// Copyright 2023 The Libc Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

//go:build linux && (amd64 || loong64)

package libc // import "modernc.org/libc/v2"

import (
	"math"
	"reflect"
	"sync/atomic"
	"unsafe"
)

// VaList fills a varargs list at p with args and returns p.  The list must
// have been allocated by caller and it must not be in Go managed memory, ie.
// it must be pinned. Caller is responsible for freeing the list.
//
// This function supports code generated by ccgo/v4.
//
// Note: The C translated to Go varargs ABI alignment for all types is 8 on all
// architectures.
func VaList(p uintptr, args ...interface{}) (r uintptr) {
	if p&7 != 0 {
		panic("internal error")
	}

	r = p
	for _, v := range args {
		switch x := v.(type) {
		case int:
			*(*int64)(unsafe.Pointer(p)) = int64(x)
		case int32:
			*(*int64)(unsafe.Pointer(p)) = int64(x)
		case int64:
			*(*int64)(unsafe.Pointer(p)) = x
		case uint:
			*(*uint64)(unsafe.Pointer(p)) = uint64(x)
		case uint16:
			*(*uint64)(unsafe.Pointer(p)) = uint64(x)
		case uint32:
			*(*uint64)(unsafe.Pointer(p)) = uint64(x)
		case uint64:
			*(*uint64)(unsafe.Pointer(p)) = x
		case float64:
			*(*float64)(unsafe.Pointer(p)) = x
		case uintptr:
			*(*uintptr)(unsafe.Pointer(p)) = x
		default:
			sz := reflect.TypeOf(v).Size()
			copy(unsafe.Slice((*byte)(unsafe.Pointer(p)), sz), unsafe.Slice((*byte)(unsafe.Pointer((*[2]uintptr)(unsafe.Pointer(&v))[1])), sz))
			p += roundup(sz, 8)
			continue
		}
		p += 8
	}
	return r
}

// Bool returns v as a non-constant boolean value.
func Bool(v bool) bool { return v }

func Bool32(b bool) int32 {
	if b {
		return 1
	}

	return 0
}

func roundup(n, to uintptr) uintptr {
	if r := n % to; r != 0 {
		return n + to - r
	}

	return n
}

func VaOther(app *uintptr, sz uint64) (r uintptr) {
	ap := *(*uintptr)(unsafe.Pointer(app))
	if ap == 0 {
		return 0
	}

	r = ap
	ap = roundup(ap+uintptr(sz), 8)
	*(*uintptr)(unsafe.Pointer(app)) = ap
	return r
}

func VaInt32(app *uintptr) int32 {
	ap := *(*uintptr)(unsafe.Pointer(app))
	if ap == 0 {
		return 0
	}

	ap = roundup(ap, 8)
	v := int32(*(*int64)(unsafe.Pointer(ap)))
	ap += 8
	*(*uintptr)(unsafe.Pointer(app)) = ap
	return v
}

func VaUint32(app *uintptr) uint32 {
	ap := *(*uintptr)(unsafe.Pointer(app))
	if ap == 0 {
		return 0
	}

	ap = roundup(ap, 8)
	v := uint32(*(*uint64)(unsafe.Pointer(ap)))
	ap += 8
	*(*uintptr)(unsafe.Pointer(app)) = ap
	return v
}

func VaInt64(app *uintptr) int64 {
	ap := *(*uintptr)(unsafe.Pointer(app))
	if ap == 0 {
		return 0
	}

	ap = roundup(ap, 8)
	v := *(*int64)(unsafe.Pointer(ap))
	ap += 8
	*(*uintptr)(unsafe.Pointer(app)) = ap
	return v
}

func VaUint64(app *uintptr) uint64 {
	ap := *(*uintptr)(unsafe.Pointer(app))
	if ap == 0 {
		return 0
	}

	ap = roundup(ap, 8)
	v := *(*uint64)(unsafe.Pointer(ap))
	ap += 8
	*(*uintptr)(unsafe.Pointer(app)) = ap
	return v
}

func VaFloat32(app *uintptr) float32 {
	ap := *(*uintptr)(unsafe.Pointer(app))
	if ap == 0 {
		return 0
	}

	ap = roundup(ap, 8)
	v := *(*float64)(unsafe.Pointer(ap))
	ap += 8
	*(*uintptr)(unsafe.Pointer(app)) = ap
	return float32(v)
}

func VaFloat64(app *uintptr) float64 {
	ap := *(*uintptr)(unsafe.Pointer(app))
	if ap == 0 {
		return 0
	}

	ap = roundup(ap, 8)
	v := *(*float64)(unsafe.Pointer(ap))
	ap += 8
	*(*uintptr)(unsafe.Pointer(app)) = ap
	return v
}

func VaUintptr(app *uintptr) uintptr {
	ap := *(*uintptr)(unsafe.Pointer(app))
	if ap == 0 {
		return 0
	}

	ap = roundup(ap, 8)
	v := *(*uintptr)(unsafe.Pointer(ap))
	ap += 8
	*(*uintptr)(unsafe.Pointer(app)) = ap
	return v
}

func AtomicStoreNUint8(ptr uintptr, val uint8, memorder int32) {
	a_store_8(ptr, int8(val))
}

func AtomicStorePInt8(addr uintptr, val int8) int8 {
	a_store_8(addr, val)
	return val
}

func AtomicStorePUint8(addr uintptr, val byte) byte {
	a_store_8(addr, int8(val))
	return val
}

func AtomicStorePInt32(addr uintptr, val int32) int32 {
	atomic.StoreInt32((*int32)(unsafe.Pointer(addr)), val)
	return val
}

func AtomicStorePInt64(addr uintptr, val int64) int64 {
	atomic.StoreInt64((*int64)(unsafe.Pointer(addr)), val)
	return val
}

func AtomicStorePUint32(addr uintptr, val uint32) uint32 {
	atomic.StoreUint32((*uint32)(unsafe.Pointer(addr)), val)
	return val
}

func AtomicStorePUint64(addr uintptr, val uint64) uint64 {
	atomic.StoreUint64((*uint64)(unsafe.Pointer(addr)), val)
	return val
}

func AtomicStorePUintptr(addr uintptr, val uintptr) uintptr {
	atomic.StoreUintptr((*uintptr)(unsafe.Pointer(addr)), val)
	return val
}

func AtomicStorePFloat32(addr uintptr, val float32) float32 {
	atomic.StoreUint32((*uint32)(unsafe.Pointer(addr)), math.Float32bits(val))
	return val
}

func AtomicStorePFloat64(addr uintptr, val float64) float64 {
	atomic.StoreUint64((*uint64)(unsafe.Pointer(addr)), math.Float64bits(val))
	return val
}

func AtomicLoadPInt8(addr uintptr) (val int8) {
	return a_load_8(addr)
}

func AtomicLoadPInt16(addr uintptr) (val int16) {
	return a_load_16(addr)
}

func AtomicLoadPInt32(addr uintptr) (val int32) {
	return atomic.LoadInt32((*int32)(unsafe.Pointer(addr)))
}

func AtomicLoadPInt64(addr uintptr) (val int64) {
	return atomic.LoadInt64((*int64)(unsafe.Pointer(addr)))
}

func AtomicLoadPUint8(addr uintptr) byte {
	return byte(a_load_8(addr))
}

func AtomicLoadPUint16(addr uintptr) uint16 {
	return uint16(a_load_16(addr))
}

func AtomicLoadPUint32(addr uintptr) (val uint32) {
	return atomic.LoadUint32((*uint32)(unsafe.Pointer(addr)))
}

func AtomicLoadPUint64(addr uintptr) (val uint64) {
	return atomic.LoadUint64((*uint64)(unsafe.Pointer(addr)))
}

func AtomicLoadPUintptr(addr uintptr) (val uintptr) {
	return atomic.LoadUintptr((*uintptr)(unsafe.Pointer(addr)))
}

func AtomicLoadPFloat32(addr uintptr) (val float32) {
	return math.Float32frombits(atomic.LoadUint32((*uint32)(unsafe.Pointer(addr))))
}

func AtomicLoadPFloat64(addr uintptr) (val float64) {
	return math.Float64frombits(atomic.LoadUint64((*uint64)(unsafe.Pointer(addr))))
}

func AtomicStoreNUint16(ptr uintptr, val uint16, memorder int32) {
	a_store_16(ptr, val)
}

func AtomicStoreNInt32(ptr uintptr, val int32, memorder int32) {
	atomic.StoreInt32((*int32)(unsafe.Pointer(ptr)), val)
}

func AtomicStoreNInt64(ptr uintptr, val int64, memorder int32) {
	atomic.StoreInt64((*int64)(unsafe.Pointer(ptr)), val)
}

func AtomicStoreNUint32(ptr uintptr, val uint32, memorder int32) {
	atomic.StoreUint32((*uint32)(unsafe.Pointer(ptr)), val)
}

func AtomicStoreNUint64(ptr uintptr, val uint64, memorder int32) {
	atomic.StoreUint64((*uint64)(unsafe.Pointer(ptr)), val)
}

func AtomicStoreNUintptr(ptr uintptr, val uintptr, memorder int32) {
	atomic.StoreUintptr((*uintptr)(unsafe.Pointer(ptr)), val)
}

func AtomicLoadNUint8(ptr uintptr, memorder int32) uint8 {
	return byte(a_load_8(ptr))
}

func AtomicLoadNUint16(ptr uintptr, memorder int32) uint16 {
	return uint16(a_load_16(ptr))
}

func AtomicLoadNInt32(ptr uintptr, memorder int32) int32 {
	return atomic.LoadInt32((*int32)(unsafe.Pointer(ptr)))
}

func AtomicLoadNInt64(ptr uintptr, memorder int32) int64 {
	return atomic.LoadInt64((*int64)(unsafe.Pointer(ptr)))
}

func AtomicLoadNUint32(ptr uintptr, memorder int32) uint32 {
	return atomic.LoadUint32((*uint32)(unsafe.Pointer(ptr)))
}

func AtomicLoadNUint64(ptr uintptr, memorder int32) uint64 {
	return atomic.LoadUint64((*uint64)(unsafe.Pointer(ptr)))
}

func AtomicLoadNUintptr(ptr uintptr, memorder int32) uintptr {
	return atomic.LoadUintptr((*uintptr)(unsafe.Pointer(ptr)))
}

func AssignInt8(p *int8, v int8) int8                         { *p = v; return v }
func AssignInt16(p *int16, v int16) int16                     { *p = v; return v }
func AssignInt32(p *int32, v int32) int32                     { *p = v; return v }
func AssignInt64(p *int64, v int64) int64                     { *p = v; return v }
func AssignUint8(p *uint8, v uint8) uint8                     { *p = v; return v }
func AssignUint16(p *uint16, v uint16) uint16                 { *p = v; return v }
func AssignUint32(p *uint32, v uint32) uint32                 { *p = v; return v }
func AssignUint64(p *uint64, v uint64) uint64                 { *p = v; return v }
func AssignFloat32(p *float32, v float32) float32             { *p = v; return v }
func AssignFloat64(p *float64, v float64) float64             { *p = v; return v }
func AssignComplex64(p *complex64, v complex64) complex64     { *p = v; return v }
func AssignComplex128(p *complex128, v complex128) complex128 { *p = v; return v }
func AssignUintptr(p *uintptr, v uintptr) uintptr             { *p = v; return v }

