matterbridge/bridge/discord/discord.go
Wim 7c773ebae0 Add support for editing messages across bridges. Currently mattermost/discord.
Our Message type has an extra ID field which contains the message ID of the specific bridge.
The Send() function has been modified to return a msg ID (after the message to that specific
bridge has been created).

There is a lru cache of 5000 entries (message IDs). All in memory, so editing messages
will only work for messages the bot has seen.

Currently we go out from the idea that every message ID is unique, so we don't keep
the ID separate for each bridge. (we do for each gateway though)

If there's a new message from a bridge, we put that message ID in the LRU cache as key
and the []*BrMsgID as value (this slice contains the message ID's of each bridge that
received the new message)

If there's a new message and this message ID already exists in the cache, it must be
an updated message. The value from the cache gets checked for each bridge and if there
is a message ID for this bridge, the ID will be added to the Message{} sent to that
bridge. If the bridge sees that the ID isn't empty, it'll know it has to update the
message with that specific ID instead of creating a new message.
2017-08-28 00:33:17 +02:00

368 lines
9.0 KiB
Go

package bdiscord
import (
"github.com/42wim/matterbridge/bridge/config"
log "github.com/Sirupsen/logrus"
"github.com/bwmarrin/discordgo"
"regexp"
"strings"
"sync"
)
type bdiscord struct {
c *discordgo.Session
Config *config.Protocol
Remote chan config.Message
Account string
Channels []*discordgo.Channel
Nick string
UseChannelID bool
userMemberMap map[string]*discordgo.Member
guildID string
webhookID string
webhookToken string
channelInfoMap map[string]*config.ChannelInfo
sync.RWMutex
}
var flog *log.Entry
var protocol = "discord"
func init() {
flog = log.WithFields(log.Fields{"module": protocol})
}
func New(cfg config.Protocol, account string, c chan config.Message) *bdiscord {
b := &bdiscord{}
b.Config = &cfg
b.Remote = c
b.Account = account
b.userMemberMap = make(map[string]*discordgo.Member)
b.channelInfoMap = make(map[string]*config.ChannelInfo)
if b.Config.WebhookURL != "" {
flog.Debug("Configuring Discord Incoming Webhook")
b.webhookID, b.webhookToken = b.splitURL(b.Config.WebhookURL)
}
return b
}
func (b *bdiscord) Connect() error {
var err error
flog.Info("Connecting")
if b.Config.WebhookURL == "" {
flog.Info("Connecting using token")
} else {
flog.Info("Connecting using webhookurl (for posting) and token")
}
if !strings.HasPrefix(b.Config.Token, "Bot ") {
b.Config.Token = "Bot " + b.Config.Token
}
b.c, err = discordgo.New(b.Config.Token)
if err != nil {
flog.Debugf("%#v", err)
return err
}
flog.Info("Connection succeeded")
b.c.AddHandler(b.messageCreate)
b.c.AddHandler(b.memberUpdate)
b.c.AddHandler(b.messageUpdate)
err = b.c.Open()
if err != nil {
flog.Debugf("%#v", err)
return err
}
guilds, err := b.c.UserGuilds(100, "", "")
if err != nil {
flog.Debugf("%#v", err)
return err
}
userinfo, err := b.c.User("@me")
if err != nil {
flog.Debugf("%#v", err)
return err
}
b.Nick = userinfo.Username
for _, guild := range guilds {
if guild.Name == b.Config.Server {
b.Channels, err = b.c.GuildChannels(guild.ID)
b.guildID = guild.ID
if err != nil {
flog.Debugf("%#v", err)
return err
}
}
}
