gotenv
Load environment variables from .env or
io.Reader in Go.
Usage
Put the gotenv package on your import statement:
import "github.com/subosito/gotenv"To modify your app environment variables, gotenv expose
2 main functions:
gotenv.Loadgotenv.Apply
By default, gotenv.Load will look for a file called
.env in the current working directory.
Behind the scene, it will then load .env file and export
the valid variables to the environment variables. Make sure you call the
method as soon as possible to ensure it loads all variables, say, put it
on init() function.
Once loaded you can use os.Getenv() to get the value of
the variable.
Let’s say you have .env file:
APP_ID=1234567
APP_SECRET=abcdef
Here’s the example of your app:
package main
import (
"github.com/subosito/gotenv"
"log"
"os"
)
func init() {
gotenv.Load()
}
func main() {
log.Println(os.Getenv("APP_ID")) // "1234567"
log.Println(os.Getenv("APP_SECRET")) // "abcdef"
}You can also load other than .env file if you wish. Just
supply filenames when calling Load(). It will load them in
order and the first value set for a variable will win.:
gotenv.Load(".env.production", "credentials")While gotenv.Load loads entries from .env
file, gotenv.Apply allows you to use any
io.Reader:
gotenv.Apply(strings.NewReader("APP_ID=1234567"))
log.Println(os.Getenv("APP_ID"))
// Output: "1234567"Both gotenv.Load and gotenv.Apply
DO NOT overrides existing environment variables. If you
want to override existing ones, you can see section below.
Environment Overrides
Besides above functions, gotenv also provides another
functions that overrides existing:
gotenv.OverLoadgotenv.OverApply
Here’s the example of this overrides behavior:
os.Setenv("HELLO", "world")
// NOTE: using Apply existing value will be reserved
gotenv.Apply(strings.NewReader("HELLO=universe"))
fmt.Println(os.Getenv("HELLO"))
// Output: "world"
// NOTE: using OverApply existing value will be overridden
gotenv.OverApply(strings.NewReader("HELLO=universe"))
fmt.Println(os.Getenv("HELLO"))
// Output: "universe"Throw a Panic
Both gotenv.Load and gotenv.OverLoad
returns an error on something wrong occurred, like your env file is not
exist, and so on. To make it easier to use, gotenv also
provides gotenv.Must helper, to let it panic when an error
returned.
err := gotenv.Load(".env-is-not-exist")
fmt.Println("error", err)
// error: open .env-is-not-exist: no such file or directory
gotenv.Must(gotenv.Load, ".env-is-not-exist")
// it will throw a panic
// panic: open .env-is-not-exist: no such file or directoryAnother Scenario
Just in case you want to parse environment variables from any
io.Reader, gotenv keeps its Parse and
StrictParse function as public API so you can use that.
// import "strings"
pairs := gotenv.Parse(strings.NewReader("FOO=test\nBAR=$FOO"))
// gotenv.Env{"FOO": "test", "BAR": "test"}
pairs, err := gotenv.StrictParse(strings.NewReader(`FOO="bar"`))
// gotenv.Env{"FOO": "bar"}Parse ignores invalid lines and returns Env
of valid environment variables, while StrictParse returns
an error for invalid lines.
Notes
The gotenv package is a Go port of dotenv
project with some additions made for Go. For general features, it aims
to be compatible as close as possible.