red};
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my $p1misscolor = $self->{player}->[0]->{miss} < $self->{player}->[1]->{miss} ? $color{green} : $color{red};
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my $p1sunkcolor = $self->{player}->[0]->{sunk} > $self->{player}->[1]->{sunk} ? $color{green} : $color{red};
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my $p1intactcolor = $p1sections > $p2sections ? $color{green} : $color{red};
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my $p2bombscolor = $self->{player}->[0]->{bombs} < $self->{player}->[1]->{bombs} ? $color{green} : $color{red};
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my $p2hitcolor = $self->{player}->[0]->{hit} < $self->{player}->[1]->{hit} ? $color{green} : $color{red};
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my $p2misscolor = $self->{player}->[0]->{miss} > $self->{player}->[1]->{miss} ? $color{green} : $color{red};
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my $p2sunkcolor = $self->{player}->[0]->{sunk} < $self->{player}->[1]->{sunk} ? $color{green} : $color{red};
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my $p2intactcolor = $p1sections < $p2sections ? $color{green} : $color{red};
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$buf = sprintf("$p1win%*s$color{reset}: bomb: $p1bombscolor%*d$color{reset}, hit: $p1hitcolor%*d$color{reset}, miss: $p1misscolor%*d$color{reset}, sunk: $p1sunkcolor%*d$color{reset}, sections left: $p1intactcolor%*d$color{reset}",
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$longest, $self->{player}->[0]->{nick}, $bombslen, $self->{player}->[0]->{bombs},
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$hitlen, $self->{player}->[0]->{hit}, $misslen, $self->{player}->[0]->{miss},
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$sunklen, $self->{player}->[0]->{sunk}, $intactlen, $p1sections);
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$self->send_message($self->{channel}, $buf);
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$buf = sprintf("$p2win%*s$color{reset}: bomb: $p2bombscolor%*d$color{reset}, hit: $p2hitcolor%*d$color{reset}, miss: $p2misscolor%*d$color{reset}, sunk: $p2sunkcolor%*d$color{reset}, sections left: $p2intactcolor%*d$color{reset}",
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$longest, $self->{player}->[1]->{nick}, $bombslen, $self->{player}->[1]->{bombs},
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$hitlen, $self->{player}->[1]->{hit}, $misslen, $self->{player}->[1]->{miss},
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$sunklen, $self->{player}->[1]->{sunk}, $intactlen, $p2sections);
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$self->send_message($self->{channel}, $buf);
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}
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sub show_battlefield {
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my ($self, $player, $nick) = @_;
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my ($x, $y, $buf);
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@ -1022,6 +1054,7 @@ sub accept {
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sub genboard {
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my ($self, $state) = @_;
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$self->init_game($state->{players}->[0]->{name}, $state->{players}->[1]->{name});
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$state->{current_player} = 0;
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$state->{max_count} = 3;
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$state->{result} = 'next';
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return $state;
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@ -1106,33 +1139,11 @@ sub checkplayer {
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sub gameover {
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my ($self, $state) = @_;
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if ($state->{ticks} % 2 == 0) {
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$self->show_battlefield(3);
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my $p1sections = $self->count_ship_sections(1);
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my $p2sections = $self->count_ship_sections(0);
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my $p1win = "";
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my $p2win = "";
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if ($p1sections > $p2sections) {
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$p1win = "$color{bold}$color{lightgreen} * $color{reset}";
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$p2win = " ";
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} elsif ($p1sections < $p2sections) {
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$p1win = " ";
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$p2win = "$color{bold}$color{lightgreen} * $color{reset}";
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if ($state->{players}->[1]->{id} != -1 && $state->{players}->[1]->{accepted}) {
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$self->show_battlefield(3);
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$self->show_scoreboard;
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$self->send_message($self->{channel}, "Game over!");
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}
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my $buf = sprintf("$p1win%s: bombs: %d, hits: %d, misses: %d, enemy ships sunk: %d, enemy sections destroyed: %d, own sections intact: %d",
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$self->{player}->[0]->{nick}, $self->{player}->[0]->{bombs},
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$self->{player}->[0]->{hit}, $self->{player}->[0]->{miss},
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$self->{player}->[0]->{sunk}, $self->{player}->[0]->{destroyed}, $p1sections);
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$self->send_message($self->{channel}, $buf);
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$buf = sprintf("$p2win%s: bombs: %d, hits: %d, misses: %d, enemy ships sunk: %d, enemy sections destroyed: %d, own sections intact: %d",
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$self->{player}->[1]->{nick}, $self->{player}->[1]->{bombs},
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$self->{player}->[1]->{hit}, $self->{player}->[1]->{miss},
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$self->{player}->[1]->{sunk}, $self->{player}->[1]->{destroyed}, $p2sections);
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$self->send_message($self->{channel}, $buf);
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$self->send_message($self->{channel}, "Game over!");
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$state->{players} = [];
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$state->{counter} = 0;
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$state->{result} = 'next';
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