mirror of
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978 lines
31 KiB
Go
978 lines
31 KiB
Go
// Code generated by \"eventhandlers\"; DO NOT EDIT
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// See events.go
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package discordgo
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// Following are all the event types.
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// Event type values are used to match the events returned by Discord.
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// EventTypes surrounded by __ are synthetic and are internal to DiscordGo.
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const (
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channelCreateEventType = "CHANNEL_CREATE"
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channelDeleteEventType = "CHANNEL_DELETE"
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channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE"
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channelUpdateEventType = "CHANNEL_UPDATE"
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connectEventType = "__CONNECT__"
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disconnectEventType = "__DISCONNECT__"
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eventEventType = "__EVENT__"
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guildBanAddEventType = "GUILD_BAN_ADD"
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guildBanRemoveEventType = "GUILD_BAN_REMOVE"
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guildCreateEventType = "GUILD_CREATE"
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guildDeleteEventType = "GUILD_DELETE"
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guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE"
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guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE"
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guildMemberAddEventType = "GUILD_MEMBER_ADD"
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guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE"
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guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE"
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guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK"
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guildRoleCreateEventType = "GUILD_ROLE_CREATE"
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guildRoleDeleteEventType = "GUILD_ROLE_DELETE"
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guildRoleUpdateEventType = "GUILD_ROLE_UPDATE"
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guildUpdateEventType = "GUILD_UPDATE"
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messageAckEventType = "MESSAGE_ACK"
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messageCreateEventType = "MESSAGE_CREATE"
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messageDeleteEventType = "MESSAGE_DELETE"
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messageReactionAddEventType = "MESSAGE_REACTION_ADD"
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messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE"
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messageUpdateEventType = "MESSAGE_UPDATE"
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presenceUpdateEventType = "PRESENCE_UPDATE"
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presencesReplaceEventType = "PRESENCES_REPLACE"
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rateLimitEventType = "__RATE_LIMIT__"
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readyEventType = "READY"
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relationshipAddEventType = "RELATIONSHIP_ADD"
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relationshipRemoveEventType = "RELATIONSHIP_REMOVE"
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resumedEventType = "RESUMED"
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typingStartEventType = "TYPING_START"
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userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE"
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userSettingsUpdateEventType = "USER_SETTINGS_UPDATE"
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userUpdateEventType = "USER_UPDATE"
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voiceServerUpdateEventType = "VOICE_SERVER_UPDATE"
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voiceStateUpdateEventType = "VOICE_STATE_UPDATE"
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)
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// channelCreateEventHandler is an event handler for ChannelCreate events.
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type channelCreateEventHandler func(*Session, *ChannelCreate)
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// Type returns the event type for ChannelCreate events.
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func (eh channelCreateEventHandler) Type() string {
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return channelCreateEventType
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}
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// New returns a new instance of ChannelCreate.
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func (eh channelCreateEventHandler) New() interface{} {
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return &ChannelCreate{}
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}
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// Handle is the handler for ChannelCreate events.
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func (eh channelCreateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*ChannelCreate); ok {
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eh(s, t)
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}
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}
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// channelDeleteEventHandler is an event handler for ChannelDelete events.
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type channelDeleteEventHandler func(*Session, *ChannelDelete)
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// Type returns the event type for ChannelDelete events.
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func (eh channelDeleteEventHandler) Type() string {
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return channelDeleteEventType
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}
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// New returns a new instance of ChannelDelete.
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func (eh channelDeleteEventHandler) New() interface{} {
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return &ChannelDelete{}
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}
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// Handle is the handler for ChannelDelete events.
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func (eh channelDeleteEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*ChannelDelete); ok {
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eh(s, t)
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}
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}
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// channelPinsUpdateEventHandler is an event handler for ChannelPinsUpdate events.
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type channelPinsUpdateEventHandler func(*Session, *ChannelPinsUpdate)
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// Type returns the event type for ChannelPinsUpdate events.
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func (eh channelPinsUpdateEventHandler) Type() string {
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return channelPinsUpdateEventType
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}
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// New returns a new instance of ChannelPinsUpdate.
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func (eh channelPinsUpdateEventHandler) New() interface{} {
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return &ChannelPinsUpdate{}
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}
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// Handle is the handler for ChannelPinsUpdate events.
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func (eh channelPinsUpdateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*ChannelPinsUpdate); ok {
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eh(s, t)
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}
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}
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// channelUpdateEventHandler is an event handler for ChannelUpdate events.
