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Plugin/Spinach: add help text; minor clean-ups
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@ -102,8 +102,7 @@ sub unload($self) {
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}
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}
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sub on_kick($self, $event_type, $event) {
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sub on_kick($self, $event_type, $event) {
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my ($nick, $user, $host) = ($event->nick, $event->user, $event->host);
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my ($nick, $user, $host) = ($event->nick, $event->user, $event->host);
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my ($victim, $reason) = ($event->to, $event->{args}[1]);
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my $channel = $event->{args}[0];
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my $channel = $event->{args}[0];
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return 0 if lc $channel ne $self->{channel};
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return 0 if lc $channel ne $self->{channel};
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$self->player_left($nick, $user, $host);
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$self->player_left($nick, $user, $host);
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@ -111,9 +110,9 @@ sub on_kick($self, $event_type, $event) {
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}
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}
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sub on_departure($self, $event_type, $event) {
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sub on_departure($self, $event_type, $event) {
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my ($nick, $user, $host, $channel) = ($event->nick, $event->user, $event->host, $event->to);
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my ($nick, $user, $host) = ($event->nick, $event->user, $event->host);
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my $type = uc $event->type;
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my ($channel, $type) = (lc $event->to, uc $event->type);
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return 0 if $type ne 'QUIT' and lc $channel ne $self->{channel};
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return 0 if $type ne 'QUIT' and $channel ne $self->{channel};
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$self->player_left($nick, $user, $host);
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$self->player_left($nick, $user, $host);
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return 0;
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return 0;
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}
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}
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@ -257,53 +256,55 @@ sub cmd_spinach($self, $context) {
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given ($arguments) {
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given ($arguments) {
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when ('help') { return "Seriously?"; }
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when ('help') { return "Seriously?"; }
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when ('join') { return "Help is coming soon."; }
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when ('join') { return "Use `join` to start/join a game. A on-going game can be joined at any time."; }
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when ('ready') { return "Help is coming soon."; }
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when ('ready') { return "Use `ready` to ready-up for a game."; }
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when ('exit') { return "Help is coming soon."; }
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when ('unready') { return "Use `unready` to no longer be ready for a game."; }
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when ('exit') { return "Use `exit` to leave a game."; }
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when ('skip') { return "Use `skip` to skip a question and return to the \"choose category\" stage. A majority of the players must agree to skip."; }
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when ('skip') { return "Use `skip` to skip a question and return to the \"choose category\" stage. A majority of the players must agree to skip."; }
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when ('keep') { return "Use `keep` to vote to prevent the current question from being rerolled or skipped."; }
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when ('keep') { return "Use `keep` to vote to prevent the current question from being rerolled or skipped."; }
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when ('abort') { return "Help is coming soon."; }
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when ('abort') { return "Use `abort` to immediately end a game."; }
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when ('load') { return "Help is coming soon."; }
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when ('load') { return "Use `load` to load a trivia database."; }
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when ('edit') { return "Help is coming soon."; }
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when ('edit') { return "Use `edit` to view and edit question metadata."; }
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when ('state') { return "Help is coming soon."; }
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when ('state') { return "Use `state` to view and manipulate the game state machine."; }
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when ('reroll') { return "Use `reroll` to get a different question from the same category."; }
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when ('reroll') { return "Use `reroll` to get a different question from the same category."; }
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when ('kick') { return "Help is coming soon."; }
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when ('kick') { return "Use `kick` to forcefully remove a player."; }
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when ('players') { return "Help is coming soon."; }
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when ('players') { return "Use `players` to list players and their ready-state or scores."; }
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when ('score') { return "Help is coming soon."; }
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when ('score') { return "Use `score` to display player scores."; }
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when ('choose') { return "Help is coming soon."; }
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when ('choose') { return "Use `choose` to choose category, submit lie, or select truth."; }
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when ('lie') { return "Help is coming soon."; }
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when ('lie') { return "Use `lie` (or `choose`) to submit a lie."; }
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when ('truth') { return "Help is coming soon."; }
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when ('truth') { return "Use `truth` (or `choose`) to select a truth."; }
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when ('show') { return "Show the current question again."; }
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when ('show') { return "Show the current question again."; }
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when ('categories') { return "Help is coming soon."; }
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when ('categories') { return "Use `categories` to list available categories."; }
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when ('filter') { return "Help is coming soon."; }
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when ('filter') { return "Use `filter` to set category include/exclude filters."; }
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when ('set') { return "Help is coming soon."; }
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when ('set') { return "Use `set` to set game metadata values (e.g. rounds, questions per rounds, minimum players, etc; see `spinach set settings` for a list of values)."; }
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when ('unset') { return "Help is coming soon."; }
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when ('unset') { return "Use `unset` to delete game metadata values."; }
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when ('rank') { return "Help is coming soon."; }
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when ('rank') { return "Use `rank` to show ranking of player stats."; }
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default {
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default {
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if (length $arguments) {
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if (length $arguments) {
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return "Spinach has no such command '$arguments'. I can't help you with that.";
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return "Spinach has no such command '$arguments'.";
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} else {