func AssignPtrInt8(p uintptr, v int8) int8          { *(*int8)(unsafe.Pointer(p)) = v; return v }
func AssignPtrInt16(p uintptr, v int16) int16       { *(*int16)(unsafe.Pointer(p)) = v; return v }
func AssignPtrInt32(p uintptr, v int32) int32       { *(*int32)(unsafe.Pointer(p)) = v; return v }
func AssignPtrInt64(p uintptr, v int64) int64       { *(*int64)(unsafe.Pointer(p)) = v; return v }
func AssignPtrUint8(p uintptr, v uint8) uint8       { *(*uint8)(unsafe.Pointer(p)) = v; return v }
func AssignPtrUint16(p uintptr, v uint16) uint16    { *(*uint16)(unsafe.Pointer(p)) = v; return v }
func AssignPtrUint32(p uintptr, v uint32) uint32    { *(*uint32)(unsafe.Pointer(p)) = v; return v }
func AssignPtrUint64(p uintptr, v uint64) uint64    { *(*uint64)(unsafe.Pointer(p)) = v; return v }
func AssignPtrFloat32(p uintptr, v float32) float32 { *(*float32)(unsafe.Pointer(p)) = v; return v }
func AssignPtrFloat64(p uintptr, v float64) float64 { *(*float64)(unsafe.Pointer(p)) = v; return v }
func AssignPtrComplex64(p uintptr, v complex64) complex64 {
	*(*complex64)(unsafe.Pointer(p)) = v
	return v
}
func AssignPtrComplex128(p uintptr, v complex128) complex128 {
	*(*complex128)(unsafe.Pointer(p)) = v
	return v
}
func AssignPtrUintptr(p uintptr, v uintptr) uintptr { *(*uintptr)(unsafe.Pointer(p)) = v; return v }

func AssignMulInt8(p *int8, v int8) int8                         { *p *= v; return *p }
func AssignMulInt16(p *int16, v int16) int16                     { *p *= v; return *p }
func AssignMulInt32(p *int32, v int32) int32                     { *p *= v; return *p }
func AssignMulInt64(p *int64, v int64) int64                     { *p *= v; return *p }
func AssignMulUint8(p *uint8, v uint8) uint8                     { *p *= v; return *p }
func AssignMulUint16(p *uint16, v uint16) uint16                 { *p *= v; return *p }
func AssignMulUint32(p *uint32, v uint32) uint32                 { *p *= v; return *p }
func AssignMulUint64(p *uint64, v uint64) uint64                 { *p *= v; return *p }
func AssignMulFloat32(p *float32, v float32) float32             { *p *= v; return *p }
func AssignMulFloat64(p *float64, v float64) float64             { *p *= v; return *p }
func AssignMulComplex64(p *complex64, v complex64) complex64     { *p *= v; return *p }
func AssignMulComplex128(p *complex128, v complex128) complex128 { *p *= v; return *p }
func AssignMulUintptr(p *uintptr, v uintptr) uintptr             { *p *= v; return *p }

func AssignDivInt8(p *int8, v int8) int8                         { *p /= v; return *p }
func AssignDivInt16(p *int16, v int16) int16                     { *p /= v; return *p }
func AssignDivInt32(p *int32, v int32) int32                     { *p /= v; return *p }
func AssignDivInt64(p *int64, v int64) int64                     { *p /= v; return *p }
func AssignDivUint8(p *uint8, v uint8) uint8                     { *p /= v; return *p }
func AssignDivUint16(p *uint16, v uint16) uint16                 { *p /= v; return *p }
func AssignDivUint32(p *uint32, v uint32) uint32                 { *p /= v; return *p }
func AssignDivUint64(p *uint64, v uint64) uint64                 { *p /= v; return *p }
func AssignDivFloat32(p *float32, v float32) float32             { *p /= v; return *p }
func AssignDivFloat64(p *float64, v float64) float64             { *p /= v; return *p }
func AssignDivComplex64(p *complex64, v complex64) complex64     { *p /= v; return *p }
func AssignDivComplex128(p *complex128, v complex128) complex128 { *p /= v; return *p }
func AssignDivUintptr(p *uintptr, v uintptr) uintptr             { *p /= v; return *p }

func AssignRemInt8(p *int8, v int8) int8             { *p %= v; return *p }
func AssignRemInt16(p *int16, v int16) int16         { *p %= v; return *p }
func AssignRemInt32(p *int32, v int32) int32         { *p %= v; return *p }
func AssignRemInt64(p *int64, v int64) int64         { *p %= v; return *p }
func AssignRemUint8(p *uint8, v uint8) uint8         { *p %= v; return *p }
func AssignRemUint16(p *uint16, v uint16) uint16     { *p %= v; return *p }
func AssignRemUint32(p *uint32, v uint32) uint32     { *p %= v; return *p }
func AssignRemUint64(p *uint64, v uint64) uint64     { *p %= v; return *p }
func AssignRemUintptr(p *uintptr, v uintptr) uintptr { *p %= v; return *p }

func AssignAddInt8(p *int8, v int8) int8                         { *p += v; return *p }
func AssignAddInt16(p *int16, v int16) int16                     { *p += v; return *p }
func AssignAddInt32(p *int32, v int32) int32                     { *p += v; return *p }
func AssignAddInt64(p *int64, v int64) int64                     { *p += v; return *p }
func AssignAddUint8(p *uint8, v uint8) uint8                     { *p += v; return *p }
func AssignAddUint16(p *uint16, v uint16) uint16                 { *p += v; return *p }
func AssignAddUint32(p *uint32, v uint32) uint32                 { *p += v; return *p }
func AssignAddUint64(p *uint64, v uint64) uint64                 { *p += v; return *p }
func AssignAddFloat32(p *float32, v float32) float32             { *p += v; return *p }
func AssignAddFloat64(p *float64, v float64) float64             { *p += v; return *p }
func AssignAddComplex64(p *complex64, v complex64) complex64     { *p += v; return *p }
func AssignAddComplex128(p *complex128, v complex128) complex128 { *p += v; return *p }
func AssignAddUintptr(p *uintptr, v uintptr) uintptr             { *p += v; return *p }

func AssignSubInt8(p *int8, v int8) int8                         { *p -= v; return *p }
func AssignSubInt16(p *int16, v int16) int16                     { *p -= v; return *p }
func AssignSubInt32(p *int32, v int32) int32                     { *p -= v; return *p }
func AssignSubInt64(p *int64, v int64) int64                     { *p -= v; return *p }
func AssignSubUint8(p *uint8, v uint8) uint8                     { *p -= v; return *p }
func AssignSubUint16(p *uint16, v uint16) uint16                 { *p -= v; return *p }
func AssignSubUint32(p *uint32, v uint32) uint32                 { *p -= v; return *p }
func AssignSubUint64(p *uint64, v uint64) uint64                 { *p -= v; return *p }
func AssignSubFloat32(p *float32, v float32) float32             { *p -= v; return *p }
func AssignSubFloat64(p *float64, v float64) float64             { *p -= v; return *p }
func AssignSubComplex64(p *complex64, v complex64) complex64     { *p -= v; return *p }
func AssignSubComplex128(p *complex128, v complex128) complex128 { *p -= v; return *p }
func AssignSubUintptr(p *uintptr, v uintptr) uintptr             { *p -= v; return *p }

func AssignAndInt8(p *int8, v int8) int8             { *p &= v; return *p }
func AssignAndInt16(p *int16, v int16) int16         { *p &= v; return *p }
func AssignAndInt32(p *int32, v int32) int32         { *p &= v; return *p }
func AssignAndInt64(p *int64, v int64) int64         { *p &= v; return *p }
func AssignAndUint8(p *uint8, v uint8) uint8         { *p &= v; return *p }
func AssignAndUint16(p *uint16, v uint16) uint16     { *p &= v; return *p }
func AssignAndUint32(p *uint32, v uint32) uint32     { *p &= v; return *p }
func AssignAndUint64(p *uint64, v uint64) uint64     { *p &= v; return *p }
func AssignAndUintptr(p *uintptr, v uintptr) uintptr { *p &= v; return *p }

func AssignXorInt8(p *int8, v int8) int8             { *p ^= v; return *p }
func AssignXorInt16(p *int16, v int16) int16         { *p ^= v; return *p }
func AssignXorInt32(p *int32, v int32) int32         { *p ^= v; return *p }
func AssignXorInt64(p *int64, v int64) int64         { *p ^= v; return *p }
func AssignXorUint8(p *uint8, v uint8) uint8         { *p ^= v; return *p }
func AssignXorUint16(p *uint16, v uint16) uint16     { *p ^= v; return *p }
func AssignXorUint32(p *uint32, v uint32) uint32     { *p ^= v; return *p }
func AssignXorUint64(p *uint64, v uint64) uint64     { *p ^= v; return *p }
func AssignXorUintptr(p *uintptr, v uintptr) uintptr { *p ^= v; return *p }

func AssignOrInt8(p *int8, v int8) int8             { *p |= v; return *p }
func AssignOrInt16(p *int16, v int16) int16         { *p |= v; return *p }
func AssignOrInt32(p *int32, v int32) int32         { *p |= v; return *p }
func AssignOrInt64(p *int64, v int64) int64         { *p |= v; return *p }
func AssignOrUint8(p *uint8, v uint8) uint8         { *p |= v; return *p }
func AssignOrUint16(p *uint16, v uint16) uint16     { *p |= v; return *p }
func AssignOrUint32(p *uint32, v uint32) uint32     { *p |= v; return *p }
func AssignOrUint64(p *uint64, v uint64) uint64     { *p |= v; return *p }
func AssignOrUintptr(p *uintptr, v uintptr) uintptr { *p |= v; return *p }

func AssignMulPtrInt8(p uintptr, v int8) int8 {
	*(*int8)(unsafe.Pointer(p)) *= v
	return *(*int8)(unsafe.Pointer(p))
}

func AssignMulPtrInt16(p uintptr, v int16) int16 {
	*(*int16)(unsafe.Pointer(p)) *= v
	return *(*int16)(unsafe.Pointer(p))
}

func AssignMulPtrInt32(p uintptr, v int32) int32 {
	*(*int32)(unsafe.Pointer(p)) *= v
	return *(*int32)(unsafe.Pointer(p))
}

func AssignMulPtrInt64(p uintptr, v int64) int64 {
	*(*int64)(unsafe.Pointer(p)) *= v
	return *(*int64)(unsafe.Pointer(p))
}