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type channelUpdateEventHandler func(*Session, *ChannelUpdate)
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// Type returns the event type for ChannelUpdate events.
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func (eh channelUpdateEventHandler) Type() string {
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return channelUpdateEventType
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}
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// New returns a new instance of ChannelUpdate.
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func (eh channelUpdateEventHandler) New() interface{} {
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return &ChannelUpdate{}
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}
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// Handle is the handler for ChannelUpdate events.
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func (eh channelUpdateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*ChannelUpdate); ok {
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eh(s, t)
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}
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}
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// connectEventHandler is an event handler for Connect events.
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type connectEventHandler func(*Session, *Connect)
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// Type returns the event type for Connect events.
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func (eh connectEventHandler) Type() string {
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return connectEventType
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}
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// New returns a new instance of Connect.
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func (eh connectEventHandler) New() interface{} {
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return &Connect{}
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}
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// Handle is the handler for Connect events.
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func (eh connectEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*Connect); ok {
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eh(s, t)
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}
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}
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// disconnectEventHandler is an event handler for Disconnect events.
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type disconnectEventHandler func(*Session, *Disconnect)
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// Type returns the event type for Disconnect events.
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func (eh disconnectEventHandler) Type() string {
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return disconnectEventType
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}
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// New returns a new instance of Disconnect.
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func (eh disconnectEventHandler) New() interface{} {
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return &Disconnect{}
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}
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// Handle is the handler for Disconnect events.
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func (eh disconnectEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*Disconnect); ok {
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eh(s, t)
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}
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}
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// eventEventHandler is an event handler for Event events.
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type eventEventHandler func(*Session, *Event)
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// Type returns the event type for Event events.
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func (eh eventEventHandler) Type() string {
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return eventEventType
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}
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// New returns a new instance of Event.
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func (eh eventEventHandler) New() interface{} {
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return &Event{}
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}
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// Handle is the handler for Event events.
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func (eh eventEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*Event); ok {
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eh(s, t)
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}
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}
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// guildBanAddEventHandler is an event handler for GuildBanAdd events.
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type guildBanAddEventHandler func(*Session, *GuildBanAdd)
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// Type returns the event type for GuildBanAdd events.
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func (eh guildBanAddEventHandler) Type() string {
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return guildBanAddEventType
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}
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// New returns a new instance of GuildBanAdd.
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func (eh guildBanAddEventHandler) New() interface{} {
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return &GuildBanAdd{}
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}
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// Handle is the handler for GuildBanAdd events.
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func (eh guildBanAddEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildBanAdd); ok {
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eh(s, t)
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}
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}
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// guildBanRemoveEventHandler is an event handler for GuildBanRemove events.
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type guildBanRemoveEventHandler func(*Session, *GuildBanRemove)
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// Type returns the event type for GuildBanRemove events.
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func (eh guildBanRemoveEventHandler) Type() string {
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return guildBanRemoveEventType
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}
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// New returns a new instance of GuildBanRemove.
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func (eh guildBanRemoveEventHandler) New() interface{} {
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return &GuildBanRemove{}
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}
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// Handle is the handler for GuildBanRemove events.
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func (eh guildBanRemoveEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildBanRemove); ok {
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eh(s, t)
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}
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}
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// guildCreateEventHandler is an event handler for GuildCreate events.
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type guildCreateEventHandler func(*Session, *GuildCreate)
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// Type returns the event type for GuildCreate events.
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func (eh guildCreateEventHandler) Type() string {
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return guildCreateEventType
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}
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// New returns a new instance of GuildCreate.
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func (eh guildCreateEventHandler) New() interface{} {
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return &GuildCreate{}
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}
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// Handle is the handler for GuildCreate events.
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func (eh guildCreateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildCreate); ok {
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eh(s, t)
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}
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}
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// guildDeleteEventHandler is an event handler for GuildDelete events.
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type guildDeleteEventHandler func(*Session, *GuildDelete)
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// Type returns the event type for GuildDelete events.
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func (eh guildDeleteEventHandler) Type() string {
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return guildDeleteEventType
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}
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// New returns a new instance of GuildDelete.
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func (eh guildDeleteEventHandler) New() interface{} {
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return &GuildDelete{}
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}
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// Handle is the handler for GuildDelete events.
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func (eh guildDeleteEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildDelete); ok {
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eh(s, t)
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}
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}
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// guildEmojisUpdateEventHandler is an event handler for GuildEmojisUpdate events.
