From c714501a0e79f96d69f34b5584e3ce0a25efd54b Mon Sep 17 00:00:00 2001 From: Wim Date: Mon, 3 Jul 2017 22:10:26 +0200 Subject: [PATCH] Fix channel id off by 0x18000000000000 (steam) --- bridge/steam/steam.go | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/bridge/steam/steam.go b/bridge/steam/steam.go index 491612d1..5f40972f 100644 --- a/bridge/steam/steam.go +++ b/bridge/steam/steam.go @@ -101,7 +101,9 @@ func (b *Bsteam) handleEvents() { case *steam.ChatMsgEvent: flog.Debugf("Receiving ChatMsgEvent: %#v", e) flog.Debugf("Sending message from %s on %s to gateway", b.getNick(e.ChatterId), b.Account) - msg := config.Message{Username: b.getNick(e.ChatterId), Text: e.Message, Channel: strconv.FormatInt(int64(e.ChatRoomId), 10), Account: b.Account, UserID: strconv.FormatInt(int64(e.ChatterId), 10)} + // for some reason we have to remove 0x18000000000000 + channel := int64(e.ChatRoomId) - 0x18000000000000 + msg := config.Message{Username: b.getNick(e.ChatterId), Text: e.Message, Channel: strconv.FormatInt(channel, 10), Account: b.Account, UserID: strconv.FormatInt(int64(e.ChatterId), 10)} b.Remote <- msg case *steam.PersonaStateEvent: flog.Debugf("PersonaStateEvent: %#v\n", e)