func AssignMulPtrUint8(p uintptr, v uint8) uint8 {
	*(*uint8)(unsafe.Pointer(p)) *= v
	return *(*uint8)(unsafe.Pointer(p))
}

func AssignMulPtrUint16(p uintptr, v uint16) uint16 {
	*(*uint16)(unsafe.Pointer(p)) *= v
	return *(*uint16)(unsafe.Pointer(p))
}

func AssignMulPtrUint32(p uintptr, v uint32) uint32 {
	*(*uint32)(unsafe.Pointer(p)) *= v
	return *(*uint32)(unsafe.Pointer(p))
}

func AssignMulPtrUint64(p uintptr, v uint64) uint64 {
	*(*uint64)(unsafe.Pointer(p)) *= v
	return *(*uint64)(unsafe.Pointer(p))
}

func AssignMulPtrFloat32(p uintptr, v float32) float32 {
	*(*float32)(unsafe.Pointer(p)) *= v
	return *(*float32)(unsafe.Pointer(p))
}

func AssignMulPtrFloat64(p uintptr, v float64) float64 {
	*(*float64)(unsafe.Pointer(p)) *= v
	return *(*float64)(unsafe.Pointer(p))
}

func AssignMulPtrComplex64(p uintptr, v complex64) complex64 {
	*(*complex64)(unsafe.Pointer(p)) *= v
	return *(*complex64)(unsafe.Pointer(p))
}

func AssignMulPtrComplex128(p uintptr, v complex128) complex128 {
	*(*complex128)(unsafe.Pointer(p)) *= v
	return *(*complex128)(unsafe.Pointer(p))
}

func AssignMulPtrUintptr(p uintptr, v uintptr) uintptr {
	*(*uintptr)(unsafe.Pointer(p)) *= v
	return *(*uintptr)(unsafe.Pointer(p))
}

func AssignDivPtrInt8(p uintptr, v int8) int8 {
	*(*int8)(unsafe.Pointer(p)) /= v
	return *(*int8)(unsafe.Pointer(p))
}

func AssignDivPtrInt16(p uintptr, v int16) int16 {
	*(*int16)(unsafe.Pointer(p)) /= v
	return *(*int16)(unsafe.Pointer(p))
}

func AssignDivPtrInt32(p uintptr, v int32) int32 {
	*(*int32)(unsafe.Pointer(p)) /= v
	return *(*int32)(unsafe.Pointer(p))
}

func AssignDivPtrInt64(p uintptr, v int64) int64 {
	*(*int64)(unsafe.Pointer(p)) /= v
	return *(*int64)(unsafe.Pointer(p))
}

func AssignDivPtrUint8(p uintptr, v uint8) uint8 {
	*(*uint8)(unsafe.Pointer(p)) /= v
	return *(*uint8)(unsafe.Pointer(p))
}

func AssignDivPtrUint16(p uintptr, v uint16) uint16 {
	*(*uint16)(unsafe.Pointer(p)) /= v
	return *(*uint16)(unsafe.Pointer(p))
}

func AssignDivPtrUint32(p uintptr, v uint32) uint32 {
	*(*uint32)(unsafe.Pointer(p)) /= v
	return *(*uint32)(unsafe.Pointer(p))
}

func AssignDivPtrUint64(p uintptr, v uint64) uint64 {
	*(*uint64)(unsafe.Pointer(p)) /= v
	return *(*uint64)(unsafe.Pointer(p))
}

func AssignDivPtrFloat32(p uintptr, v float32) float32 {
	*(*float32)(unsafe.Pointer(p)) /= v
	return *(*float32)(unsafe.Pointer(p))
}

func AssignDivPtrFloat64(p uintptr, v float64) float64 {
	*(*float64)(unsafe.Pointer(p)) /= v
	return *(*float64)(unsafe.Pointer(p))
}

func AssignDivPtrComplex64(p uintptr, v complex64) complex64 {
	*(*complex64)(unsafe.Pointer(p)) /= v
	return *(*complex64)(unsafe.Pointer(p))
}

func AssignDivPtrComplex128(p uintptr, v complex128) complex128 {
	*(*complex128)(unsafe.Pointer(p)) /= v
	return *(*complex128)(unsafe.Pointer(p))
}

func AssignDivPtrUintptr(p uintptr, v uintptr) uintptr {
	*(*uintptr)(unsafe.Pointer(p)) /= v
	return *(*uintptr)(unsafe.Pointer(p))
}

func AssignRemPtrInt8(p uintptr, v int8) int8 {
	*(*int8)(unsafe.Pointer(p)) %= v
	return *(*int8)(unsafe.Pointer(p))
}

func AssignRemPtrInt16(p uintptr, v int16) int16 {
	*(*int16)(unsafe.Pointer(p)) %= v
	return *(*int16)(unsafe.Pointer(p))
}

func AssignRemPtrInt32(p uintptr, v int32) int32 {
	*(*int32)(unsafe.Pointer(p)) %= v
	return *(*int32)(unsafe.Pointer(p))
}

func AssignRemPtrInt64(p uintptr, v int64) int64 {
	*(*int64)(unsafe.Pointer(p)) %= v
	return *(*int64)(unsafe.Pointer(p))
}

func AssignRemPtrUint8(p uintptr, v uint8) uint8 {
	*(*uint8)(unsafe.Pointer(p)) %= v
	return *(*uint8)(unsafe.Pointer(p))
}

func AssignRemPtrUint16(p uintptr, v uint16) uint16 {
	*(*uint16)(unsafe.Pointer(p)) %= v
	return *(*uint16)(unsafe.Pointer(p))
}

func AssignRemPtrUint32(p uintptr, v uint32) uint32 {
	*(*uint32)(unsafe.Pointer(p)) %= v
	return *(*uint32)(unsafe.Pointer(p))
}

func AssignRemPtrUint64(p uintptr, v uint64) uint64 {
	*(*uint64)(unsafe.Pointer(p)) %= v
	return *(*uint64)(unsafe.Pointer(p))
}

func AssignRemPtrUintptr(p uintptr, v uintptr) uintptr {
	*(*uintptr)(unsafe.Pointer(p)) %= v
	return *(*uintptr)(unsafe.Pointer(p))
}

func AssignAddPtrInt8(p uintptr, v int8) int8 {
	*(*int8)(unsafe.Pointer(p)) += v
	return *(*int8)(unsafe.Pointer(p))
}

func AssignAddPtrInt16(p uintptr, v int16) int16 {
	*(*int16)(unsafe.Pointer(p)) += v
	return *(*int16)(unsafe.Pointer(p))
}

func AssignAddPtrInt32(p uintptr, v int32) int32 {
	*(*int32)(unsafe.Pointer(p)) += v
	return *(*int32)(unsafe.Pointer(p))
}

func AssignAddPtrInt64(p uintptr, v int64) int64 {
	*(*int64)(unsafe.Pointer(p)) += v
	return *(*int64)(unsafe.Pointer(p))
}

func AssignAddPtrUint8(p uintptr, v uint8) uint8 {
	*(*uint8)(unsafe.Pointer(p)) += v
	return *(*uint8)(unsafe.Pointer(p))
}

func AssignAddPtrUint16(p uintptr, v uint16) uint16 {
	*(*uint16)(unsafe.Pointer(p)) += v
	return *(*uint16)(unsafe.Pointer(p))
}

func AssignAddPtrUint32(p uintptr, v uint32) uint32 {
	*(*uint32)(unsafe.Pointer(p)) += v
	return *(*uint32)(unsafe.Pointer(p))
}

func AssignAddPtrUint64(p uintptr, v uint64) uint64 {
	*(*uint64)(unsafe.Pointer(p)) += v
	return *(*uint64)(unsafe.Pointer(p))
}

func AssignAddPtrFloat32(p uintptr, v float32) float32 {
	*(*float32)(unsafe.Pointer(p)) += v
	return *(*float32)(unsafe.Pointer(p))
}

func AssignAddPtrFloat64(p uintptr, v float64) float64 {
	*(*float64)(unsafe.Pointer(p)) += v
	return *(*float64)(unsafe.Pointer(p))
}

func AssignAddPtrComplex64(p uintptr, v complex64) complex64 {
	*(*complex64)(unsafe.Pointer(p)) += v
	return *(*complex64)(unsafe.Pointer(p))
}

func AssignAddPtrComplex128(p uintptr, v complex128) complex128 {
	*(*complex128)(unsafe.Pointer(p)) += v
	return *(*complex128)(unsafe.Pointer(p))
}

func AssignAddPtrUintptr(p uintptr, v uintptr) uintptr {
	*(*uintptr)(unsafe.Pointer(p)) += v
	return *(*uintptr)(unsafe.Pointer(p))
}

func AssignSubPtrInt8(p uintptr, v int8) int8 {
	*(*int8)(unsafe.Pointer(p)) -= v
	return *(*int8)(unsafe.Pointer(p))
}

func AssignSubPtrInt16(p uintptr, v int16) int16 {
	*(*int16)(unsafe.Pointer(p)) -= v
	return *(*int16)(unsafe.Pointer(p))
}

func AssignSubPtrInt32(p uintptr, v int32) int32 {
	*(*int32)(unsafe.Pointer(p)) -= v
	return *(*int32)(unsafe.Pointer(p))
}

func AssignSubPtrInt64(p uintptr, v int64) int64 {
	*(*int64)(unsafe.Pointer(p)) -= v
	return *(*int64)(unsafe.Pointer(p))
}

func AssignSubPtrUint8(p uintptr, v uint8) uint8 {
	*(*uint8)(unsafe.Pointer(p)) -= v
	return *(*uint8)(unsafe.Pointer(p))
}

func AssignSubPtrUint16(p uintptr, v uint16) uint16 {
	*(*uint16)(unsafe.Pointer(p)) -= v
	return *(*uint16)(unsafe.Pointer(p))
}

func AssignSubPtrUint32(p uintptr, v uint32) uint32 {
	*(*uint32)(unsafe.Pointer(p)) -= v
	return *(*uint32)(unsafe.Pointer(p))
}

func AssignSubPtrUint64(p uintptr, v uint64) uint64 {
	*(*uint64)(unsafe.Pointer(p)) -= v
	return *(*uint64)(unsafe.Pointer(p))
}

func AssignSubPtrFloat32(p uintptr, v float32) float32 {
	*(*float32)(unsafe.Pointer(p)) -= v
	return *(*float32)(unsafe.Pointer(p))
}

func AssignSubPtrFloat64(p uintptr, v float64) float64 {
	*(*float64)(unsafe.Pointer(p)) -= v
	return *(*float64)(unsafe.Pointer(p))
}

func AssignSubPtrComplex64(p uintptr, v complex64) complex64 {
	*(*complex64)(unsafe.Pointer(p)) -= v
	return *(*complex64)(unsafe.Pointer(p))
}