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type guildEmojisUpdateEventHandler func(*Session, *GuildEmojisUpdate)
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// Type returns the event type for GuildEmojisUpdate events.
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func (eh guildEmojisUpdateEventHandler) Type() string {
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return guildEmojisUpdateEventType
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}
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// New returns a new instance of GuildEmojisUpdate.
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func (eh guildEmojisUpdateEventHandler) New() interface{} {
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return &GuildEmojisUpdate{}
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}
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// Handle is the handler for GuildEmojisUpdate events.
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func (eh guildEmojisUpdateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildEmojisUpdate); ok {
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eh(s, t)
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}
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}
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// guildIntegrationsUpdateEventHandler is an event handler for GuildIntegrationsUpdate events.
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type guildIntegrationsUpdateEventHandler func(*Session, *GuildIntegrationsUpdate)
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// Type returns the event type for GuildIntegrationsUpdate events.
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func (eh guildIntegrationsUpdateEventHandler) Type() string {
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return guildIntegrationsUpdateEventType
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}
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// New returns a new instance of GuildIntegrationsUpdate.
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func (eh guildIntegrationsUpdateEventHandler) New() interface{} {
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return &GuildIntegrationsUpdate{}
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}
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// Handle is the handler for GuildIntegrationsUpdate events.
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func (eh guildIntegrationsUpdateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildIntegrationsUpdate); ok {
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eh(s, t)
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}
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}
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// guildMemberAddEventHandler is an event handler for GuildMemberAdd events.
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type guildMemberAddEventHandler func(*Session, *GuildMemberAdd)
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// Type returns the event type for GuildMemberAdd events.
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func (eh guildMemberAddEventHandler) Type() string {
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return guildMemberAddEventType
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}
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// New returns a new instance of GuildMemberAdd.
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func (eh guildMemberAddEventHandler) New() interface{} {
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return &GuildMemberAdd{}
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}
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// Handle is the handler for GuildMemberAdd events.
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func (eh guildMemberAddEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildMemberAdd); ok {
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eh(s, t)
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}
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}
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// guildMemberRemoveEventHandler is an event handler for GuildMemberRemove events.
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type guildMemberRemoveEventHandler func(*Session, *GuildMemberRemove)
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// Type returns the event type for GuildMemberRemove events.
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func (eh guildMemberRemoveEventHandler) Type() string {
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return guildMemberRemoveEventType
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}
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// New returns a new instance of GuildMemberRemove.
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func (eh guildMemberRemoveEventHandler) New() interface{} {
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return &GuildMemberRemove{}
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}
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// Handle is the handler for GuildMemberRemove events.
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func (eh guildMemberRemoveEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildMemberRemove); ok {
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eh(s, t)
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}
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}
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// guildMemberUpdateEventHandler is an event handler for GuildMemberUpdate events.
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type guildMemberUpdateEventHandler func(*Session, *GuildMemberUpdate)
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// Type returns the event type for GuildMemberUpdate events.
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func (eh guildMemberUpdateEventHandler) Type() string {
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return guildMemberUpdateEventType
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}
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// New returns a new instance of GuildMemberUpdate.
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func (eh guildMemberUpdateEventHandler) New() interface{} {
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return &GuildMemberUpdate{}
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}
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// Handle is the handler for GuildMemberUpdate events.
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func (eh guildMemberUpdateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildMemberUpdate); ok {
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eh(s, t)
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}
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}
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// guildMembersChunkEventHandler is an event handler for GuildMembersChunk events.
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type guildMembersChunkEventHandler func(*Session, *GuildMembersChunk)
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// Type returns the event type for GuildMembersChunk events.
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func (eh guildMembersChunkEventHandler) Type() string {
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return guildMembersChunkEventType
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}
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// New returns a new instance of GuildMembersChunk.
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func (eh guildMembersChunkEventHandler) New() interface{} {
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return &GuildMembersChunk{}
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}
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// Handle is the handler for GuildMembersChunk events.
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func (eh guildMembersChunkEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildMembersChunk); ok {
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eh(s, t)
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}
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}
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// guildRoleCreateEventHandler is an event handler for GuildRoleCreate events.
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type guildRoleCreateEventHandler func(*Session, *GuildRoleCreate)
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// Type returns the event type for GuildRoleCreate events.
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func (eh guildRoleCreateEventHandler) Type() string {
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return guildRoleCreateEventType
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}
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// New returns a new instance of GuildRoleCreate.
