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https://github.com/42wim/matterbridge.git
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7c773ebae0
Our Message type has an extra ID field which contains the message ID of the specific bridge. The Send() function has been modified to return a msg ID (after the message to that specific bridge has been created). There is a lru cache of 5000 entries (message IDs). All in memory, so editing messages will only work for messages the bot has seen. Currently we go out from the idea that every message ID is unique, so we don't keep the ID separate for each bridge. (we do for each gateway though) If there's a new message from a bridge, we put that message ID in the LRU cache as key and the []*BrMsgID as value (this slice contains the message ID's of each bridge that received the new message) If there's a new message and this message ID already exists in the cache, it must be an updated message. The value from the cache gets checked for each bridge and if there is a message ID for this bridge, the ID will be added to the Message{} sent to that bridge. If the bridge sees that the ID isn't empty, it'll know it has to update the message with that specific ID instead of creating a new message.
283 lines
7.6 KiB
Go
283 lines
7.6 KiB
Go
package gateway
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import (
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"fmt"
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"github.com/42wim/matterbridge/bridge"
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"github.com/42wim/matterbridge/bridge/config"
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log "github.com/Sirupsen/logrus"
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// "github.com/davecgh/go-spew/spew"
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"github.com/hashicorp/golang-lru"
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"github.com/peterhellberg/emojilib"
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"regexp"
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"strings"
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"time"
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)
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type Gateway struct {
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*config.Config
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Router *Router
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MyConfig *config.Gateway
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Bridges map[string]*bridge.Bridge
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Channels map[string]*config.ChannelInfo
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ChannelOptions map[string]config.ChannelOptions
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Message chan config.Message
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Name string
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Messages *lru.Cache
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//map[string][]*BrMsg
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lruCache *lru.Cache
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}
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type BrMsgID struct {
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br *bridge.Bridge
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ID string
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}
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func New(cfg config.Gateway, r *Router) *Gateway {
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gw := &Gateway{Channels: make(map[string]*config.ChannelInfo), Message: r.Message,
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Router: r, Bridges: make(map[string]*bridge.Bridge), Config: r.Config}
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cache, _ := lru.New(5000)
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gw.Messages = cache
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gw.AddConfig(&cfg)
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return gw
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}
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func (gw *Gateway) AddBridge(cfg *config.Bridge) error {
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br := gw.Router.getBridge(cfg.Account)
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if br == nil {
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br = bridge.New(gw.Config, cfg, gw.Message)
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}
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gw.mapChannelsToBridge(br)
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gw.Bridges[cfg.Account] = br
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return nil
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}
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func (gw *Gateway) AddConfig(cfg *config.Gateway) error {
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gw.Name = cfg.Name
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gw.MyConfig = cfg
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gw.mapChannels()
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for _, br := range append(gw.MyConfig.In, append(gw.MyConfig.InOut, gw.MyConfig.Out...)...) {
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err := gw.AddBridge(&br)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (gw *Gateway) mapChannelsToBridge(br *bridge.Bridge) {
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for ID, channel := range gw.Channels {
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if br.Account == channel.Account {
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br.Channels[ID] = *channel
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}
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}
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}
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func (gw *Gateway) reconnectBridge(br *bridge.Bridge) {
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br.Disconnect()
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time.Sleep(time.Second * 5)
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RECONNECT:
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log.Infof("Reconnecting %s", br.Account)
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err := br.Connect()
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if err != nil {
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log.Errorf("Reconnection failed: %s. Trying again in 60 seconds", err)
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time.Sleep(time.Second * 60)
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goto RECONNECT
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}
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br.Joined = make(map[string]bool)
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br.JoinChannels()
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}
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func (gw *Gateway) mapChannelConfig(cfg []config.Bridge, direction string) {
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for _, br := range cfg {
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if isApi(br.Account) {
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br.Channel = "api"
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}
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ID := br.Channel + br.Account
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if _, ok := gw.Channels[ID]; !ok {
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channel := &config.ChannelInfo{Name: br.Channel, Direction: direction, ID: ID, Options: br.Options, Account: br.Account,
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SameChannel: make(map[string]bool)}
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channel.SameChannel[gw.Name] = br.SameChannel
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gw.Channels[channel.ID] = channel
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} else {
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// if we already have a key and it's not our current direction it means we have a bidirectional inout
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if gw.Channels[ID].Direction != direction {
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gw.Channels[ID].Direction = "inout"
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}
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}
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gw.Channels[ID].SameChannel[gw.Name] = br.SameChannel
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}
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}
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func (gw *Gateway) mapChannels() error {
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gw.mapChannelConfig(gw.MyConfig.In, "in")
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gw.mapChannelConfig(gw.MyConfig.Out, "out")
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gw.mapChannelConfig(gw.MyConfig.InOut, "inout")
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return nil
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}
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func (gw *Gateway) getDestChannel(msg *config.Message, dest bridge.Bridge) []config.ChannelInfo {
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var channels []config.ChannelInfo
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// if source channel is in only, do nothing
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for _, channel := range gw.Channels {
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// lookup the channel from the message
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if channel.ID == getChannelID(*msg) {
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// we only have destinations if the original message is from an "in" (sending) channel
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if !strings.Contains(channel.Direction, "in") {
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return channels
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}
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continue
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}
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}
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for _, channel := range gw.Channels {
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if _, ok := gw.Channels[getChannelID(*msg)]; !ok {
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continue
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}
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// do samechannelgateway logic
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if channel.SameChannel[msg.Gateway] {
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if msg.Channel == channel.Name && msg.Account != dest.Account {