func AssignSubPtrComplex128(p uintptr, v complex128) complex128 {
	*(*complex128)(unsafe.Pointer(p)) -= v
	return *(*complex128)(unsafe.Pointer(p))
}

func AssignSubPtrUintptr(p uintptr, v uintptr) uintptr {
	*(*uintptr)(unsafe.Pointer(p)) -= v
	return *(*uintptr)(unsafe.Pointer(p))
}

func AssignAndPtrInt8(p uintptr, v int8) int8 {
	*(*int8)(unsafe.Pointer(p)) &= v
	return *(*int8)(unsafe.Pointer(p))
}

func AssignAndPtrInt16(p uintptr, v int16) int16 {
	*(*int16)(unsafe.Pointer(p)) &= v
	return *(*int16)(unsafe.Pointer(p))
}

func AssignAndPtrInt32(p uintptr, v int32) int32 {
	*(*int32)(unsafe.Pointer(p)) &= v
	return *(*int32)(unsafe.Pointer(p))
}

func AssignAndPtrInt64(p uintptr, v int64) int64 {
	*(*int64)(unsafe.Pointer(p)) &= v
	return *(*int64)(unsafe.Pointer(p))
}

func AssignAndPtrUint8(p uintptr, v uint8) uint8 {
	*(*uint8)(unsafe.Pointer(p)) &= v
	return *(*uint8)(unsafe.Pointer(p))
}

func AssignAndPtrUint16(p uintptr, v uint16) uint16 {
	*(*uint16)(unsafe.Pointer(p)) &= v
	return *(*uint16)(unsafe.Pointer(p))
}

func AssignAndPtrUint32(p uintptr, v uint32) uint32 {
	*(*uint32)(unsafe.Pointer(p)) &= v
	return *(*uint32)(unsafe.Pointer(p))
}

func AssignAndPtrUint64(p uintptr, v uint64) uint64 {
	*(*uint64)(unsafe.Pointer(p)) &= v
	return *(*uint64)(unsafe.Pointer(p))
}

func AssignAndPtrUintptr(p uintptr, v uintptr) uintptr {
	*(*uintptr)(unsafe.Pointer(p)) &= v
	return *(*uintptr)(unsafe.Pointer(p))
}

func AssignXorPtrInt8(p uintptr, v int8) int8 {
	*(*int8)(unsafe.Pointer(p)) ^= v
	return *(*int8)(unsafe.Pointer(p))
}

func AssignXorPtrInt16(p uintptr, v int16) int16 {
	*(*int16)(unsafe.Pointer(p)) ^= v
	return *(*int16)(unsafe.Pointer(p))
}

func AssignXorPtrInt32(p uintptr, v int32) int32 {
	*(*int32)(unsafe.Pointer(p)) ^= v
	return *(*int32)(unsafe.Pointer(p))
}

func AssignXorPtrInt64(p uintptr, v int64) int64 {
	*(*int64)(unsafe.Pointer(p)) ^= v
	return *(*int64)(unsafe.Pointer(p))
}

func AssignXorPtrUint8(p uintptr, v uint8) uint8 {
	*(*uint8)(unsafe.Pointer(p)) ^= v
	return *(*uint8)(unsafe.Pointer(p))
}

func AssignXorPtrUint16(p uintptr, v uint16) uint16 {
	*(*uint16)(unsafe.Pointer(p)) ^= v
	return *(*uint16)(unsafe.Pointer(p))
}

func AssignXorPtrUint32(p uintptr, v uint32) uint32 {
	*(*uint32)(unsafe.Pointer(p)) ^= v
	return *(*uint32)(unsafe.Pointer(p))
}

func AssignXorPtrUint64(p uintptr, v uint64) uint64 {
	*(*uint64)(unsafe.Pointer(p)) ^= v
	return *(*uint64)(unsafe.Pointer(p))
}

func AssignXorPtrUintptr(p uintptr, v uintptr) uintptr {
	*(*uintptr)(unsafe.Pointer(p)) ^= v
	return *(*uintptr)(unsafe.Pointer(p))
}

func AssignOrPtrInt8(p uintptr, v int8) int8 {
	*(*int8)(unsafe.Pointer(p)) |= v
	return *(*int8)(unsafe.Pointer(p))
}

func AssignOrPtrInt16(p uintptr, v int16) int16 {
	*(*int16)(unsafe.Pointer(p)) |= v
	return *(*int16)(unsafe.Pointer(p))
}

func AssignOrPtrInt32(p uintptr, v int32) int32 {
	*(*int32)(unsafe.Pointer(p)) |= v
	return *(*int32)(unsafe.Pointer(p))
}

func AssignOrPtrInt64(p uintptr, v int64) int64 {
	*(*int64)(unsafe.Pointer(p)) |= v
	return *(*int64)(unsafe.Pointer(p))
}

func AssignOrPtrUint8(p uintptr, v uint8) uint8 {
	*(*uint8)(unsafe.Pointer(p)) |= v
	return *(*uint8)(unsafe.Pointer(p))
}

func AssignOrPtrUint16(p uintptr, v uint16) uint16 {
	*(*uint16)(unsafe.Pointer(p)) |= v
	return *(*uint16)(unsafe.Pointer(p))
}

func AssignOrPtrUint32(p uintptr, v uint32) uint32 {
	*(*uint32)(unsafe.Pointer(p)) |= v
	return *(*uint32)(unsafe.Pointer(p))
}

func AssignOrPtrUint64(p uintptr, v uint64) uint64 {
	*(*uint64)(unsafe.Pointer(p)) |= v
	return *(*uint64)(unsafe.Pointer(p))
}

func AssignOrPtrUintptr(p uintptr, v uintptr) uintptr {
	*(*uintptr)(unsafe.Pointer(p)) |= v
	return *(*uintptr)(unsafe.Pointer(p))
}

func AssignShlPtrInt8(p uintptr, v int) int8 {
	*(*int8)(unsafe.Pointer(p)) <<= v
	return *(*int8)(unsafe.Pointer(p))
}

func AssignShlPtrInt16(p uintptr, v int) int16 {
	*(*int16)(unsafe.Pointer(p)) <<= v
	return *(*int16)(unsafe.Pointer(p))
}

func AssignShlPtrInt32(p uintptr, v int) int32 {
	*(*int32)(unsafe.Pointer(p)) <<= v
	return *(*int32)(unsafe.Pointer(p))
}

func AssignShlPtrInt64(p uintptr, v int) int64 {
	*(*int64)(unsafe.Pointer(p)) <<= v
	return *(*int64)(unsafe.Pointer(p))
}

func AssignShlPtrUint8(p uintptr, v int) uint8 {
	*(*uint8)(unsafe.Pointer(p)) <<= v
	return *(*uint8)(unsafe.Pointer(p))
}

func AssignShlPtrUint16(p uintptr, v int) uint16 {
	*(*uint16)(unsafe.Pointer(p)) <<= v
	return *(*uint16)(unsafe.Pointer(p))
}

func AssignShlPtrUint32(p uintptr, v int) uint32 {
	*(*uint32)(unsafe.Pointer(p)) <<= v
	return *(*uint32)(unsafe.Pointer(p))
}

func AssignShlPtrUint64(p uintptr, v int) uint64 {
	*(*uint64)(unsafe.Pointer(p)) <<= v
	return *(*uint64)(unsafe.Pointer(p))
}

func AssignShlPtrUintptr(p uintptr, v int) uintptr {
	*(*uintptr)(unsafe.Pointer(p)) <<= v
	return *(*uintptr)(unsafe.Pointer(p))
}

func AssignShrPtrInt8(p uintptr, v int) int8 {
	*(*int8)(unsafe.Pointer(p)) >>= v
	return *(*int8)(unsafe.Pointer(p))
}

func AssignShrPtrInt16(p uintptr, v int) int16 {
	*(*int16)(unsafe.Pointer(p)) >>= v
	return *(*int16)(unsafe.Pointer(p))
}

func AssignShrPtrInt32(p uintptr, v int) int32 {
	*(*int32)(unsafe.Pointer(p)) >>= v
	return *(*int32)(unsafe.Pointer(p))
}

func AssignShrPtrInt64(p uintptr, v int) int64 {
	*(*int64)(unsafe.Pointer(p)) >>= v
	return *(*int64)(unsafe.Pointer(p))
}

func AssignShrPtrUint8(p uintptr, v int) uint8 {
	*(*uint8)(unsafe.Pointer(p)) >>= v
	return *(*uint8)(unsafe.Pointer(p))
}

func AssignShrPtrUint16(p uintptr, v int) uint16 {
	*(*uint16)(unsafe.Pointer(p)) >>= v
	return *(*uint16)(unsafe.Pointer(p))
}

func AssignShrPtrUint32(p uintptr, v int) uint32 {
	*(*uint32)(unsafe.Pointer(p)) >>= v
	return *(*uint32)(unsafe.Pointer(p))
}

func AssignShrPtrUint64(p uintptr, v int) uint64 {
	*(*uint64)(unsafe.Pointer(p)) >>= v
	return *(*uint64)(unsafe.Pointer(p))
}

func AssignShrPtrUintptr(p uintptr, v int) uintptr {
	*(*uintptr)(unsafe.Pointer(p)) >>= v
	return *(*uintptr)(unsafe.Pointer(p))
}

func AssignShlInt8(p *int8, v int) int8 { *p <<= v; return *p }

func AssignShlInt16(p *int16, v int) int16 { *p <<= v; return *p }

func AssignShlInt32(p *int32, v int) int32 { *p <<= v; return *p }

func AssignShlInt64(p *int64, v int) int64 { *p <<= v; return *p }

func AssignShlUint8(p *uint8, v int) uint8 { *p <<= v; return *p }

func AssignShlUint16(p *uint16, v int) uint16 { *p <<= v; return *p }

func AssignShlUint32(p *uint32, v int) uint32 { *p <<= v; return *p }

func AssignShlUint64(p *uint64, v int) uint64 { *p <<= v; return *p }

func AssignShlUintptr(p *uintptr, v int) uintptr { *p <<= v; return *p }

func AssignShrInt8(p *int8, v int) int8 { *p >>= v; return *p }

func AssignShrInt16(p *int16, v int) int16 { *p >>= v; return *p }

func AssignShrInt32(p *int32, v int) int32 { *p >>= v; return *p }

func AssignShrInt64(p *int64, v int) int64 { *p >>= v; return *p }

func AssignShrUint8(p *uint8, v int) uint8 { *p >>= v; return *p }

func AssignShrUint16(p *uint16, v int) uint16 { *p >>= v; return *p }

func AssignShrUint32(p *uint32, v int) uint32 { *p >>= v; return *p }

func AssignShrUint64(p *uint64, v int) uint64 { *p >>= v; return *p }

func AssignShrUintptr(p *uintptr, v int) uintptr { *p >>= v; return *p }

func PreIncInt8(p *int8, d int8) int8                         { *p += d; return *p }
func PreIncInt16(p *int16, d int16) int16                     { *p += d; return *p }
func PreIncInt32(p *int32, d int32) int32                     { *p += d; return *p }
func PreIncInt64(p *int64, d int64) int64                     { *p += d; return *p }
func PreIncUint8(p *uint8, d uint8) uint8                     { *p += d; return *p }
func PreIncUint16(p *uint16, d uint16) uint16                 { *p += d; return *p }
func PreIncUint32(p *uint32, d uint32) uint32                 { *p += d; return *p }
func PreIncUint64(p *uint64, d uint64) uint64                 { *p += d; return *p }
func PreIncFloat32(p *float32, d float32) float32             { *p += d; return *p }
func PreIncFloat64(p *float64, d float64) float64             { *p += d; return *p }
func PreIncComplex64(p *complex64, d complex64) complex64     { *p += d; return *p }
func PreIncComplex128(p *complex128, d complex128) complex128 { *p += d; return *p }
func PreIncUintptr(p *uintptr, d uintptr) uintptr             { *p += d; return *p }