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func (eh guildRoleCreateEventHandler) New() interface{} {
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return &GuildRoleCreate{}
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}
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// Handle is the handler for GuildRoleCreate events.
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func (eh guildRoleCreateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildRoleCreate); ok {
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eh(s, t)
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}
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}
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// guildRoleDeleteEventHandler is an event handler for GuildRoleDelete events.
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type guildRoleDeleteEventHandler func(*Session, *GuildRoleDelete)
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// Type returns the event type for GuildRoleDelete events.
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func (eh guildRoleDeleteEventHandler) Type() string {
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return guildRoleDeleteEventType
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}
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// New returns a new instance of GuildRoleDelete.
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func (eh guildRoleDeleteEventHandler) New() interface{} {
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return &GuildRoleDelete{}
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}
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// Handle is the handler for GuildRoleDelete events.
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func (eh guildRoleDeleteEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildRoleDelete); ok {
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eh(s, t)
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}
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}
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// guildRoleUpdateEventHandler is an event handler for GuildRoleUpdate events.
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type guildRoleUpdateEventHandler func(*Session, *GuildRoleUpdate)
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// Type returns the event type for GuildRoleUpdate events.
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func (eh guildRoleUpdateEventHandler) Type() string {
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return guildRoleUpdateEventType
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}
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// New returns a new instance of GuildRoleUpdate.
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func (eh guildRoleUpdateEventHandler) New() interface{} {
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return &GuildRoleUpdate{}
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}
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// Handle is the handler for GuildRoleUpdate events.
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func (eh guildRoleUpdateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildRoleUpdate); ok {
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eh(s, t)
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}
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}
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// guildUpdateEventHandler is an event handler for GuildUpdate events.
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type guildUpdateEventHandler func(*Session, *GuildUpdate)
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// Type returns the event type for GuildUpdate events.
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func (eh guildUpdateEventHandler) Type() string {
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return guildUpdateEventType
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}
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// New returns a new instance of GuildUpdate.
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func (eh guildUpdateEventHandler) New() interface{} {
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return &GuildUpdate{}
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}
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// Handle is the handler for GuildUpdate events.
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func (eh guildUpdateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*GuildUpdate); ok {
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eh(s, t)
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}
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}
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// messageAckEventHandler is an event handler for MessageAck events.
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type messageAckEventHandler func(*Session, *MessageAck)
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// Type returns the event type for MessageAck events.
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func (eh messageAckEventHandler) Type() string {
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return messageAckEventType
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}
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// New returns a new instance of MessageAck.
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func (eh messageAckEventHandler) New() interface{} {
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return &MessageAck{}
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}
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// Handle is the handler for MessageAck events.
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func (eh messageAckEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*MessageAck); ok {
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eh(s, t)
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}
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}
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// messageCreateEventHandler is an event handler for MessageCreate events.
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type messageCreateEventHandler func(*Session, *MessageCreate)
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// Type returns the event type for MessageCreate events.
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func (eh messageCreateEventHandler) Type() string {
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return messageCreateEventType
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}
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// New returns a new instance of MessageCreate.
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func (eh messageCreateEventHandler) New() interface{} {
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return &MessageCreate{}
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}
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// Handle is the handler for MessageCreate events.
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func (eh messageCreateEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*MessageCreate); ok {
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eh(s, t)
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}
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}
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// messageDeleteEventHandler is an event handler for MessageDelete events.
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type messageDeleteEventHandler func(*Session, *MessageDelete)
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// Type returns the event type for MessageDelete events.
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func (eh messageDeleteEventHandler) Type() string {
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return messageDeleteEventType
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}
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// New returns a new instance of MessageDelete.
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func (eh messageDeleteEventHandler) New() interface{} {
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return &MessageDelete{}
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}
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// Handle is the handler for MessageDelete events.
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func (eh messageDeleteEventHandler) Handle(s *Session, i interface{}) {
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if t, ok := i.(*MessageDelete); ok {
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eh(s, t)
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}
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}
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// messageReactionAddEventHandler is an event handler for MessageReactionAdd events.
|
|
type messageReactionAddEventHandler func(*Session, *MessageReactionAdd)
|
|
|
|
// Type returns the event type for MessageReactionAdd events.
|
|
func (eh messageReactionAddEventHandler) Type() string {
|
|
return messageReactionAddEventType
|
|
}
|
|
|
|
// New returns a new instance of MessageReactionAdd.
|
|
func (eh messageReactionAddEventHandler) New() interface{} {
|
|
return &MessageReactionAdd{}
|
|
}
|
|
|
|
// Handle is the handler for MessageReactionAdd events.
