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TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script. This script will receive every incoming message and can be used to modify the Username and the Text of that message. The script will have the following global variables: to modify: msgUsername and msgText to read: msgChannel and msgAccount The script is reloaded on every message, so you can modify the script on the fly. Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo The example below will check if the text contains blah and if so, it'll replace the text and the username of that message. text := import("text") if text.re_match("blah",msgText) { msgText="replaced by this" msgUsername="fakeuser" } More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and https://github.com/d5/tengo/blob/master/docs/stdlib.md
31 lines
559 B
Go
31 lines
559 B
Go
package compiler
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import (
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"github.com/d5/tengo/compiler/ast"
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"github.com/d5/tengo/compiler/token"
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)
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func (c *Compiler) compileLogical(node *ast.BinaryExpr) error {
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// left side term
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if err := c.Compile(node.LHS); err != nil {
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return err
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}
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// jump position
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var jumpPos int
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if node.Token == token.LAnd {
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jumpPos = c.emit(node, OpAndJump, 0)
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} else {
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jumpPos = c.emit(node, OpOrJump, 0)
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}
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// right side term
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if err := c.Compile(node.RHS); err != nil {
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return err
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}
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c.changeOperand(jumpPos, len(c.currentInstructions()))
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return nil
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}
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