func PreIncAtomicInt32(p *int32, d int32) int32         { return atomic.AddInt32(p, d) }
func PreIncAtomicInt64(p *int64, d int64) int64         { return atomic.AddInt64(p, d) }
func PreIncAtomicUint32(p *uint32, d uint32) uint32     { return atomic.AddUint32(p, d) }
func PreIncAtomicUint64(p *uint64, d uint64) uint64     { return atomic.AddUint64(p, d) }
func PreIncAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, d) }

func PreIncAtomicInt32P(p uintptr, d int32) int32 {
	return atomic.AddInt32((*int32)(unsafe.Pointer(p)), d)
}

func PreIncAtomicInt64P(p uintptr, d int64) int64 {
	return atomic.AddInt64((*int64)(unsafe.Pointer(p)), d)
}

func PreIncAtomicUint32P(p uintptr, d uint32) uint32 {
	return atomic.AddUint32((*uint32)(unsafe.Pointer(p)), d)
}

func PreIncAtomicUint64P(p uintptr, d uint64) uint64 {
	return atomic.AddUint64((*uint64)(unsafe.Pointer(p)), d)
}

func PreInrAtomicUintptrP(p uintptr, d uintptr) uintptr {
	return atomic.AddUintptr((*uintptr)(unsafe.Pointer(p)), d)
}

func PreDecInt8(p *int8, d int8) int8                         { *p -= d; return *p }
func PreDecInt16(p *int16, d int16) int16                     { *p -= d; return *p }
func PreDecInt32(p *int32, d int32) int32                     { *p -= d; return *p }
func PreDecInt64(p *int64, d int64) int64                     { *p -= d; return *p }
func PreDecUint8(p *uint8, d uint8) uint8                     { *p -= d; return *p }
func PreDecUint16(p *uint16, d uint16) uint16                 { *p -= d; return *p }
func PreDecUint32(p *uint32, d uint32) uint32                 { *p -= d; return *p }
func PreDecUint64(p *uint64, d uint64) uint64                 { *p -= d; return *p }
func PreDecFloat32(p *float32, d float32) float32             { *p -= d; return *p }
func PreDecFloat64(p *float64, d float64) float64             { *p -= d; return *p }
func PreDecComplex64(p *complex64, d complex64) complex64     { *p -= d; return *p }
func PreDecComplex128(p *complex128, d complex128) complex128 { *p -= d; return *p }
func PreDecUintptr(p *uintptr, d uintptr) uintptr             { *p -= d; return *p }

func PreDecAtomicInt32(p *int32, d int32) int32         { return atomic.AddInt32(p, -d) }
func PreDecAtomicInt64(p *int64, d int64) int64         { return atomic.AddInt64(p, -d) }
func PreDecAtomicUint32(p *uint32, d uint32) uint32     { return atomic.AddUint32(p, -d) }
func PreDecAtomicUint64(p *uint64, d uint64) uint64     { return atomic.AddUint64(p, -d) }
func PreDecAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, -d) }

func PostIncInt8(p *int8, d int8) int8                         { r := *p; *p += d; return r }
func PostIncInt16(p *int16, d int16) int16                     { r := *p; *p += d; return r }
func PostIncInt32(p *int32, d int32) int32                     { r := *p; *p += d; return r }
func PostIncInt64(p *int64, d int64) int64                     { r := *p; *p += d; return r }
func PostIncUint8(p *uint8, d uint8) uint8                     { r := *p; *p += d; return r }
func PostIncUint16(p *uint16, d uint16) uint16                 { r := *p; *p += d; return r }
func PostIncUint32(p *uint32, d uint32) uint32                 { r := *p; *p += d; return r }
func PostIncUint64(p *uint64, d uint64) uint64                 { r := *p; *p += d; return r }
func PostIncFloat32(p *float32, d float32) float32             { r := *p; *p += d; return r }
func PostIncFloat64(p *float64, d float64) float64             { r := *p; *p += d; return r }
func PostIncComplex64(p *complex64, d complex64) complex64     { r := *p; *p += d; return r }
func PostIncComplex128(p *complex128, d complex128) complex128 { r := *p; *p += d; return r }
func PostIncUintptr(p *uintptr, d uintptr) uintptr             { r := *p; *p += d; return r }

func PostIncAtomicInt32(p *int32, d int32) int32         { return atomic.AddInt32(p, d) - d }
func PostIncAtomicInt64(p *int64, d int64) int64         { return atomic.AddInt64(p, d) - d }
func PostIncAtomicUint32(p *uint32, d uint32) uint32     { return atomic.AddUint32(p, d) - d }
func PostIncAtomicUint64(p *uint64, d uint64) uint64     { return atomic.AddUint64(p, d) - d }
func PostIncAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, d) - d }

func PostIncAtomicInt32P(p uintptr, d int32) int32 {
	return atomic.AddInt32((*int32)(unsafe.Pointer(p)), d) - d
}
func PostIncAtomicInt64P(p uintptr, d int64) int64 {
	return atomic.AddInt64((*int64)(unsafe.Pointer(p)), d) - d
}
func PostIncAtomicUint32P(p uintptr, d uint32) uint32 {
	return atomic.AddUint32((*uint32)(unsafe.Pointer(p)), d) - d
}
func PostIncAtomicUint64P(p uintptr, d uint64) uint64 {
	return atomic.AddUint64((*uint64)(unsafe.Pointer(p)), d) - d
}
func PostIncAtomicUintptrP(p uintptr, d uintptr) uintptr {
	return atomic.AddUintptr((*uintptr)(unsafe.Pointer(p)), d) - d
}

func PostDecInt8(p *int8, d int8) int8                         { r := *p; *p -= d; return r }
func PostDecInt16(p *int16, d int16) int16                     { r := *p; *p -= d; return r }
func PostDecInt32(p *int32, d int32) int32                     { r := *p; *p -= d; return r }
func PostDecInt64(p *int64, d int64) int64                     { r := *p; *p -= d; return r }
func PostDecUint8(p *uint8, d uint8) uint8                     { r := *p; *p -= d; return r }
func PostDecUint16(p *uint16, d uint16) uint16                 { r := *p; *p -= d; return r }
func PostDecUint32(p *uint32, d uint32) uint32                 { r := *p; *p -= d; return r }
func PostDecUint64(p *uint64, d uint64) uint64                 { r := *p; *p -= d; return r }
func PostDecFloat32(p *float32, d float32) float32             { r := *p; *p -= d; return r }
func PostDecFloat64(p *float64, d float64) float64             { r := *p; *p -= d; return r }
func PostDecComplex64(p *complex64, d complex64) complex64     { r := *p; *p -= d; return r }
func PostDecComplex128(p *complex128, d complex128) complex128 { r := *p; *p -= d; return r }
func PostDecUintptr(p *uintptr, d uintptr) uintptr             { r := *p; *p -= d; return r }

func PostDecAtomicInt32(p *int32, d int32) int32         { return atomic.AddInt32(p, -d) + d }
func PostDecAtomicInt64(p *int64, d int64) int64         { return atomic.AddInt64(p, -d) + d }
func PostDecAtomicUint32(p *uint32, d uint32) uint32     { return atomic.AddUint32(p, -d) + d }
func PostDecAtomicUint64(p *uint64, d uint64) uint64     { return atomic.AddUint64(p, -d) + d }
func PostDecAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, -d) + d }