|
|
func (eh messageReactionAddEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*MessageReactionAdd); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// messageReactionRemoveEventHandler is an event handler for MessageReactionRemove events.
|
|
type messageReactionRemoveEventHandler func(*Session, *MessageReactionRemove)
|
|
|
|
// Type returns the event type for MessageReactionRemove events.
|
|
func (eh messageReactionRemoveEventHandler) Type() string {
|
|
return messageReactionRemoveEventType
|
|
}
|
|
|
|
// New returns a new instance of MessageReactionRemove.
|
|
func (eh messageReactionRemoveEventHandler) New() interface{} {
|
|
return &MessageReactionRemove{}
|
|
}
|
|
|
|
// Handle is the handler for MessageReactionRemove events.
|
|
func (eh messageReactionRemoveEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*MessageReactionRemove); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// messageUpdateEventHandler is an event handler for MessageUpdate events.
|
|
type messageUpdateEventHandler func(*Session, *MessageUpdate)
|
|
|
|
// Type returns the event type for MessageUpdate events.
|
|
func (eh messageUpdateEventHandler) Type() string {
|
|
return messageUpdateEventType
|
|
}
|
|
|
|
// New returns a new instance of MessageUpdate.
|
|
func (eh messageUpdateEventHandler) New() interface{} {
|
|
return &MessageUpdate{}
|
|
}
|
|
|
|
// Handle is the handler for MessageUpdate events.
|
|
func (eh messageUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*MessageUpdate); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// presenceUpdateEventHandler is an event handler for PresenceUpdate events.
|
|
type presenceUpdateEventHandler func(*Session, *PresenceUpdate)
|
|
|
|
// Type returns the event type for PresenceUpdate events.
|
|
func (eh presenceUpdateEventHandler) Type() string {
|
|
return presenceUpdateEventType
|
|
}
|
|
|
|
// New returns a new instance of PresenceUpdate.
|
|
func (eh presenceUpdateEventHandler) New() interface{} {
|
|
return &PresenceUpdate{}
|
|
}
|
|
|
|
// Handle is the handler for PresenceUpdate events.
|
|
func (eh presenceUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*PresenceUpdate); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// presencesReplaceEventHandler is an event handler for PresencesReplace events.
|
|
type presencesReplaceEventHandler func(*Session, *PresencesReplace)
|
|
|
|
// Type returns the event type for PresencesReplace events.
|
|
func (eh presencesReplaceEventHandler) Type() string {
|
|
return presencesReplaceEventType
|
|
}
|
|
|
|
// New returns a new instance of PresencesReplace.
|
|
func (eh presencesReplaceEventHandler) New() interface{} {
|
|
return &PresencesReplace{}
|
|
}
|
|
|
|
// Handle is the handler for PresencesReplace events.
|
|
func (eh presencesReplaceEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*PresencesReplace); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// rateLimitEventHandler is an event handler for RateLimit events.
|
|
type rateLimitEventHandler func(*Session, *RateLimit)
|
|
|
|
// Type returns the event type for RateLimit events.
|
|
func (eh rateLimitEventHandler) Type() string {
|
|
return rateLimitEventType
|
|
}
|
|
|
|
// New returns a new instance of RateLimit.
|
|
func (eh rateLimitEventHandler) New() interface{} {
|
|
return &RateLimit{}
|
|
}
|
|
|
|
// Handle is the handler for RateLimit events.
|
|
func (eh rateLimitEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*RateLimit); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// readyEventHandler is an event handler for Ready events.
|
|
type readyEventHandler func(*Session, *Ready)
|
|
|
|
// Type returns the event type for Ready events.
|
|
func (eh readyEventHandler) Type() string {
|
|
return readyEventType
|
|
}
|
|
|
|
// New returns a new instance of Ready.
|
|
func (eh readyEventHandler) New() interface{} {
|
|
return &Ready{}
|
|
}
|
|
|
|
// Handle is the handler for Ready events.
|
|
func (eh readyEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*Ready); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// relationshipAddEventHandler is an event handler for RelationshipAdd events.
|
|
type relationshipAddEventHandler func(*Session, *RelationshipAdd)
|
|
|
|
// Type returns the event type for RelationshipAdd events.
|
|
func (eh relationshipAddEventHandler) Type() string {
|
|
return relationshipAddEventType
|
|
}
|
|
|
|
// New returns a new instance of RelationshipAdd.
