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21eb37e471
* Update vendor * Use upstream emoji lib again
158 lines
3.5 KiB
Go
158 lines
3.5 KiB
Go
// Package emoji terminal output.
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package emoji
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import (
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"bytes"
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"errors"
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"fmt"
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"io"
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"regexp"
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"unicode"
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)
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//go:generate generateEmojiCodeMap -pkg emoji -o emoji_codemap.go
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// Replace Padding character for emoji.
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var (
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ReplacePadding = " "
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)
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// CodeMap gets the underlying map of emoji.
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func CodeMap() map[string]string {
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return emojiCode()
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}
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// RevCodeMap gets the underlying map of emoji.
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func RevCodeMap() map[string][]string {
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return emojiRevCode()
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}
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func AliasList(shortCode string) []string {
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return emojiRevCode()[emojiCode()[shortCode]]
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}
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// HasAlias flags if the given `shortCode` has multiple aliases with other
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// codes.
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func HasAlias(shortCode string) bool {
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return len(AliasList(shortCode)) > 1
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}
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// NormalizeShortCode normalizes a given `shortCode` to a deterministic alias.
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func NormalizeShortCode(shortCode string) string {
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shortLists := AliasList(shortCode)
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if len(shortLists) == 0 {
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return shortCode
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}
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return shortLists[0]
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}
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// regular expression that matches :flag-[countrycode]:
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var flagRegexp = regexp.MustCompile(":flag-([a-z]{2}):")
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func emojize(x string) string {
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str, ok := emojiCode()[x]
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if ok {
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return str + ReplacePadding
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}
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if match := flagRegexp.FindStringSubmatch(x); len(match) == 2 {
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return regionalIndicator(match[1][0]) + regionalIndicator(match[1][1])
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}
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return x
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}
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// regionalIndicator maps a lowercase letter to a unicode regional indicator
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func regionalIndicator(i byte) string {
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return string('\U0001F1E6' + rune(i) - 'a')
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}
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func replaseEmoji(input *bytes.Buffer) string {
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emoji := bytes.NewBufferString(":")
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for {
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i, _, err := input.ReadRune()
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if err != nil {
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// not replase
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return emoji.String()
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}
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if i == ':' && emoji.Len() == 1 {
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return emoji.String() + replaseEmoji(input)
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}
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emoji.WriteRune(i)
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switch {
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case unicode.IsSpace(i):
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return emoji.String()
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case i == ':':
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return emojize(emoji.String())
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}
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}
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}
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func compile(x string) string {
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if x == "" {
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return ""
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}
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input := bytes.NewBufferString(x)
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output := bytes.NewBufferString("")
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for {
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i, _, err := input.ReadRune()
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if err != nil {
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break
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}
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switch i {
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default:
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output.WriteRune(i)
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case ':':
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output.WriteString(replaseEmoji(input))
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}
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}
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return output.String()
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}
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// Print is fmt.Print which supports emoji
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func Print(a ...interface{}) (int, error) {
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return fmt.Print(compile(fmt.Sprint(a...)))
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}
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// Println is fmt.Println which supports emoji
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func Println(a ...interface{}) (int, error) {
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return fmt.Println(compile(fmt.Sprint(a...)))
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}
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// Printf is fmt.Printf which supports emoji
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func Printf(format string, a ...interface{}) (int, error) {
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return fmt.Print(compile(fmt.Sprintf(format, a...)))
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}
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// Fprint is fmt.Fprint which supports emoji
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func Fprint(w io.Writer, a ...interface{}) (int, error) {
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return fmt.Fprint(w, compile(fmt.Sprint(a...)))
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}
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// Fprintln is fmt.Fprintln which supports emoji
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func Fprintln(w io.Writer, a ...interface{}) (int, error) {
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return fmt.Fprintln(w, compile(fmt.Sprint(a...)))
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}
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// Fprintf is fmt.Fprintf which supports emoji
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func Fprintf(w io.Writer, format string, a ...interface{}) (int, error) {
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return fmt.Fprint(w, compile(fmt.Sprintf(format, a...)))
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}
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// Sprint is fmt.Sprint which supports emoji
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func Sprint(a ...interface{}) string {
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return compile(fmt.Sprint(a...))
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}
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// Sprintf is fmt.Sprintf which supports emoji
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func Sprintf(format string, a ...interface{}) string {
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return compile(fmt.Sprintf(format, a...))
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}
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// Errorf is fmt.Errorf which supports emoji
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func Errorf(format string, a ...interface{}) error {
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return errors.New(compile(Sprintf(format, a...)))
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}
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