func Int8FromInt8(n int8) int8                         { return n }
func Int8FromInt16(n int16) int8                       { return int8(n) }
func Int8FromInt32(n int32) int8                       { return int8(n) }
func Int8FromInt64(n int64) int8                       { return int8(n) }
func Int8FromUint8(n uint8) int8                       { return int8(n) }
func Int8FromUint16(n uint16) int8                     { return int8(n) }
func Int8FromUint32(n uint32) int8                     { return int8(n) }
func Int8FromUint64(n uint64) int8                     { return int8(n) }
func Int8FromFloat32(n float32) int8                   { return int8(n) }
func Int8FromFloat64(n float64) int8                   { return int8(n) }
func Int8FromComplex64(n complex64) int8               { return int8(real(n)) }
func Int8FromComplex128(n complex128) int8             { return int8(real(n)) }
func Int8FromUintptr(n uintptr) int8                   { return int8(n) }
func Int16FromInt8(n int8) int16                       { return int16(n) }
func Int16FromInt16(n int16) int16                     { return n }
func Int16FromInt32(n int32) int16                     { return int16(n) }
func Int16FromInt64(n int64) int16                     { return int16(n) }
func Int16FromUint8(n uint8) int16                     { return int16(n) }
func Int16FromUint16(n uint16) int16                   { return int16(n) }
func Int16FromUint32(n uint32) int16                   { return int16(n) }
func Int16FromUint64(n uint64) int16                   { return int16(n) }
func Int16FromFloat32(n float32) int16                 { return int16(n) }
func Int16FromFloat64(n float64) int16                 { return int16(n) }
func Int16FromComplex64(n complex64) int16             { return int16(real(n)) }
func Int16FromComplex128(n complex128) int16           { return int16(real(n)) }
func Int16FromUintptr(n uintptr) int16                 { return int16(n) }
func Int32FromInt8(n int8) int32                       { return int32(n) }
func Int32FromInt16(n int16) int32                     { return int32(n) }
func Int32FromInt32(n int32) int32                     { return n }
func Int32FromInt64(n int64) int32                     { return int32(n) }
func Int32FromUint8(n uint8) int32                     { return int32(n) }
func Int32FromUint16(n uint16) int32                   { return int32(n) }
func Int32FromUint32(n uint32) int32                   { return int32(n) }
func Int32FromUint64(n uint64) int32                   { return int32(n) }
func Int32FromFloat32(n float32) int32                 { return int32(n) }
func Int32FromFloat64(n float64) int32                 { return int32(n) }
func Int32FromComplex64(n complex64) int32             { return int32(real(n)) }
func Int32FromComplex128(n complex128) int32           { return int32(real(n)) }
func Int32FromUintptr(n uintptr) int32                 { return int32(n) }
func Int64FromInt8(n int8) int64                       { return int64(n) }
func Int64FromInt16(n int16) int64                     { return int64(n) }
func Int64FromInt32(n int32) int64                     { return int64(n) }
func Int64FromInt64(n int64) int64                     { return n }
func Int64FromUint8(n uint8) int64                     { return int64(n) }
func Int64FromUint16(n uint16) int64                   { return int64(n) }
func Int64FromUint32(n uint32) int64                   { return int64(n) }
func Int64FromUint64(n uint64) int64                   { return int64(n) }
func Int64FromFloat32(n float32) int64                 { return int64(n) }
func Int64FromFloat64(n float64) int64                 { return int64(n) }
func Int64FromComplex64(n complex64) int64             { return int64(real(n)) }
func Int64FromComplex128(n complex128) int64           { return int64(real(n)) }
func Int64FromUintptr(n uintptr) int64                 { return int64(n) }
func Uint8FromInt8(n int8) uint8                       { return uint8(n) }
func Uint8FromInt16(n int16) uint8                     { return uint8(n) }
func Uint8FromInt32(n int32) uint8                     { return uint8(n) }
func Uint8FromInt64(n int64) uint8                     { return uint8(n) }
func Uint8FromUint8(n uint8) uint8                     { return n }
func Uint8FromUint16(n uint16) uint8                   { return uint8(n) }
func Uint8FromUint32(n uint32) uint8                   { return uint8(n) }
func Uint8FromUint64(n uint64) uint8                   { return uint8(n) }
func Uint8FromFloat32(n float32) uint8                 { return uint8(n) }
func Uint8FromFloat64(n float64) uint8                 { return uint8(n) }
func Uint8FromComplex64(n complex64) uint8             { return uint8(real(n)) }
func Uint8FromComplex128(n complex128) uint8           { return uint8(real(n)) }
func Uint8FromUintptr(n uintptr) uint8                 { return uint8(n) }
func Uint16FromInt8(n int8) uint16                     { return uint16(n) }
func Uint16FromInt16(n int16) uint16                   { return uint16(n) }
func Uint16FromInt32(n int32) uint16                   { return uint16(n) }
func Uint16FromInt64(n int64) uint16                   { return uint16(n) }
func Uint16FromUint8(n uint8) uint16                   { return uint16(n) }
func Uint16FromUint16(n uint16) uint16                 { return n }
func Uint16FromUint32(n uint32) uint16                 { return uint16(n) }
func Uint16FromUint64(n uint64) uint16                 { return uint16(n) }
func Uint16FromFloat32(n float32) uint16               { return uint16(n) }
func Uint16FromFloat64(n float64) uint16               { return uint16(n) }
func Uint16FromComplex64(n complex64) uint16           { return uint16(real(n)) }
func Uint16FromComplex128(n complex128) uint16         { return uint16(real(n)) }
func Uint16FromUintptr(n uintptr) uint16               { return uint16(n) }
func Uint32FromInt8(n int8) uint32                     { return uint32(n) }
func Uint32FromInt16(n int16) uint32                   { return uint32(n) }
func Uint32FromInt32(n int32) uint32                   { return uint32(n) }
func Uint32FromInt64(n int64) uint32                   { return uint32(n) }
func Uint32FromUint8(n uint8) uint32                   { return uint32(n) }
func Uint32FromUint16(n uint16) uint32                 { return uint32(n) }
func Uint32FromUint32(n uint32) uint32                 { return n }
func Uint32FromUint64(n uint64) uint32                 { return uint32(n) }
func Uint32FromFloat32(n float32) uint32               { return uint32(n) }
func Uint32FromFloat64(n float64) uint32               { return uint32(n) }
func Uint32FromComplex64(n complex64) uint32           { return uint32(real(n)) }
func Uint32FromComplex128(n complex128) uint32         { return uint32(real(n)) }
func Uint32FromUintptr(n uintptr) uint32               { return uint32(n) }
func Uint64FromInt8(n int8) uint64                     { return uint64(n) }
func Uint64FromInt16(n int16) uint64                   { return uint64(n) }
func Uint64FromInt32(n int32) uint64                   { return uint64(n) }
func Uint64FromInt64(n int64) uint64                   { return uint64(n) }
func Uint64FromUint8(n uint8) uint64                   { return uint64(n) }
func Uint64FromUint16(n uint16) uint64                 { return uint64(n) }
func Uint64FromUint32(n uint32) uint64                 { return uint64(n) }
func Uint64FromUint64(n uint64) uint64                 { return n }
func Uint64FromFloat32(n float32) uint64               { return uint64(n) }
func Uint64FromFloat64(n float64) uint64               { return uint64(n) }
func Uint64FromComplex64(n complex64) uint64           { return uint64(real(n)) }
func Uint64FromComplex128(n complex128) uint64         { return uint64(real(n)) }
func Uint64FromUintptr(n uintptr) uint64               { return uint64(n) }
func Float32FromInt8(n int8) float32                   { return float32(n) }
func Float32FromInt16(n int16) float32                 { return float32(n) }
func Float32FromInt32(n int32) float32                 { return float32(n) }
func Float32FromInt64(n int64) float32                 { return float32(n) }
func Float32FromUint8(n uint8) float32                 { return float32(n) }
func Float32FromUint16(n uint16) float32               { return float32(n) }
func Float32FromUint32(n uint32) float32               { return float32(n) }
func Float32FromUint64(n uint64) float32               { return float32(n) }
func Float32FromFloat32(n float32) float32             { return n }
func Float32FromFloat64(n float64) float32             { return float32(n) }
func Float32FromComplex64(n complex64) float32         { return real(n) }
func Float32FromComplex128(n complex128) float32       { return float32(real(n)) }
func Float32FromUintptr(n uintptr) float32             { return float32(n) }
func Float64FromInt8(n int8) float64                   { return float64(n) }
func Float64FromInt16(n int16) float64                 { return float64(n) }
func Float64FromInt32(n int32) float64                 { return float64(n) }
func Float64FromInt64(n int64) float64                 { return float64(n) }
func Float64FromUint8(n uint8) float64                 { return float64(n) }
func Float64FromUint16(n uint16) float64               { return float64(n) }
func Float64FromUint32(n uint32) float64               { return float64(n) }
func Float64FromUint64(n uint64) float64               { return float64(n) }
func Float64FromFloat32(n float32) float64             { return float64(n) }
func Float64FromFloat64(n float64) float64             { return n }
func Float64FromComplex64(n complex64) float64         { return float64(real(n)) }
func Float64FromComplex128(n complex128) float64       { return real(n) }
func Float64FromUintptr(n uintptr) float64             { return float64(n) }
func Complex64FromInt8(n int8) complex64               { return complex(float32(n), 0) }
func Complex64FromInt16(n int16) complex64             { return complex(float32(n), 0) }
func Complex64FromInt32(n int32) complex64             { return complex(float32(n), 0) }
func Complex64FromInt64(n int64) complex64             { return complex(float32(n), 0) }
func Complex64FromUint8(n uint8) complex64             { return complex(float32(n), 0) }
func Complex64FromUint16(n uint16) complex64           { return complex(float32(n), 0) }
func Complex64FromUint32(n uint32) complex64           { return complex(float32(n), 0) }
func Complex64FromUint64(n uint64) complex64           { return complex(float32(n), 0) }
func Complex64FromFloat32(n float32) complex64         { return complex(n, 0) }
func Complex64FromFloat64(n float64) complex64         { return complex(float32(n), 0) }
func Complex64FromComplex64(n complex64) complex64     { return n }
func Complex64FromComplex128(n complex128) complex64   { return complex64(n) }
func Complex64FromUintptr(n uintptr) complex64         { return complex(float32(n), 0) }
func Complex128FromInt8(n int8) complex128             { return complex(float64(n), 0) }
func Complex128FromInt16(n int16) complex128           { return complex(float64(n), 0) }
func Complex128FromInt32(n int32) complex128           { return complex(float64(n), 0) }
func Complex128FromInt64(n int64) complex128           { return complex(float64(n), 0) }
func Complex128FromUint8(n uint8) complex128           { return complex(float64(n), 0) }
func Complex128FromUint16(n uint16) complex128         { return complex(float64(n), 0) }
func Complex128FromUint32(n uint32) complex128         { return complex(float64(n), 0) }
func Complex128FromUint64(n uint64) complex128         { return complex(float64(n), 0) }
func Complex128FromFloat32(n float32) complex128       { return complex(float64(n), 0) }
func Complex128FromFloat64(n float64) complex128       { return complex(n, 0) }
func Complex128FromComplex64(n complex64) complex128   { return complex128(n) }
func Complex128FromComplex128(n complex128) complex128 { return n }
func Complex128FromUintptr(n uintptr) complex128       { return complex(float64(n), 0) }
func UintptrFromInt8(n int8) uintptr                   { return uintptr(n) }
func UintptrFromInt16(n int16) uintptr                 { return uintptr(n) }
func UintptrFromInt32(n int32) uintptr                 { return uintptr(n) }
func UintptrFromInt64(n int64) uintptr                 { return uintptr(n) }
func UintptrFromUint8(n uint8) uintptr                 { return uintptr(n) }
func UintptrFromUint16(n uint16) uintptr               { return uintptr(n) }
func UintptrFromUint32(n uint32) uintptr               { return uintptr(n) }
func UintptrFromUint64(n uint64) uintptr               { return uintptr(n) }
func UintptrFromFloat32(n float32) uintptr             { return uintptr(n) }
func UintptrFromFloat64(n float64) uintptr             { return uintptr(n) }
func UintptrFromComplex64(n complex64) uintptr         { return uintptr(real(n)) }
func UintptrFromComplex128(n complex128) uintptr       { return uintptr(real(n)) }
func UintptrFromUintptr(n uintptr) uintptr             { return n }

func Int8(n int8) int8                   { return n }
func Int16(n int16) int16                { return n }
func Int32(n int32) int32                { return n }
func Int64(n int64) int64                { return n }
func Uint8(n uint8) uint8                { return n }
func Uint16(n uint16) uint16             { return n }
func Uint32(n uint32) uint32             { return n }
func Uint64(n uint64) uint64             { return n }
func Float32(n float32) float32          { return n }
func Float64(n float64) float64          { return n }
func Complex64(n complex64) complex64    { return n }
func Complex128(n complex128) complex128 { return n }
func Uintptr(n uintptr) uintptr          { return n }

func NegInt8(n int8) int8          { return -n }
func NegInt16(n int16) int16       { return -n }
func NegInt32(n int32) int32       { return -n }
func NegInt64(n int64) int64       { return -n }
func NegUint8(n uint8) uint8       { return -n }
func NegUint16(n uint16) uint16    { return -n }
func NegUint32(n uint32) uint32    { return -n }
func NegUint64(n uint64) uint64    { return -n }
func NegUintptr(n uintptr) uintptr { return -n }