|
|
func (eh relationshipAddEventHandler) New() interface{} {
|
|
return &RelationshipAdd{}
|
|
}
|
|
|
|
// Handle is the handler for RelationshipAdd events.
|
|
func (eh relationshipAddEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*RelationshipAdd); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// relationshipRemoveEventHandler is an event handler for RelationshipRemove events.
|
|
type relationshipRemoveEventHandler func(*Session, *RelationshipRemove)
|
|
|
|
// Type returns the event type for RelationshipRemove events.
|
|
func (eh relationshipRemoveEventHandler) Type() string {
|
|
return relationshipRemoveEventType
|
|
}
|
|
|
|
// New returns a new instance of RelationshipRemove.
|
|
func (eh relationshipRemoveEventHandler) New() interface{} {
|
|
return &RelationshipRemove{}
|
|
}
|
|
|
|
// Handle is the handler for RelationshipRemove events.
|
|
func (eh relationshipRemoveEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*RelationshipRemove); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// resumedEventHandler is an event handler for Resumed events.
|
|
type resumedEventHandler func(*Session, *Resumed)
|
|
|
|
// Type returns the event type for Resumed events.
|
|
func (eh resumedEventHandler) Type() string {
|
|
return resumedEventType
|
|
}
|
|
|
|
// New returns a new instance of Resumed.
|
|
func (eh resumedEventHandler) New() interface{} {
|
|
return &Resumed{}
|
|
}
|
|
|
|
// Handle is the handler for Resumed events.
|
|
func (eh resumedEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*Resumed); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// typingStartEventHandler is an event handler for TypingStart events.
|
|
type typingStartEventHandler func(*Session, *TypingStart)
|
|
|
|
// Type returns the event type for TypingStart events.
|
|
func (eh typingStartEventHandler) Type() string {
|
|
return typingStartEventType
|
|
}
|
|
|
|
// New returns a new instance of TypingStart.
|
|
func (eh typingStartEventHandler) New() interface{} {
|
|
return &TypingStart{}
|
|
}
|
|
|
|
// Handle is the handler for TypingStart events.
|
|
func (eh typingStartEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*TypingStart); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// userGuildSettingsUpdateEventHandler is an event handler for UserGuildSettingsUpdate events.
|
|
type userGuildSettingsUpdateEventHandler func(*Session, *UserGuildSettingsUpdate)
|
|
|
|
// Type returns the event type for UserGuildSettingsUpdate events.
|
|
func (eh userGuildSettingsUpdateEventHandler) Type() string {
|
|
return userGuildSettingsUpdateEventType
|
|
}
|
|
|
|
// New returns a new instance of UserGuildSettingsUpdate.
|
|
func (eh userGuildSettingsUpdateEventHandler) New() interface{} {
|
|
return &UserGuildSettingsUpdate{}
|
|
}
|
|
|
|
// Handle is the handler for UserGuildSettingsUpdate events.
|
|
func (eh userGuildSettingsUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*UserGuildSettingsUpdate); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// userSettingsUpdateEventHandler is an event handler for UserSettingsUpdate events.
|
|
type userSettingsUpdateEventHandler func(*Session, *UserSettingsUpdate)
|
|
|
|
// Type returns the event type for UserSettingsUpdate events.
|
|
func (eh userSettingsUpdateEventHandler) Type() string {
|
|
return userSettingsUpdateEventType
|
|
}
|
|
|
|
// New returns a new instance of UserSettingsUpdate.
|
|
func (eh userSettingsUpdateEventHandler) New() interface{} {
|
|
return &UserSettingsUpdate{}
|
|
}
|
|
|
|
// Handle is the handler for UserSettingsUpdate events.
|
|
func (eh userSettingsUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*UserSettingsUpdate); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// userUpdateEventHandler is an event handler for UserUpdate events.
|
|
type userUpdateEventHandler func(*Session, *UserUpdate)
|
|
|
|
// Type returns the event type for UserUpdate events.
|
|
func (eh userUpdateEventHandler) Type() string {
|
|
return userUpdateEventType
|
|
}
|
|
|
|
// New returns a new instance of UserUpdate.
|
|
func (eh userUpdateEventHandler) New() interface{} {
|
|
return &UserUpdate{}
|
|
}
|
|
|
|
// Handle is the handler for UserUpdate events.
|
|
func (eh userUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*UserUpdate); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// voiceServerUpdateEventHandler is an event handler for VoiceServerUpdate events.
