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Plugin/Battleship: perform attacks in command-order instead of player-order
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@ -30,6 +30,7 @@ use parent 'PBot::Plugin::Base';
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use PBot::Imports;
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use Time::Duration;
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use Time::HiRes qw/time/;
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use Data::Dumper;
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# some colors for IRC messages
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@ -422,6 +423,7 @@ sub cmd_battleship($self, $context) {
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$msg = "/msg $channel $nick aims somewhere else.";
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}
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$player->{location} = $arguments;
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$player->{time} = time;
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return $msg;
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}
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@ -1448,7 +1450,7 @@ sub state_move($self, $state) {
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sub state_attack($self, $state) {
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my $trans = 'next';
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foreach my $player (@{$state->{players}}) {
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foreach my $player (sort { $a->{time} <=> $b->{time} } $state->{players}->@*) {
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# skip removed players
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next if $player->{removed};
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@ -25,8 +25,8 @@ use PBot::Imports;
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# These are set by the /misc/update_version script
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use constant {
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BUILD_NAME => "PBot",
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BUILD_REVISION => 4798,
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BUILD_DATE => "2024-10-04",
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BUILD_REVISION => 4799,
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BUILD_DATE => "2024-10-05",
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};
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sub initialize {}
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