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Spinach improvements

This commit is contained in:
Pragmatic Software 2018-05-20 18:39:27 -07:00
parent 8ee90e0a61
commit 74c5a311a0

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@ -1336,24 +1336,13 @@ sub validate_lie {
my $lie_word_count = keys %lie_words;
my $count = 0;
foreach my $word (keys %truth_words) {
if (exists $lie_words{$word}) {
$count++;
}
}
if ($count == $truth_word_count) {
return 0;
}
$count = 0;
foreach my $word (keys %lie_words) {
if (exists $truth_words{$word}) {
$count++;
}
}
if ($count >= 2 and $count == $lie_word_count) {
if ($count) {
return 0;
}
@ -1960,7 +1949,7 @@ sub getplayers {
}
}
if (not $unready) {
if (@$players > 1 and not $unready) {
$self->send_message($self->{channel}, "All players ready!");
$state->{result} = 'allready';
return $state;
@ -1976,6 +1965,10 @@ sub getplayers {
if ($state->{ticks} % $tock == 0) {
$state->{tocked} = 1;
if (not $unready) {
$self->send_message($self->{channel}, "Game cannot begin with only one player.");
}
if (++$state->{counter} > 6) {
$self->send_message($self->{channel}, "Not all players were ready in time. The game has been stopped.");
$state->{result} = 'stop';
@ -2745,7 +2738,7 @@ sub r3q3showscore {
sub round4 {
my ($self, $state) = @_;
$state->{truth_points} = 2000;
$state->{lie_points} = 4000;
$state->{lie_points} = 3000;
$state->{my_lie_points} = $state->{lie_points} * 0.25;
$state->{result} = 'next';
return $state;