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https://github.com/42wim/matterbridge.git
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04567c765e
This uses our own gomatrix lib with the SendHTML function which adds HTML to formatted_body in matrix. golang-commonmark is used to convert markdown into valid HTML.
230 lines
4.4 KiB
Go
230 lines
4.4 KiB
Go
// Copyright 2015 The Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package markdown
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import (
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"regexp"
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"strings"
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)
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func getLine(s *StateBlock, line int) string {
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pos := s.BMarks[line] + s.BlkIndent
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max := s.EMarks[line]
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if pos >= max {
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return ""
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}
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return s.Src[pos:max]
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}
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func escapedSplit(s string) (result []string) {
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pos := 0
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escapes := 0
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lastPos := 0
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backTicked := false
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lastBackTick := 0
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for pos < len(s) {
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ch := s[pos]
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if ch == '`' {
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if backTicked {
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backTicked = false
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lastBackTick = pos
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} else if escapes%2 == 0 {
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backTicked = true
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lastBackTick = pos
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}
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} else if ch == '|' && (escapes%2 == 0) && !backTicked {
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result = append(result, s[lastPos:pos])
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lastPos = pos + 1
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}
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if ch == '\\' {
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escapes++
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} else {
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escapes = 0
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}
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pos++
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if pos == len(s) && backTicked {
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backTicked = false
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pos = lastBackTick + 1
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}
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}
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return append(result, s[lastPos:])
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}
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var rColumn = regexp.MustCompile("^:?-+:?$")
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func ruleTable(s *StateBlock, startLine, endLine int, silent bool) bool {
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if !s.Md.Tables {
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return false
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}
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if startLine+2 > endLine {
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return false
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}
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nextLine := startLine + 1
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if s.SCount[nextLine] < s.BlkIndent {
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return false
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}
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if s.SCount[nextLine]-s.BlkIndent >= 4 {
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return false
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}
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pos := s.BMarks[nextLine] + s.TShift[nextLine]
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if pos >= s.EMarks[nextLine] {
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return false
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}
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src := s.Src
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ch := src[pos]
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pos++
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if ch != '|' && ch != '-' && ch != ':' {
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return false
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}
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for pos < s.EMarks[nextLine] {
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ch = src[pos]
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if ch != '|' && ch != '-' && ch != ':' && !byteIsSpace(ch) {
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return false
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}
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pos++
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}
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//
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lineText := getLine(s, startLine+1)
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columns := strings.Split(lineText, "|")
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var aligns []Align
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for i := 0; i < len(columns); i++ {
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t := strings.TrimSpace(columns[i])
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if t == "" {
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if i == 0 || i == len(columns)-1 {
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continue
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}
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return false
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}
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if !rColumn.MatchString(t) {
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return false
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}
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if t[len(t)-1] == ':' {
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if t[0] == ':' {
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aligns = append(aligns, AlignCenter)
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} else {
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aligns = append(aligns, AlignRight)
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}
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} else if t[0] == ':' {
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aligns = append(aligns, AlignLeft)
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} else {
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aligns = append(aligns, AlignNone)
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}
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}
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lineText = strings.TrimSpace(getLine(s, startLine))
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if strings.IndexByte(lineText, '|') == -1 {
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return false
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}
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if s.SCount[startLine]-s.BlkIndent >= 4 {
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return false
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}
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columns = escapedSplit(strings.TrimSuffix(strings.TrimPrefix(lineText, "|"), "|"))
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columnCount := len(columns)
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if columnCount > len(aligns) {
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return false
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}
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if silent {
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return true
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}
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tableTok := &TableOpen{
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Map: [2]int{startLine, 0},
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}
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s.PushOpeningToken(tableTok)
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s.PushOpeningToken(&TheadOpen{
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Map: [2]int{startLine, startLine + 1},
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})
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s.PushOpeningToken(&TrOpen{
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Map: [2]int{startLine, startLine + 1},
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})
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for i := 0; i < len(columns); i++ {
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s.PushOpeningToken(&ThOpen{
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Align: aligns[i],
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Map: [2]int{startLine, startLine + 1},
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})
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s.PushToken(&Inline{
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Content: strings.TrimSpace(columns[i]),
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Map: [2]int{startLine, startLine + 1},
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})
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s.PushClosingToken(&ThClose{})
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}
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s.PushClosingToken(&TrClose{})
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s.PushClosingToken(&TheadClose{})
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tbodyTok := &TbodyOpen{
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Map: [2]int{startLine + 2, 0},
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}
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s.PushOpeningToken(tbodyTok)
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for nextLine = startLine + 2; nextLine < endLine; nextLine++ {
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if s.SCount[nextLine] < s.BlkIndent {
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break
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}
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lineText = strings.TrimSpace(getLine(s, nextLine))
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if strings.IndexByte(lineText, '|') == -1 {
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break
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}
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if s.SCount[nextLine]-s.BlkIndent >= 4 {
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break
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}
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columns = escapedSplit(strings.TrimPrefix(strings.TrimSuffix(lineText, "|"), "|"))
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if len(columns) < len(aligns) {
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columns = append(columns, make([]string, len(aligns)-len(columns))...)
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} else if len(columns) > len(aligns) {
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columns = columns[:len(aligns)]
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}
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s.PushOpeningToken(&TrOpen{})
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for i := 0; i < columnCount; i++ {
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tdOpen := TdOpen{}
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if i < len(aligns) {
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tdOpen.Align = aligns[i]
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}
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s.PushOpeningToken(&tdOpen)
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inline := Inline{}
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if i < len(columns) {
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inline.Content = strings.TrimSpace(columns[i])
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}
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s.PushToken(&inline)
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s.PushClosingToken(&TdClose{})
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}
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s.PushClosingToken(&TrClose{})
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}
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s.PushClosingToken(&TbodyClose{})
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s.PushClosingToken(&TableClose{})
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tableTok.Map[1] = nextLine
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tbodyTok.Map[1] = nextLine
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s.Line = nextLine
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return true
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}
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