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1a4717b366
Discord message references have been designed in a way for this to support cross-channel or even cross-guild references in the future. This will ensure the ParentID is *not* set when the message refers to a message that was sent in a different channel.
238 lines
6.1 KiB
Go
238 lines
6.1 KiB
Go
package bdiscord
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import (
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"github.com/42wim/matterbridge/bridge/config"
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"github.com/matterbridge/discordgo"
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)
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func (b *Bdiscord) messageDelete(s *discordgo.Session, m *discordgo.MessageDelete) { //nolint:unparam
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rmsg := config.Message{Account: b.Account, ID: m.ID, Event: config.EventMsgDelete, Text: config.EventMsgDelete}
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rmsg.Channel = b.getChannelName(m.ChannelID)
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b.Log.Debugf("<= Sending message from %s to gateway", b.Account)
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b.Log.Debugf("<= Message is %#v", rmsg)
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b.Remote <- rmsg
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}
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// TODO(qaisjp): if other bridges support bulk deletions, it could be fanned out centrally
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func (b *Bdiscord) messageDeleteBulk(s *discordgo.Session, m *discordgo.MessageDeleteBulk) { //nolint:unparam
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for _, msgID := range m.Messages {
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rmsg := config.Message{
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Account: b.Account,
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ID: msgID,
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Event: config.EventMsgDelete,
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Text: config.EventMsgDelete,
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Channel: b.getChannelName(m.ChannelID),
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}
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b.Log.Debugf("<= Sending message from %s to gateway", b.Account)
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b.Log.Debugf("<= Message is %#v", rmsg)
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b.Remote <- rmsg
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}
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}
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func (b *Bdiscord) messageTyping(s *discordgo.Session, m *discordgo.TypingStart) {
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if !b.GetBool("ShowUserTyping") {
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return
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}
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// Ignore our own typing messages
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if m.UserID == b.userID {
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return
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}
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rmsg := config.Message{Account: b.Account, Event: config.EventUserTyping}
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rmsg.Channel = b.getChannelName(m.ChannelID)
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b.Remote <- rmsg
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}
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func (b *Bdiscord) messageUpdate(s *discordgo.Session, m *discordgo.MessageUpdate) { //nolint:unparam
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if b.GetBool("EditDisable") {
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return
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}
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// only when message is actually edited
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if m.Message.EditedTimestamp != "" {
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b.Log.Debugf("Sending edit message")
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m.Content += b.GetString("EditSuffix")
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msg := &discordgo.MessageCreate{
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Message: m.Message,
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}
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b.messageCreate(s, msg)
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}
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}
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func (b *Bdiscord) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) { //nolint:unparam
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var err error
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// not relay our own messages
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if m.Author.Username == b.nick {
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return
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}
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// if using webhooks, do not relay if it's ours
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if m.Author.Bot && b.transmitter.HasWebhook(m.Author.ID) {
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return
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}
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// add the url of the attachments to content
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if len(m.Attachments) > 0 {
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for _, attach := range m.Attachments {
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m.Content = m.Content + "\n" + attach.URL
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}
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}
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rmsg := config.Message{Account: b.Account, Avatar: "https://cdn.discordapp.com/avatars/" + m.Author.ID + "/" + m.Author.Avatar + ".jpg", UserID: m.Author.ID, ID: m.ID}
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if m.Content != "" {
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b.Log.Debugf("== Receiving event %#v", m.Message)
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m.Message.Content = b.replaceChannelMentions(m.Message.Content)
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rmsg.Text, err = m.ContentWithMoreMentionsReplaced(b.c)
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if err != nil {
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b.Log.Errorf("ContentWithMoreMentionsReplaced failed: %s", err)
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rmsg.Text = m.ContentWithMentionsReplaced()
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}
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}
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// set channel name
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rmsg.Channel = b.getChannelName(m.ChannelID)
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fromWebhook := m.WebhookID != ""
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if !fromWebhook && !b.GetBool("UseUserName") {
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rmsg.Username = b.getNick(m.Author, m.GuildID)
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} else {
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rmsg.Username = m.Author.Username
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if !fromWebhook && b.GetBool("UseDiscriminator") {
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rmsg.Username += "#" + m.Author.Discriminator
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}
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}
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// if we have embedded content add it to text
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if b.GetBool("ShowEmbeds") && m.Message.Embeds != nil {
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for _, embed := range m.Message.Embeds {
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rmsg.Text += handleEmbed(embed)