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} else {
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return "Usage: spinach help <command>";
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return "Usage: spinach help <command>";
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}
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}
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@ -314,11 +315,15 @@ sub cmd_spinach($self, $context) {
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when ('edit') {
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when ('edit') {
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my $admin = $self->{pbot}->{users}->loggedin_admin($self->{channel}, $context->{hostmask});
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my $admin = $self->{pbot}->{users}->loggedin_admin($self->{channel}, $context->{hostmask});
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if (not $admin) { return "$context->{nick}: Only admins may edit questions."; }
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if (not $admin) {
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return "$context->{nick}: Only admins may edit questions.";
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}
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my ($id, $key, $value) = split /\s+/, $arguments, 3;
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my ($id, $key, $value) = split /\s+/, $arguments, 3;
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if (not defined $id) { return "Usage: spinach edit <question id> [key [value]]"; }
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if (not defined $id) {
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return "Usage: spinach edit <question id> [key [value]]";
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}
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$id =~ s/,//g;
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$id =~ s/,//g;
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@ -330,7 +335,9 @@ sub cmd_spinach($self, $context) {
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}
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}
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}
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}
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if (not defined $question) { return "$context->{nick}: No such question."; }
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if (not defined $question) {
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return "$context->{nick}: No such question.";
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}
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if (not defined $key) {
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if (not defined $key) {
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my $dump = Dumper $question;
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my $dump = Dumper $question;
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@ -344,7 +351,9 @@ sub cmd_spinach($self, $context) {
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return "$context->{nick}: Question $id: $key => $v";
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return "$context->{nick}: Question $id: $key => $v";
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}
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}
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if ($key !~ m/^(?:question|answer|category)$/i) { return "$context->{nick}: You may not edit that key."; }
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if ($key !~ m/^(?:question|answer|category)$/i) {
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return "$context->{nick}: You may not edit that key.";
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}
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$question->{$key} = $value;
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$question->{$key} = $value;
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$self->save_questions;
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$self->save_questions;
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@ -506,7 +515,9 @@ sub cmd_spinach($self, $context) {
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}
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}
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}
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}
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when ('n') { return $self->normalize_text($arguments); }
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when ('n') {
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return $self->normalize_text($arguments);
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}
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when ('v') {
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when ('v') {
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my ($truth, $lie) = split /;/, $arguments;
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my ($truth, $lie) = split /;/, $arguments;
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@ -533,7 +544,9 @@ sub cmd_spinach($self, $context) {
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}
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}
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}
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}
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if (not $player) { return "$context->{nick}: You are not playing in this game. Use `j` to start playing now!"; }
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if (not $player) {
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return "$context->{nick}: You are not playing in this game. Use `j` to start playing now!";
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}
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my $needed = int(@{$self->{state_data}->{players}} / 2) + 1;
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my $needed = int(@{$self->{state_data}->{players}} / 2) + 1;
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$needed -= $rerolled;
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$needed -= $rerolled;
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@ -768,7 +781,7 @@ sub cmd_spinach($self, $context) {
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my $comma = "";
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my $comma = "";
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foreach my $cat (sort @categories) {
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foreach my $cat (sort @categories) {
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$text .= "$comma$cat: " . keys %{$self->{categories}{$cat}};
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$text .= "$comma$cat: " . keys %{$self->{categories}{$cat}};
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$comma = ", ";
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$comma = ",\n";
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}
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}
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return $text;
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return $text;
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};
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};
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@ -1447,7 +1460,7 @@ sub roundstart($self, $state) {
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my $questions = $self->{game}->{questions};
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my $questions = $self->{game}->{questions};
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my $announce;
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my $announce;
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if ($round >= $self->{game}->{rounds} + 1) {
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if ($round >= $rounds + 1) {
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$announce = 'BONUS ROUND! BONUS QUESTION!';
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$announce = 'BONUS ROUND! BONUS QUESTION!';
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} else {
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} else {
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$announce = "Round $round/$rounds, question $question/$questions!";
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$announce = "Round $round/$rounds, question $question/$questions!";
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@ -25,7 +25,7 @@ use PBot::Imports;
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# These are set by the /misc/update_version script
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# These are set by the /misc/update_version script
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use constant {
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use constant {
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BUILD_NAME => "PBot",
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BUILD_NAME => "PBot",
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BUILD_REVISION => 4849,
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BUILD_REVISION => 4850,
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BUILD_DATE => "2024-11-10",
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BUILD_DATE => "2024-11-10",
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};
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};
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