func CplInt8(n int8) int8          { return ^n }
func CplInt16(n int16) int16       { return ^n }
func CplInt32(n int32) int32       { return ^n }
func CplInt64(n int64) int64       { return ^n }
func CplUint8(n uint8) uint8       { return ^n }
func CplUint16(n uint16) uint16    { return ^n }
func CplUint32(n uint32) uint32    { return ^n }
func CplUint64(n uint64) uint64    { return ^n }
func CplUintptr(n uintptr) uintptr { return ^n }

func BoolInt8(b bool) int8 {
	if b {
		return 1
	}
	return 0
}

func BoolInt16(b bool) int16 {
	if b {
		return 1
	}
	return 0
}

func BoolInt32(b bool) int32 {
	if b {
		return 1
	}
	return 0
}

func BoolInt64(b bool) int64 {
	if b {
		return 1
	}
	return 0
}

func BoolUint8(b bool) uint8 {
	if b {
		return 1
	}
	return 0
}

func BoolUint16(b bool) uint16 {
	if b {
		return 1
	}
	return 0
}

func BoolUint32(b bool) uint32 {
	if b {
		return 1
	}
	return 0
}

func BoolUint64(b bool) uint64 {
	if b {
		return 1
	}
	return 0
}

func BoolUintptr(b bool) uintptr {
	if b {
		return 1
	}
	return 0
}

func SetBitFieldPtr8Int8(p uintptr, v int8, off int, mask uint8) {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
}

func SetBitFieldPtr8Int16(p uintptr, v int16, off int, mask uint8) {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
}

func SetBitFieldPtr8Int32(p uintptr, v int32, off int, mask uint8) {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
}

func SetBitFieldPtr8Int64(p uintptr, v int64, off int, mask uint8) {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
}

func SetBitFieldPtr8Uint8(p uintptr, v uint8, off int, mask uint8) {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | v<<off&mask
}

func SetBitFieldPtr8Uint16(p uintptr, v uint16, off int, mask uint8) {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
}

func SetBitFieldPtr8Uint32(p uintptr, v uint32, off int, mask uint8) {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
}

func SetBitFieldPtr8Uint64(p uintptr, v uint64, off int, mask uint8) {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
}

func SetBitFieldPtr16Int8(p uintptr, v int8, off int, mask uint16) {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
}

func SetBitFieldPtr16Int16(p uintptr, v int16, off int, mask uint16) {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
}

func SetBitFieldPtr16Int32(p uintptr, v int32, off int, mask uint16) {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
}

func SetBitFieldPtr16Int64(p uintptr, v int64, off int, mask uint16) {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
}

func SetBitFieldPtr16Uint8(p uintptr, v uint8, off int, mask uint16) {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
}

func SetBitFieldPtr16Uint16(p uintptr, v uint16, off int, mask uint16) {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | v<<off&mask
}

func SetBitFieldPtr16Uint32(p uintptr, v uint32, off int, mask uint16) {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
}

func SetBitFieldPtr16Uint64(p uintptr, v uint64, off int, mask uint16) {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
}

func SetBitFieldPtr32Int8(p uintptr, v int8, off int, mask uint32) {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
}

func SetBitFieldPtr32Int16(p uintptr, v int16, off int, mask uint32) {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
}

func SetBitFieldPtr32Int32(p uintptr, v int32, off int, mask uint32) {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
}

func SetBitFieldPtr32Int64(p uintptr, v int64, off int, mask uint32) {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
}

func SetBitFieldPtr32Uint8(p uintptr, v uint8, off int, mask uint32) {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
}

func SetBitFieldPtr32Uint16(p uintptr, v uint16, off int, mask uint32) {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
}

func SetBitFieldPtr32Uint32(p uintptr, v uint32, off int, mask uint32) {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | v<<off&mask
}

func SetBitFieldPtr32Uint64(p uintptr, v uint64, off int, mask uint32) {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
}

func SetBitFieldPtr64Int8(p uintptr, v int8, off int, mask uint64) {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
}

func SetBitFieldPtr64Int16(p uintptr, v int16, off int, mask uint64) {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
}

func SetBitFieldPtr64Int32(p uintptr, v int32, off int, mask uint64) {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
}

func SetBitFieldPtr64Int64(p uintptr, v int64, off int, mask uint64) {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
}

func SetBitFieldPtr64Uint8(p uintptr, v uint8, off int, mask uint64) {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
}

func SetBitFieldPtr64Uint16(p uintptr, v uint16, off int, mask uint64) {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
}

func SetBitFieldPtr64Uint32(p uintptr, v uint32, off int, mask uint64) {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
}

func SetBitFieldPtr64Uint64(p uintptr, v uint64, off int, mask uint64) {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | v<<off&mask
}

func AssignBitFieldPtr8Int8(p uintptr, v int8, w, off int, mask uint8) int8 {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
	s := 8 - w
	return v << s >> s
}

func AssignBitFieldPtr8Int16(p uintptr, v int16, w, off int, mask uint8) int16 {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
	s := 16 - w
	return v << s >> s
}

func AssignBitFieldPtr8Int32(p uintptr, v int32, w, off int, mask uint8) int32 {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
	s := 32 - w
	return v << s >> s
}

func AssignBitFieldPtr8Int64(p uintptr, v int64, w, off int, mask uint8) int64 {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
	s := 64 - w
	return v << s >> s
}

func AssignBitFieldPtr16Int8(p uintptr, v int8, w, off int, mask uint16) int8 {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
	s := 8 - w
	return v << s >> s
}

func AssignBitFieldPtr16Int16(p uintptr, v int16, w, off int, mask uint16) int16 {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
	s := 16 - w
	return v << s >> s
}

func AssignBitFieldPtr16Int32(p uintptr, v int32, w, off int, mask uint16) int32 {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
	s := 32 - w
	return v << s >> s
}

func AssignBitFieldPtr16Int64(p uintptr, v int64, w, off int, mask uint16) int64 {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
	s := 64 - w
	return v << s >> s
}

func AssignBitFieldPtr32Int8(p uintptr, v int8, w, off int, mask uint32) int8 {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
	s := 8 - w
	return v << s >> s
}

func AssignBitFieldPtr32Int16(p uintptr, v int16, w, off int, mask uint32) int16 {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
	s := 16 - w
	return v << s >> s
}

func AssignBitFieldPtr32Int32(p uintptr, v int32, w, off int, mask uint32) int32 {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
	s := 32 - w
	return v << s >> s
}

func AssignBitFieldPtr32Int64(p uintptr, v int64, w, off int, mask uint32) int64 {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
	s := 64 - w
	return v << s >> s
}

func AssignBitFieldPtr64Int8(p uintptr, v int8, w, off int, mask uint64) int8 {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
	s := 8 - w
	return v << s >> s
}

func AssignBitFieldPtr64Int16(p uintptr, v int16, w, off int, mask uint64) int16 {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
	s := 16 - w
	return v << s >> s
}

func AssignBitFieldPtr64Int32(p uintptr, v int32, w, off int, mask uint64) int32 {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
	s := 32 - w
	return v << s >> s
}

func AssignBitFieldPtr64Int64(p uintptr, v int64, w, off int, mask uint64) int64 {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
	s := 64 - w
	return v << s >> s
}

func AssignBitFieldPtr8Uint8(p uintptr, v uint8, w, off int, mask uint8) uint8 {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | v<<off&mask
	return v & (mask >> off)
}

func AssignBitFieldPtr8Uint16(p uintptr, v uint16, w, off int, mask uint8) uint16 {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
	return v & uint16(mask>>off)
}

func AssignBitFieldPtr8Uint32(p uintptr, v uint32, w, off int, mask uint8) uint32 {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
	return v & uint32(mask>>off)
}

func AssignBitFieldPtr8Uint64(p uintptr, v uint64, w, off int, mask uint8) uint64 {
	*(*uint8)(unsafe.Pointer(p)) = *(*uint8)(unsafe.Pointer(p))&^mask | uint8(v)<<off&mask
	return v & uint64(mask>>off)
}

func AssignBitFieldPtr16Uint8(p uintptr, v uint8, w, off int, mask uint16) uint8 {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
	return v & uint8(mask>>off)
}

func AssignBitFieldPtr16Uint16(p uintptr, v uint16, w, off int, mask uint16) uint16 {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | v<<off&mask
	return v & (mask >> off)
}

func AssignBitFieldPtr16Uint32(p uintptr, v uint32, w, off int, mask uint16) uint32 {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
	return v & uint32(mask>>off)
}

func AssignBitFieldPtr16Uint64(p uintptr, v uint64, w, off int, mask uint16) uint64 {
	*(*uint16)(unsafe.Pointer(p)) = *(*uint16)(unsafe.Pointer(p))&^mask | uint16(v)<<off&mask
	return v & uint64(mask>>off)
}

func AssignBitFieldPtr32Uint8(p uintptr, v uint8, w, off int, mask uint32) uint8 {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
	return v & uint8(mask>>off)
}

func AssignBitFieldPtr32Uint16(p uintptr, v uint16, w, off int, mask uint32) uint16 {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
	return v & uint16(mask>>off)
}

func AssignBitFieldPtr32Uint32(p uintptr, v uint32, w, off int, mask uint32) uint32 {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | v<<off&mask
	return v & (mask >> off)
}

func AssignBitFieldPtr32Uint64(p uintptr, v uint64, w, off int, mask uint32) uint64 {
	*(*uint32)(unsafe.Pointer(p)) = *(*uint32)(unsafe.Pointer(p))&^mask | uint32(v)<<off&mask
	return v & uint64(mask>>off)
}

func AssignBitFieldPtr64Uint8(p uintptr, v uint8, w, off int, mask uint64) uint8 {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
	return v & uint8(mask>>off)
}

func AssignBitFieldPtr64Uint16(p uintptr, v uint16, w, off int, mask uint64) uint16 {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
	return v & uint16(mask>>off)
}

func AssignBitFieldPtr64Uint32(p uintptr, v uint32, w, off int, mask uint64) uint32 {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | uint64(v)<<off&mask
	return v & uint32(mask>>off)
}

func AssignBitFieldPtr64Uint64(p uintptr, v uint64, w, off int, mask uint64) uint64 {
	*(*uint64)(unsafe.Pointer(p)) = *(*uint64)(unsafe.Pointer(p))&^mask | v<<off&mask
	return v & (mask >> off)
}