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}
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}
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// no empty messages
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if rmsg.Text == "" {
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return
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}
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// do we have a /me action
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var ok bool
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rmsg.Text, ok = b.replaceAction(rmsg.Text)
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if ok {
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rmsg.Event = config.EventUserAction
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}
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// Replace emotes
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rmsg.Text = replaceEmotes(rmsg.Text)
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// Add our parent id if it exists, and if it's not referring to a message in another channel
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if ref := m.MessageReference; ref != nil && ref.ChannelID == m.ChannelID {
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rmsg.ParentID = ref.MessageID
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}
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b.Log.Debugf("<= Sending message from %s on %s to gateway", m.Author.Username, b.Account)
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b.Log.Debugf("<= Message is %#v", rmsg)
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b.Remote <- rmsg
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}
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func (b *Bdiscord) memberUpdate(s *discordgo.Session, m *discordgo.GuildMemberUpdate) {
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if m.Member == nil {
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b.Log.Warnf("Received member update with no member information: %#v", m)
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}
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b.membersMutex.Lock()
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defer b.membersMutex.Unlock()
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if currMember, ok := b.userMemberMap[m.Member.User.ID]; ok {
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b.Log.Debugf(
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"%s: memberupdate: user %s (nick %s) changes nick to %s",
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b.Account,
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m.Member.User.Username,
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b.userMemberMap[m.Member.User.ID].Nick,
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m.Member.Nick,
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)
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delete(b.nickMemberMap, currMember.User.Username)
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delete(b.nickMemberMap, currMember.Nick)
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delete(b.userMemberMap, m.Member.User.ID)
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}
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b.userMemberMap[m.Member.User.ID] = m.Member
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b.nickMemberMap[m.Member.User.Username] = m.Member
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if m.Member.Nick != "" {
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b.nickMemberMap[m.Member.Nick] = m.Member
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}
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}
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func (b *Bdiscord) memberAdd(s *discordgo.Session, m *discordgo.GuildMemberAdd) {
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if m.Member == nil {
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b.Log.Warnf("Received member update with no member information: %#v", m)
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return
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}
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username := m.Member.User.Username
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if m.Member.Nick != "" {
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username = m.Member.Nick
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}
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rmsg := config.Message{
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Account: b.Account,
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Event: config.EventJoinLeave,
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Username: "system",
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Text: username + " joins",
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}
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b.Log.Debugf("<= Sending message from %s to gateway", b.Account)
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b.Log.Debugf("<= Message is %#v", rmsg)
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b.Remote <- rmsg
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}
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func (b *Bdiscord) memberRemove(s *discordgo.Session, m *discordgo.GuildMemberRemove) {
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if m.Member == nil {
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b.Log.Warnf("Received member update with no member information: %#v", m)
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return
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}
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username := m.Member.User.Username
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if m.Member.Nick != "" {
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username = m.Member.Nick
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}
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rmsg := config.Message{
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Account: b.Account,
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Event: config.EventJoinLeave,
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Username: "system",
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Text: username + " leaves",
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}
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b.Log.Debugf("<= Sending message from %s to gateway", b.Account)
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b.Log.Debugf("<= Message is %#v", rmsg)
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b.Remote <- rmsg
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}
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func handleEmbed(embed *discordgo.MessageEmbed) string {
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var t []string
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var result string
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t = append(t, embed.Title)
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t = append(t, embed.Description)
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t = append(t, embed.URL)
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i := 0
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for _, e := range t {
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if e == "" {
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continue
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}
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i++
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if i == 1 {
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result += " embed: " + e
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continue
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}
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result += " - " + e
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}
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if result != "" {
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result += "\n"
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}
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return result
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}
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