mirror of
https://github.com/42wim/matterbridge.git
synced 2024-11-14 07:59:26 +01:00
118 lines
2.7 KiB
Go
118 lines
2.7 KiB
Go
// Copyright 2011 Google Inc. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package uuid
|
|
|
|
import (
|
|
"net"
|
|
"sync"
|
|
)
|
|
|
|
var (
|
|
nodeMu sync.Mutex
|
|
interfaces []net.Interface // cached list of interfaces
|
|
ifname string // name of interface being used
|
|
nodeID []byte // hardware for version 1 UUIDs
|
|
)
|
|
|
|
// NodeInterface returns the name of the interface from which the NodeID was
|
|
// derived. The interface "user" is returned if the NodeID was set by
|
|
// SetNodeID.
|
|
func NodeInterface() string {
|
|
defer nodeMu.Unlock()
|
|
nodeMu.Lock()
|
|
return ifname
|
|
}
|
|
|
|
// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs.
|
|
// If name is "" then the first usable interface found will be used or a random
|
|
// Node ID will be generated. If a named interface cannot be found then false
|
|
// is returned.
|
|
//
|
|
// SetNodeInterface never fails when name is "".
|
|
func SetNodeInterface(name string) bool {
|
|
defer nodeMu.Unlock()
|
|
nodeMu.Lock()
|
|
return setNodeInterface(name)
|
|
}
|
|
|
|
func setNodeInterface(name string) bool {
|
|
if interfaces == nil {
|
|
var err error
|
|
interfaces, err = net.Interfaces()
|
|
if err != nil && name != "" {
|
|
return false
|
|
}
|
|
}
|
|
|
|
for _, ifs := range interfaces {
|
|
if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) {
|
|
if setNodeID(ifs.HardwareAddr) {
|
|
ifname = ifs.Name
|
|
return true
|
|
}
|
|
}
|
|
}
|
|
|
|
// We found no interfaces with a valid hardware address. If name
|
|
// does not specify a specific interface generate a random Node ID
|
|
// (section 4.1.6)
|
|
if name == "" {
|
|
if nodeID == nil {
|
|
nodeID = make([]byte, 6)
|
|
}
|
|
randomBits(nodeID)
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
// NodeID returns a slice of a copy of the current Node ID, setting the Node ID
|
|
// if not already set.
|
|
func NodeID() []byte {
|
|
defer nodeMu.Unlock()
|
|
nodeMu.Lock()
|
|
if nodeID == nil {
|
|
setNodeInterface("")
|
|
}
|
|
nid := make([]byte, 6)
|
|
copy(nid, nodeID)
|
|
return nid
|
|
}
|
|
|
|
// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes
|
|
// of id are used. If id is less than 6 bytes then false is returned and the
|
|
// Node ID is not set.
|
|
func SetNodeID(id []byte) bool {
|
|
defer nodeMu.Unlock()
|
|
nodeMu.Lock()
|
|
if setNodeID(id) {
|
|
ifname = "user"
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
func setNodeID(id []byte) bool {
|
|
if len(id) < 6 {
|
|
return false
|
|
}
|
|
if nodeID == nil {
|
|
nodeID = make([]byte, 6)
|
|
}
|
|
copy(nodeID, id)
|
|
return true
|
|
}
|
|
|
|
// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is
|
|
// not valid. The NodeID is only well defined for version 1 and 2 UUIDs.
|
|
func (uuid UUID) NodeID() []byte {
|
|
if len(uuid) != 16 {
|
|
return nil
|
|
}
|
|
node := make([]byte, 6)
|
|
copy(node, uuid[10:])
|
|
return node
|
|
}
|