mirror of
https://github.com/42wim/matterbridge.git
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166 lines
4.8 KiB
Go
166 lines
4.8 KiB
Go
// Copyright (c) 2016-present Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
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package model
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import (
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"encoding/json"
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"github.com/gorilla/websocket"
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)
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const (
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SOCKET_MAX_MESSAGE_SIZE_KB = 8 * 1024 // 8KB
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)
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type WebSocketClient struct {
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Url string // The location of the server like "ws://localhost:8065"
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ApiUrl string // The api location of the server like "ws://localhost:8065/api/v3"
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ConnectUrl string // The websocket URL to connect to like "ws://localhost:8065/api/v3/path/to/websocket"
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Conn *websocket.Conn // The WebSocket connection
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AuthToken string // The token used to open the WebSocket
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Sequence int64 // The ever-incrementing sequence attached to each WebSocket action
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EventChannel chan *WebSocketEvent
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ResponseChannel chan *WebSocketResponse
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ListenError *AppError
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}
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// NewWebSocketClient constructs a new WebSocket client with convienence
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// methods for talking to the server.
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func NewWebSocketClient(url, authToken string) (*WebSocketClient, *AppError) {
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conn, _, err := websocket.DefaultDialer.Dial(url+API_URL_SUFFIX_V3+"/users/websocket", nil)
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if err != nil {
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return nil, NewLocAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, err.Error())
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}
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client := &WebSocketClient{
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url,
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url + API_URL_SUFFIX_V3,
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url + API_URL_SUFFIX_V3 + "/users/websocket",
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conn,
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authToken,
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1,
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make(chan *WebSocketEvent, 100),
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make(chan *WebSocketResponse, 100),
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nil,
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}
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client.SendMessage(WEBSOCKET_AUTHENTICATION_CHALLENGE, map[string]interface{}{"token": authToken})
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return client, nil
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}
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// NewWebSocketClient4 constructs a new WebSocket client with convienence
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// methods for talking to the server. Uses the v4 endpoint.
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func NewWebSocketClient4(url, authToken string) (*WebSocketClient, *AppError) {
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conn, _, err := websocket.DefaultDialer.Dial(url+API_URL_SUFFIX+"/websocket", nil)
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if err != nil {
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return nil, NewLocAppError("NewWebSocketClient4", "model.websocket_client.connect_fail.app_error", nil, err.Error())
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}
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client := &WebSocketClient{
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url,
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url + API_URL_SUFFIX,
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url + API_URL_SUFFIX + "/websocket",
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conn,
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authToken,
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1,
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make(chan *WebSocketEvent, 100),
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make(chan *WebSocketResponse, 100),
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nil,
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}
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client.SendMessage(WEBSOCKET_AUTHENTICATION_CHALLENGE, map[string]interface{}{"token": authToken})
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return client, nil
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}
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func (wsc *WebSocketClient) Connect() *AppError {
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var err error
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wsc.Conn, _, err = websocket.DefaultDialer.Dial(wsc.ConnectUrl, nil)
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if err != nil {
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return NewLocAppError("Connect", "model.websocket_client.connect_fail.app_error", nil, err.Error())
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}
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wsc.EventChannel = make(chan *WebSocketEvent, 100)
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wsc.ResponseChannel = make(chan *WebSocketResponse, 100)
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wsc.SendMessage(WEBSOCKET_AUTHENTICATION_CHALLENGE, map[string]interface{}{"token": wsc.AuthToken})
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return nil
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}
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func (wsc *WebSocketClient) Close() {
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wsc.Conn.Close()
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}
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func (wsc *WebSocketClient) Listen() {
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go func() {
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defer func() {
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wsc.Conn.Close()
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close(wsc.EventChannel)
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close(wsc.ResponseChannel)
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}()
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for {
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var rawMsg json.RawMessage
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var err error
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if _, rawMsg, err = wsc.Conn.ReadMessage(); err != nil {
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if !websocket.IsCloseError(err, websocket.CloseNormalClosure, websocket.CloseNoStatusReceived) {
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wsc.ListenError = NewLocAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, err.Error())
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}
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return
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}
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var event WebSocketEvent
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if err := json.Unmarshal(rawMsg, &event); err == nil && event.IsValid() {
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wsc.EventChannel <- &event
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continue
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}
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var response WebSocketResponse
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if err := json.Unmarshal(rawMsg, &response); err == nil && response.IsValid() {
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wsc.ResponseChannel <- &response
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continue
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}
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}
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}()
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}
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func (wsc *WebSocketClient) SendMessage(action string, data map[string]interface{}) {
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req := &WebSocketRequest{}
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req.Seq = wsc.Sequence
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req.Action = action
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req.Data = data
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wsc.Sequence++
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wsc.Conn.WriteJSON(req)
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}
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// UserTyping will push a user_typing event out to all connected users
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// who are in the specified channel
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func (wsc *WebSocketClient) UserTyping(channelId, parentId string) {
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data := map[string]interface{}{
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"channel_id": channelId,
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"parent_id": parentId,
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}
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wsc.SendMessage("user_typing", data)
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}
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// GetStatuses will return a map of string statuses using user id as the key
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func (wsc *WebSocketClient) GetStatuses() {
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wsc.SendMessage("get_statuses", nil)
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}
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// GetStatusesByIds will fetch certain user statuses based on ids and return
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// a map of string statuses using user id as the key
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func (wsc *WebSocketClient) GetStatusesByIds(userIds []string) {
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data := map[string]interface{}{
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"user_ids": userIds,
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}
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wsc.SendMessage("get_statuses_by_ids", data)
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}
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