func PostDecBitFieldPtr8Int8(p uintptr, d int8, w, off int, mask uint8) (r int8) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	s := 8 - w - off
	r = int8(x0) & int8(mask) << s >> (s + off)
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr8Int16(p uintptr, d int16, w, off int, mask uint8) (r int16) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	s := 16 - w - off
	r = int16(x0) & int16(mask) << s >> (s + off)
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr8Int32(p uintptr, d int32, w, off int, mask uint8) (r int32) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	s := 32 - w - off
	r = int32(x0) & int32(mask) << s >> (s + off)
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr8Int64(p uintptr, d int64, w, off int, mask uint8) (r int64) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	s := 64 - w - off
	r = int64(x0) & int64(mask) << s >> (s + off)
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr16Int8(p uintptr, d int8, w, off int, mask uint16) (r int8) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	s := 8 - w - off
	r = int8(x0) & int8(mask) << s >> (s + off)
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr16Int16(p uintptr, d int16, w, off int, mask uint16) (r int16) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	s := 16 - w - off
	r = int16(x0) & int16(mask) << s >> (s + off)
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr16Int32(p uintptr, d int32, w, off int, mask uint16) (r int32) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	s := 32 - w - off
	r = int32(x0) & int32(mask) << s >> (s + off)
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr16Int64(p uintptr, d int64, w, off int, mask uint16) (r int64) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	s := 64 - w - off
	r = int64(x0) & int64(mask) << s >> (s + off)
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr32Int8(p uintptr, d int8, w, off int, mask uint32) (r int8) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	s := 8 - w - off
	r = int8(x0) & int8(mask) << s >> (s + off)
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr32Int16(p uintptr, d int16, w, off int, mask uint32) (r int16) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	s := 16 - w - off
	r = int16(x0) & int16(mask) << s >> (s + off)
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr32Int32(p uintptr, d int32, w, off int, mask uint32) (r int32) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	s := 32 - w - off
	r = int32(x0) & int32(mask) << s >> (s + off)
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr32Int64(p uintptr, d int64, w, off int, mask uint32) (r int64) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	s := 64 - w - off
	r = int64(x0) & int64(mask) << s >> (s + off)
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr64Int8(p uintptr, d int8, w, off int, mask uint64) (r int8) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	s := 8 - w - off
	r = int8(x0) & int8(mask) << s >> (s + off)
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr64Int16(p uintptr, d int16, w, off int, mask uint64) (r int16) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	s := 16 - w - off
	r = int16(x0) & int16(mask) << s >> (s + off)
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr64Int32(p uintptr, d int32, w, off int, mask uint64) (r int32) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	s := 32 - w - off
	r = int32(x0) & int32(mask) << s >> (s + off)
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr64Int64(p uintptr, d int64, w, off int, mask uint64) (r int64) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	s := 64 - w - off
	r = int64(x0) & int64(mask) << s >> (s + off)
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr8Uint8(p uintptr, d uint8, w, off int, mask uint8) (r uint8) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	r = x0 & mask >> off
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | (r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr8Uint16(p uintptr, d uint16, w, off int, mask uint8) (r uint16) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	r = uint16(x0) & uint16(mask) >> off
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr8Uint32(p uintptr, d uint32, w, off int, mask uint8) (r uint32) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	r = uint32(x0) & uint32(mask) >> off
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr8Uint64(p uintptr, d uint64, w, off int, mask uint8) (r uint64) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	r = uint64(x0) & uint64(mask) >> off
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr16Uint8(p uintptr, d uint8, w, off int, mask uint16) (r uint8) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	r = uint8(x0) & uint8(mask) >> off
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr16Uint16(p uintptr, d uint16, w, off int, mask uint16) (r uint16) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	r = x0 & mask >> off
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | (r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr16Uint32(p uintptr, d uint32, w, off int, mask uint16) (r uint32) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	r = uint32(x0) & uint32(mask) >> off
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr16Uint64(p uintptr, d uint64, w, off int, mask uint16) (r uint64) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	r = uint64(x0) & uint64(mask) >> off
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr32Uint8(p uintptr, d uint8, w, off int, mask uint32) (r uint8) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	r = uint8(x0) & uint8(mask) >> off
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr32Uint16(p uintptr, d uint16, w, off int, mask uint32) (r uint16) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	r = uint16(x0) & uint16(mask) >> off
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr32Uint32(p uintptr, d uint32, w, off int, mask uint32) (r uint32) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	r = x0 & mask >> off
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | (r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr32Uint64(p uintptr, d uint64, w, off int, mask uint32) (r uint64) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	r = uint64(x0) & uint64(mask) >> off
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr64Uint8(p uintptr, d uint8, w, off int, mask uint64) (r uint8) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	r = uint8(x0) & uint8(mask) >> off
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr64Uint16(p uintptr, d uint16, w, off int, mask uint64) (r uint16) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	r = uint16(x0) & uint16(mask) >> off
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr64Uint32(p uintptr, d uint32, w, off int, mask uint64) (r uint32) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	r = uint32(x0) & uint32(mask) >> off
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r-d)<<off&mask
	return r
}

func PostDecBitFieldPtr64Uint64(p uintptr, d uint64, w, off int, mask uint64) (r uint64) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	r = x0 & mask >> off
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | (r-d)<<off&mask
	return r
}

func PostIncBitFieldPtr8Int8(p uintptr, d int8, w, off int, mask uint8) (r int8) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	s := 8 - w - off
	r = int8(x0) & int8(mask) << s >> (s + off)
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr8Int16(p uintptr, d int16, w, off int, mask uint8) (r int16) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	s := 16 - w - off
	r = int16(x0) & int16(mask) << s >> (s + off)
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr8Int32(p uintptr, d int32, w, off int, mask uint8) (r int32) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	s := 32 - w - off
	r = int32(x0) & int32(mask) << s >> (s + off)
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr8Int64(p uintptr, d int64, w, off int, mask uint8) (r int64) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	s := 64 - w - off
	r = int64(x0) & int64(mask) << s >> (s + off)
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr16Int8(p uintptr, d int8, w, off int, mask uint16) (r int8) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	s := 8 - w - off
	r = int8(x0) & int8(mask) << s >> (s + off)
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr16Int16(p uintptr, d int16, w, off int, mask uint16) (r int16) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	s := 16 - w - off
	r = int16(x0) & int16(mask) << s >> (s + off)
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr16Int32(p uintptr, d int32, w, off int, mask uint16) (r int32) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	s := 32 - w - off
	r = int32(x0) & int32(mask) << s >> (s + off)
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr16Int64(p uintptr, d int64, w, off int, mask uint16) (r int64) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	s := 64 - w - off
	r = int64(x0) & int64(mask) << s >> (s + off)
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr32Int8(p uintptr, d int8, w, off int, mask uint32) (r int8) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	s := 8 - w - off
	r = int8(x0) & int8(mask) << s >> (s + off)
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr32Int16(p uintptr, d int16, w, off int, mask uint32) (r int16) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	s := 16 - w - off
	r = int16(x0) & int16(mask) << s >> (s + off)
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr32Int32(p uintptr, d int32, w, off int, mask uint32) (r int32) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	s := 32 - w - off
	r = int32(x0) & int32(mask) << s >> (s + off)
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr32Int64(p uintptr, d int64, w, off int, mask uint32) (r int64) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	s := 64 - w - off
	r = int64(x0) & int64(mask) << s >> (s + off)
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr64Int8(p uintptr, d int8, w, off int, mask uint64) (r int8) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	s := 8 - w - off
	r = int8(x0) & int8(mask) << s >> (s + off)
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr64Int16(p uintptr, d int16, w, off int, mask uint64) (r int16) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	s := 16 - w - off
	r = int16(x0) & int16(mask) << s >> (s + off)
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr64Int32(p uintptr, d int32, w, off int, mask uint64) (r int32) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	s := 32 - w - off
	r = int32(x0) & int32(mask) << s >> (s + off)
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr64Int64(p uintptr, d int64, w, off int, mask uint64) (r int64) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	s := 64 - w - off
	r = int64(x0) & int64(mask) << s >> (s + off)
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr8Uint8(p uintptr, d uint8, w, off int, mask uint8) (r uint8) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	r = x0 & mask >> off
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | (r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr8Uint16(p uintptr, d uint16, w, off int, mask uint8) (r uint16) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	r = uint16(x0) & uint16(mask) >> off
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr8Uint32(p uintptr, d uint32, w, off int, mask uint8) (r uint32) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	r = uint32(x0) & uint32(mask) >> off
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr8Uint64(p uintptr, d uint64, w, off int, mask uint8) (r uint64) {
	x0 := *(*uint8)(unsafe.Pointer(p))
	r = uint64(x0) & uint64(mask) >> off
	*(*uint8)(unsafe.Pointer(p)) = x0&^mask | uint8(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr16Uint8(p uintptr, d uint8, w, off int, mask uint16) (r uint8) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	r = uint8(x0) & uint8(mask) >> off
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr16Uint16(p uintptr, d uint16, w, off int, mask uint16) (r uint16) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	r = x0 & mask >> off
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | (r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr16Uint32(p uintptr, d uint32, w, off int, mask uint16) (r uint32) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	r = uint32(x0) & uint32(mask) >> off
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr16Uint64(p uintptr, d uint64, w, off int, mask uint16) (r uint64) {
	x0 := *(*uint16)(unsafe.Pointer(p))
	r = uint64(x0) & uint64(mask) >> off
	*(*uint16)(unsafe.Pointer(p)) = x0&^mask | uint16(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr32Uint8(p uintptr, d uint8, w, off int, mask uint32) (r uint8) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	r = uint8(x0) & uint8(mask) >> off
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr32Uint16(p uintptr, d uint16, w, off int, mask uint32) (r uint16) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	r = uint16(x0) & uint16(mask) >> off
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr32Uint32(p uintptr, d uint32, w, off int, mask uint32) (r uint32) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	r = x0 & mask >> off
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | (r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr32Uint64(p uintptr, d uint64, w, off int, mask uint32) (r uint64) {
	x0 := *(*uint32)(unsafe.Pointer(p))
	r = uint64(x0) & uint64(mask) >> off
	*(*uint32)(unsafe.Pointer(p)) = x0&^mask | uint32(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr64Uint8(p uintptr, d uint8, w, off int, mask uint64) (r uint8) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	r = uint8(x0) & uint8(mask) >> off
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr64Uint16(p uintptr, d uint16, w, off int, mask uint64) (r uint16) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	r = uint16(x0) & uint16(mask) >> off
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr64Uint32(p uintptr, d uint32, w, off int, mask uint64) (r uint32) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	r = uint32(x0) & uint32(mask) >> off
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | uint64(r+d)<<off&mask
	return r
}

func PostIncBitFieldPtr64Uint64(p uintptr, d uint64, w, off int, mask uint64) (r uint64) {
	x0 := *(*uint64)(unsafe.Pointer(p))
	r = x0 & mask >> off
	*(*uint64)(unsafe.Pointer(p)) = x0&^mask | (r+d)<<off&mask
	return r
}

func GetEnviron() (r []string) {
	for p := Xenviron; ; p += unsafe.Sizeof(p) {
		q := *(*uintptr)(unsafe.Pointer(p))
		if q == 0 {
			return r
		}

		r = append(r, GoString(q))
	}
}