|
|
type voiceServerUpdateEventHandler func(*Session, *VoiceServerUpdate)
|
|
|
|
// Type returns the event type for VoiceServerUpdate events.
|
|
func (eh voiceServerUpdateEventHandler) Type() string {
|
|
return voiceServerUpdateEventType
|
|
}
|
|
|
|
// New returns a new instance of VoiceServerUpdate.
|
|
func (eh voiceServerUpdateEventHandler) New() interface{} {
|
|
return &VoiceServerUpdate{}
|
|
}
|
|
|
|
// Handle is the handler for VoiceServerUpdate events.
|
|
func (eh voiceServerUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*VoiceServerUpdate); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
// voiceStateUpdateEventHandler is an event handler for VoiceStateUpdate events.
|
|
type voiceStateUpdateEventHandler func(*Session, *VoiceStateUpdate)
|
|
|
|
// Type returns the event type for VoiceStateUpdate events.
|
|
func (eh voiceStateUpdateEventHandler) Type() string {
|
|
return voiceStateUpdateEventType
|
|
}
|
|
|
|
// New returns a new instance of VoiceStateUpdate.
|
|
func (eh voiceStateUpdateEventHandler) New() interface{} {
|
|
return &VoiceStateUpdate{}
|
|
}
|
|
|
|
// Handle is the handler for VoiceStateUpdate events.
|
|
func (eh voiceStateUpdateEventHandler) Handle(s *Session, i interface{}) {
|
|
if t, ok := i.(*VoiceStateUpdate); ok {
|
|
eh(s, t)
|
|
}
|
|
}
|
|
|
|
func handlerForInterface(handler interface{}) EventHandler {
|
|
switch v := handler.(type) {
|
|
case func(*Session, interface{}):
|
|
return interfaceEventHandler(v)
|
|
case func(*Session, *ChannelCreate):
|
|
return channelCreateEventHandler(v)
|
|
case func(*Session, *ChannelDelete):
|
|
return channelDeleteEventHandler(v)
|
|
case func(*Session, *ChannelPinsUpdate):
|
|
return channelPinsUpdateEventHandler(v)
|
|
case func(*Session, *ChannelUpdate):
|
|
return channelUpdateEventHandler(v)
|
|
case func(*Session, *Connect):
|
|
return connectEventHandler(v)
|
|
case func(*Session, *Disconnect):
|
|
return disconnectEventHandler(v)
|
|
case func(*Session, *Event):
|
|
return eventEventHandler(v)
|
|
case func(*Session, *GuildBanAdd):
|
|
return guildBanAddEventHandler(v)
|
|
case func(*Session, *GuildBanRemove):
|
|
return guildBanRemoveEventHandler(v)
|
|
case func(*Session, *GuildCreate):
|
|
return guildCreateEventHandler(v)
|
|
case func(*Session, *GuildDelete):
|
|
return guildDeleteEventHandler(v)
|
|
case func(*Session, *GuildEmojisUpdate):
|
|
return guildEmojisUpdateEventHandler(v)
|
|
case func(*Session, *GuildIntegrationsUpdate):
|
|
return guildIntegrationsUpdateEventHandler(v)
|
|
case func(*Session, *GuildMemberAdd):
|
|
return guildMemberAddEventHandler(v)
|
|
case func(*Session, *GuildMemberRemove):
|
|
return guildMemberRemoveEventHandler(v)
|
|
case func(*Session, *GuildMemberUpdate):
|
|
return guildMemberUpdateEventHandler(v)
|
|
case func(*Session, *GuildMembersChunk):
|
|
return guildMembersChunkEventHandler(v)
|
|
case func(*Session, *GuildRoleCreate):
|
|
return guildRoleCreateEventHandler(v)
|
|
case func(*Session, *GuildRoleDelete):
|
|
return guildRoleDeleteEventHandler(v)
|
|
case func(*Session, *GuildRoleUpdate):
|
|
return guildRoleUpdateEventHandler(v)
|
|
case func(*Session, *GuildUpdate):
|
|
return guildUpdateEventHandler(v)
|
|
case func(*Session, *MessageAck):
|
|
return messageAckEventHandler(v)
|
|
case func(*Session, *MessageCreate):
|
|
return messageCreateEventHandler(v)
|
|
case func(*Session, *MessageDelete):
|
|
return messageDeleteEventHandler(v)
|
|
case func(*Session, *MessageReactionAdd):
|
|
return messageReactionAddEventHandler(v)
|
|
case func(*Session, *MessageReactionRemove):
