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TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script. This script will receive every incoming message and can be used to modify the Username and the Text of that message. The script will have the following global variables: to modify: msgUsername and msgText to read: msgChannel and msgAccount The script is reloaded on every message, so you can modify the script on the fly. Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo The example below will check if the text contains blah and if so, it'll replace the text and the username of that message. text := import("text") if text.re_match("blah",msgText) { msgText="replaced by this" msgUsername="fakeuser" } More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and https://github.com/d5/tengo/blob/master/docs/stdlib.md
61 lines
1.7 KiB
Go
61 lines
1.7 KiB
Go
package stdlib
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import (
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"os"
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"syscall"
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"github.com/d5/tengo/objects"
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)
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func makeOSProcessState(state *os.ProcessState) *objects.ImmutableMap {
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return &objects.ImmutableMap{
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Value: map[string]objects.Object{
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"exited": &objects.UserFunction{Name: "exited", Value: FuncARB(state.Exited)}, //
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"pid": &objects.UserFunction{Name: "pid", Value: FuncARI(state.Pid)}, //
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"string": &objects.UserFunction{Name: "string", Value: FuncARS(state.String)}, //
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"success": &objects.UserFunction{Name: "success", Value: FuncARB(state.Success)}, //
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},
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}
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}
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func makeOSProcess(proc *os.Process) *objects.ImmutableMap {
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return &objects.ImmutableMap{
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Value: map[string]objects.Object{
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"kill": &objects.UserFunction{Name: "kill", Value: FuncARE(proc.Kill)}, //
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"release": &objects.UserFunction{Name: "release", Value: FuncARE(proc.Release)}, //
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"signal": &objects.UserFunction{
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Value: func(args ...objects.Object) (ret objects.Object, err error) {
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if len(args) != 1 {
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return nil, objects.ErrWrongNumArguments
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}
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i1, ok := objects.ToInt64(args[0])
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if !ok {
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return nil, objects.ErrInvalidArgumentType{
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Name: "first",
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Expected: "int(compatible)",
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Found: args[0].TypeName(),
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}
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}
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return wrapError(proc.Signal(syscall.Signal(i1))), nil
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},
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},
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"wait": &objects.UserFunction{
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Value: func(args ...objects.Object) (ret objects.Object, err error) {
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if len(args) != 0 {
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return nil, objects.ErrWrongNumArguments
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}
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state, err := proc.Wait()
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if err != nil {
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return wrapError(err), nil
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}
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return makeOSProcessState(state), nil
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},
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},
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},
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}
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}
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