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channels = append(channels, *channel)
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}
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continue
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}
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if strings.Contains(channel.Direction, "out") && channel.Account == dest.Account && gw.validGatewayDest(msg, channel) {
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channels = append(channels, *channel)
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}
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}
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return channels
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}
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func (gw *Gateway) handleMessage(msg config.Message, dest *bridge.Bridge) []*BrMsgID {
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var brMsgIDs []*BrMsgID
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// only relay join/part when configged
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if msg.Event == config.EVENT_JOIN_LEAVE && !gw.Bridges[dest.Account].Config.ShowJoinPart {
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return brMsgIDs
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}
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// broadcast to every out channel (irc QUIT)
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if msg.Channel == "" && msg.Event != config.EVENT_JOIN_LEAVE {
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log.Debug("empty channel")
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return brMsgIDs
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}
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originchannel := msg.Channel
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origmsg := msg
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channels := gw.getDestChannel(&msg, *dest)
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for _, channel := range channels {
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// do not send to ourself
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if channel.ID == getChannelID(origmsg) {
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continue
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}
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log.Debugf("Sending %#v from %s (%s) to %s (%s)", msg, msg.Account, originchannel, dest.Account, channel.Name)
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msg.Channel = channel.Name
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msg.Avatar = gw.modifyAvatar(origmsg, dest)
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msg.Username = gw.modifyUsername(origmsg, dest)
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msg.ID = ""
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if res, ok := gw.Messages.Get(origmsg.ID); ok {
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IDs := res.([]*BrMsgID)
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for _, id := range IDs {
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if dest.Protocol == id.br.Protocol {
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msg.ID = id.ID
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}
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}
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}
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// for api we need originchannel as channel
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if dest.Protocol == "api" {
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msg.Channel = originchannel
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}
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mID, err := dest.Send(msg)
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if err != nil {
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fmt.Println(err)
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}
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// append the message ID (mID) from this bridge (dest) to our brMsgIDs slice
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log.Debugf("message ID: %s\n", mID)
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brMsgIDs = append(brMsgIDs, &BrMsgID{dest, mID})
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}
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return brMsgIDs
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}
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func (gw *Gateway) ignoreMessage(msg *config.Message) bool {
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// if we don't have the bridge, ignore it
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if _, ok := gw.Bridges[msg.Account]; !ok {
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return true
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}
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if msg.Text == "" {
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log.Debugf("ignoring empty message %#v from %s", msg, msg.Account)
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return true
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}
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for _, entry := range strings.Fields(gw.Bridges[msg.Account].Config.IgnoreNicks) {
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if msg.Username == entry {
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log.Debugf("ignoring %s from %s", msg.Username, msg.Account)
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return true
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}
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}
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// TODO do not compile regexps everytime
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for _, entry := range strings.Fields(gw.Bridges[msg.Account].Config.IgnoreMessages) {
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if entry != "" {
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re, err := regexp.Compile(entry)
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if err != nil {
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log.Errorf("incorrect regexp %s for %s", entry, msg.Account)
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continue
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}
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if re.MatchString(msg.Text) {
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log.Debugf("matching %s. ignoring %s from %s", entry, msg.Text, msg.Account)
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return true
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}
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}
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}
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return false
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}
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func (gw *Gateway) modifyUsername(msg config.Message, dest *bridge.Bridge) string {
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br := gw.Bridges[msg.Account]
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msg.Protocol = br.Protocol
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nick := gw.Config.General.RemoteNickFormat
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if nick == "" {
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nick = dest.Config.RemoteNickFormat
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}
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if len(msg.Username) > 0 {
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// fix utf-8 issue #193
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i := 0
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for index := range msg.Username {
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if i == 1 {
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i = index
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break
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}
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i++
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}
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nick = strings.Replace(nick, "{NOPINGNICK}", msg.Username[:i]+""+msg.Username[i:], -1)
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}
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nick = strings.Replace(nick, "{NICK}", msg.Username, -1)
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nick = strings.Replace(nick, "{BRIDGE}", br.Name, -1)
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nick = strings.Replace(nick, "{PROTOCOL}", br.Protocol, -1)
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return nick
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}
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func (gw *Gateway) modifyAvatar(msg config.Message, dest *bridge.Bridge) string {
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iconurl := gw.Config.General.IconURL
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if iconurl == "" {
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iconurl = dest.Config.IconURL
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}
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iconurl = strings.Replace(iconurl, "{NICK}", msg.Username, -1)
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if msg.Avatar == "" {
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msg.Avatar = iconurl
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}
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return msg.Avatar
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}
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func (gw *Gateway) modifyMessage(msg *config.Message) {
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// replace :emoji: to unicode
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msg.Text = emojilib.Replace(msg.Text)
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msg.Gateway = gw.Name
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}
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func getChannelID(msg config.Message) string {
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return msg.Channel + msg.Account
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}
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func (gw *Gateway) validGatewayDest(msg *config.Message, channel *config.ChannelInfo) bool {
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return msg.Gateway == gw.Name
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}
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func isApi(account string) bool {
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return strings.HasPrefix(account, "api.")
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}
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