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Plugin/Battleship: fix bomb input constraints
Players who have been removed or have lost can no longer attack. Fix attack range checks.
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@ -378,6 +378,14 @@ sub cmd_battleship($self, $context) {
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return "You are not playing in this game.";
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}
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if ($player->{lost}) {
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return "You have been knocked out of this game. Try again next game.";
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}
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if ($player->{removed}) {
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return "You have been removed from this game. Try again next game.";
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}
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# no arguments provided
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if (not length $arguments) {
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if (delete $player->{location}) {
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@ -399,7 +407,7 @@ sub cmd_battleship($self, $context) {
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$x = ord($x) - 65;
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if ($x < 0 || $x > $self->{N_Y} || $y < 0 || $y > $self->{N_X}) {
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if ($x < 0 || $x > $self->{N_Y} - 1 || $y < 1 || $y > $self->{N_X}) {
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return "$nick: Target out of range, try again.";
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}
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@ -25,7 +25,7 @@ use PBot::Imports;
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# These are set by the /misc/update_version script
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use constant {
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BUILD_NAME => "PBot",
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BUILD_REVISION => 4704,
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BUILD_REVISION => 4705,
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BUILD_DATE => "2024-03-05",
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};
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