return nil
}
func (b *bdiscord) Disconnect() error {
return nil
}
func (b *bdiscord) JoinChannel(channel config.ChannelInfo) error {
b.channelInfoMap[channel.ID] = &channel
idcheck := strings.Split(channel.Name, "ID:")
if len(idcheck) > 1 {
b.UseChannelID = true
}
return nil
}
func (b *bdiscord) Send(msg config.Message) (string, error) {
flog.Debugf("Receiving %#v", msg)
channelID := b.getChannelID(msg.Channel)
if channelID == "" {
flog.Errorf("Could not find channelID for %v", msg.Channel)
return "", nil
}
if msg.Event == config.EVENT_USER_ACTION {
msg.Text = "_" + msg.Text + "_"
}
wID := b.webhookID
wToken := b.webhookToken
if ci, ok := b.channelInfoMap[msg.Channel+b.Account]; ok {
if ci.Options.WebhookURL != "" {
wID, wToken = b.splitURL(ci.Options.WebhookURL)
}
}
if wID == "" {
flog.Debugf("Broadcasting using token (API)")
if msg.ID != "" {
_, err := b.c.ChannelMessageEdit(channelID, msg.ID, msg.Username+msg.Text)
return msg.ID, err
}
res, err := b.c.ChannelMessageSend(channelID, msg.Username+msg.Text)
if err != nil {
return "", err
}
return res.ID, err
}
flog.Debugf("Broadcasting using Webhook")
err := b.c.WebhookExecute(
wID,
wToken,
true,
&discordgo.WebhookParams{
Content: msg.Text,
Username: msg.Username,
AvatarURL: msg.Avatar,
})
return "", err
}
func (b *bdiscord) messageUpdate(s *discordgo.Session, m *discordgo.MessageUpdate) {
if b.Config.EditDisable {
return
}
// only when message is actually edited
if m.Message.EditedTimestamp != "" {
flog.Debugf("Sending edit message")
m.Content = m.Content + b.Config.EditSuffix
b.messageCreate(s, (*discordgo.MessageCreate)(m))
}
}
func (b *bdiscord) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
// not relay our own messages
if m.Author.Username == b.Nick {
return
}
// if using webhooks, do not relay if it's ours
if b.useWebhook() && m.Author.Bot && b.isWebhookID(m.Author.ID) {
return
}
if len(m.Attachments) > 0 {
for _, attach := range m.Attachments {
m.Content = m.Content + "\n" + attach.URL
}
}
var text string
if m.Content != "" {
flog.Debugf("Receiving message %#v", m.Message)
if len(m.MentionRoles) > 0 {
m.Message.Content = b.replaceRoleMentions(m.Message.Content)
}
m.Message.Content = b.stripCustomoji(m.Message.Content)
m.Message.Content = b.replaceChannelMentions(m.Message.Content)
text = m.ContentWithMentionsReplaced()
}
rmsg := config.Message{Account: b.Account, Avatar: "https://cdn.discordapp.com/avatars/" + m.Author.ID + "/" + m.Author.Avatar + ".jpg",
UserID: m.Author.ID, ID: m.ID}
rmsg.Channel = b.getChannelName(m.ChannelID)
if b.UseChannelID {
rmsg.Channel = "ID:" + m.ChannelID
}
if !b.Config.UseUserName {
rmsg.Username = b.getNick(m.Author)
} else {
rmsg.Username = m.Author.Username
}
if b.Config.ShowEmbeds && m.Message.Embeds != nil {
for _, embed := range m.Message.Embeds {
text = text + "embed: " + embed.Title + " - " + embed.Description + " - " + embed.URL + "\n"
}
}
// no empty messages
if text == "" {
return
}
text, ok := b.replaceAction(text)
if ok {
rmsg.Event = config.EVENT_USER_ACTION
}
rmsg.Text = text
flog.Debugf("Sending message from %s on %s to gateway", m.Author.Username, b.Account)
b.Remote <- rmsg
}
func (b *bdiscord) memberUpdate(s *discordgo.Session, m *discordgo.GuildMemberUpdate) {
b.Lock()
if _, ok := b.userMemberMap[m.Member.User.ID]; ok {