|
|
return messageReactionRemoveEventHandler(v)
|
|
case func(*Session, *MessageUpdate):
|
|
return messageUpdateEventHandler(v)
|
|
case func(*Session, *PresenceUpdate):
|
|
return presenceUpdateEventHandler(v)
|
|
case func(*Session, *PresencesReplace):
|
|
return presencesReplaceEventHandler(v)
|
|
case func(*Session, *RateLimit):
|
|
return rateLimitEventHandler(v)
|
|
case func(*Session, *Ready):
|
|
return readyEventHandler(v)
|
|
case func(*Session, *RelationshipAdd):
|
|
return relationshipAddEventHandler(v)
|
|
case func(*Session, *RelationshipRemove):
|
|
return relationshipRemoveEventHandler(v)
|
|
case func(*Session, *Resumed):
|
|
return resumedEventHandler(v)
|
|
case func(*Session, *TypingStart):
|
|
return typingStartEventHandler(v)
|
|
case func(*Session, *UserGuildSettingsUpdate):
|
|
return userGuildSettingsUpdateEventHandler(v)
|
|
case func(*Session, *UserSettingsUpdate):
|
|
return userSettingsUpdateEventHandler(v)
|
|
case func(*Session, *UserUpdate):
|
|
return userUpdateEventHandler(v)
|
|
case func(*Session, *VoiceServerUpdate):
|
|
return voiceServerUpdateEventHandler(v)
|
|
case func(*Session, *VoiceStateUpdate):
|
|
return voiceStateUpdateEventHandler(v)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
func init() {
|
|
registerInterfaceProvider(channelCreateEventHandler(nil))
|
|
registerInterfaceProvider(channelDeleteEventHandler(nil))
|
|
registerInterfaceProvider(channelPinsUpdateEventHandler(nil))
|
|
registerInterfaceProvider(channelUpdateEventHandler(nil))
|
|
registerInterfaceProvider(guildBanAddEventHandler(nil))
|
|
registerInterfaceProvider(guildBanRemoveEventHandler(nil))
|
|
registerInterfaceProvider(guildCreateEventHandler(nil))
|
|
registerInterfaceProvider(guildDeleteEventHandler(nil))
|
|
registerInterfaceProvider(guildEmojisUpdateEventHandler(nil))
|
|
registerInterfaceProvider(guildIntegrationsUpdateEventHandler(nil))
|
|
registerInterfaceProvider(guildMemberAddEventHandler(nil))
|
|
registerInterfaceProvider(guildMemberRemoveEventHandler(nil))
|
|
registerInterfaceProvider(guildMemberUpdateEventHandler(nil))
|
|
registerInterfaceProvider(guildMembersChunkEventHandler(nil))
|
|
registerInterfaceProvider(guildRoleCreateEventHandler(nil))
|
|
registerInterfaceProvider(guildRoleDeleteEventHandler(nil))
|
|
registerInterfaceProvider(guildRoleUpdateEventHandler(nil))
|
|
registerInterfaceProvider(guildUpdateEventHandler(nil))
|
|
registerInterfaceProvider(messageAckEventHandler(nil))
|
|
registerInterfaceProvider(messageCreateEventHandler(nil))
|
|
registerInterfaceProvider(messageDeleteEventHandler(nil))
|
|
registerInterfaceProvider(messageReactionAddEventHandler(nil))
|
|
registerInterfaceProvider(messageReactionRemoveEventHandler(nil))
|
|
registerInterfaceProvider(messageUpdateEventHandler(nil))
|
|
registerInterfaceProvider(presenceUpdateEventHandler(nil))
|
|
registerInterfaceProvider(presencesReplaceEventHandler(nil))
|
|
registerInterfaceProvider(readyEventHandler(nil))
|
|
registerInterfaceProvider(relationshipAddEventHandler(nil))
|
|
registerInterfaceProvider(relationshipRemoveEventHandler(nil))
|
|
registerInterfaceProvider(resumedEventHandler(nil))
|
|
registerInterfaceProvider(typingStartEventHandler(nil))
|
|
registerInterfaceProvider(userGuildSettingsUpdateEventHandler(nil))
|
|
registerInterfaceProvider(userSettingsUpdateEventHandler(nil))
|
|
registerInterfaceProvider(userUpdateEventHandler(nil))
|
|
registerInterfaceProvider(voiceServerUpdateEventHandler(nil))
|
|
registerInterfaceProvider(voiceStateUpdateEventHandler(nil))
|
|
}
|