flog.Debugf("%s: memberupdate: user %s (nick %s) changes nick to %s", b.Account, m.Member.User.Username, b.userMemberMap[m.Member.User.ID].Nick, m.Member.Nick)
}
b.userMemberMap[m.Member.User.ID] = m.Member
b.Unlock()
}
func (b *bdiscord) getNick(user *discordgo.User) string {
var err error
b.Lock()
defer b.Unlock()
if _, ok := b.userMemberMap[user.ID]; ok {
if b.userMemberMap[user.ID] != nil {
if b.userMemberMap[user.ID].Nick != "" {
// only return if nick is set
return b.userMemberMap[user.ID].Nick
}
// otherwise return username
return user.Username
}
}
// if we didn't find nick, search for it
member, err := b.c.GuildMember(b.guildID, user.ID)
if err != nil {
return user.Username
}
b.userMemberMap[user.ID] = member
// only return if nick is set
if b.userMemberMap[user.ID].Nick != "" {
return b.userMemberMap[user.ID].Nick
}
return user.Username
}
func (b *bdiscord) getChannelID(name string) string {
idcheck := strings.Split(name, "ID:")
if len(idcheck) > 1 {
return idcheck[1]
}
for _, channel := range b.Channels {
if channel.Name == name {
return channel.ID
}
}
return ""
}
func (b *bdiscord) getChannelName(id string) string {
for _, channel := range b.Channels {
if channel.ID == id {
return channel.Name
}
}
return ""
}
func (b *bdiscord) replaceRoleMentions(text string) string {
roles, err := b.c.GuildRoles(b.guildID)
if err != nil {
flog.Debugf("%#v", string(err.(*discordgo.RESTError).ResponseBody))
return text
}
for _, role := range roles {
text = strings.Replace(text, "<@&"+role.ID+">", "@"+role.Name, -1)
}
return text
}
func (b *bdiscord) replaceChannelMentions(text string) string {
var err error
re := regexp.MustCompile("<#[0-9]+>")
text = re.ReplaceAllStringFunc(text, func(m string) string {
channel := b.getChannelName(m[2 : len(m)-1])
// if at first don't succeed, try again
if channel == "" {
b.Channels, err = b.c.GuildChannels(b.guildID)
if err != nil {
return "#unknownchannel"
}
channel = b.getChannelName(m[2 : len(m)-1])
return "#" + channel
}
return "#" + channel
})
return text
}
func (b *bdiscord) replaceAction(text string) (string, bool) {
if strings.HasPrefix(text, "_") && strings.HasSuffix(text, "_") {
return strings.Replace(text, "_", "", -1), true
}
return text, false
}
func (b *bdiscord) stripCustomoji(text string) string {
// <:doge:302803592035958784>
re := regexp.MustCompile("<(:.*?:)[0-9]+>")
return re.ReplaceAllString(text, `$1`)
}
// splitURL splits a webhookURL and returns the id and token
func (b *bdiscord) splitURL(url string) (string, string) {
webhookURLSplit := strings.Split(url, "/")
return webhookURLSplit[len(webhookURLSplit)-2], webhookURLSplit[len(webhookURLSplit)-1]
}
// useWebhook returns true if we have a webhook defined somewhere
func (b *bdiscord) useWebhook() bool {
if b.Config.WebhookURL != "" {
return true
}
for _, channel := range b.channelInfoMap {
if channel.Options.WebhookURL != "" {
return true
}
}
return false
}
// isWebhookID returns true if the specified id is used in a defined webhook
func (b *bdiscord) isWebhookID(id string) bool {
if b.Config.WebhookURL != "" {
wID, _ := b.splitURL(b.Config.WebhookURL)
if wID == id {
return true
}
}
for _, channel := range b.channelInfoMap {
if channel.Options.WebhookURL != "" {
wID, _ := b.splitURL(channel.Options.WebhookURL)
if wID == id {
return true
}
}
}
return false
}