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package slack
import (
"encoding/json"
"errors"
"time"
"golang.org/x/net/websocket"
)
const (
// MaxMessageTextLength is the current maximum message length in number of characters as defined here
// https://api.slack.com/rtm#limits
MaxMessageTextLength = 4000
)
// RTM represents a managed websocket connection. It also supports
// all the methods of the `Client` type.
//
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// Create this element with Client's NewRTM() or NewRTMWithOptions(*RTMOptions)
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type RTM struct {
idGen IDGenerator
pings map [ int ] time . Time
// Connection life-cycle
conn * websocket . Conn
IncomingEvents chan RTMEvent
outgoingMessages chan OutgoingMessage
killChannel chan bool
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disconnected chan struct { } // disconnected is closed when Disconnect is invoked, regardless of connection state. Allows for ManagedConnection to not leak.
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forcePing chan bool
rawEvents chan json . RawMessage
wasIntentional bool
isConnected bool
// Client is the main API, embedded
Client
websocketURL string
// UserDetails upon connection
info * Info
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// useRTMStart should be set to true if you want to use
// rtm.start to connect to Slack, otherwise it will use
// rtm.connect
useRTMStart bool
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}
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// RTMOptions allows configuration of various options available for RTM messaging
//
// This structure will evolve in time so please make sure you are always using the
// named keys for every entry available as per Go 1 compatibility promise adding fields
// to this structure should not be considered a breaking change.
type RTMOptions struct {
// UseRTMStart set to true in order to use rtm.start or false to use rtm.connect
// As of 11th July 2017 you should prefer setting this to false, see:
// https://api.slack.com/changelog/2017-04-start-using-rtm-connect-and-stop-using-rtm-start
UseRTMStart bool
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}
// Disconnect and wait, blocking until a successful disconnection.
func ( rtm * RTM ) Disconnect ( ) error {
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// this channel is always closed on disconnect. lets the ManagedConnection() function
// properly clean up.
close ( rtm . disconnected )
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if ! rtm . isConnected {
return errors . New ( "Invalid call to Disconnect - Slack API is already disconnected" )
}
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rtm . killChannel <- true
return nil
}
// Reconnect only makes sense if you've successfully disconnectd with Disconnect().
func ( rtm * RTM ) Reconnect ( ) error {
logger . Println ( "RTM::Reconnect not implemented!" )
return nil
}
// GetInfo returns the info structure received when calling
// "startrtm", holding all channels, groups and other metadata needed
// to implement a full chat client. It will be non-nil after a call to
// StartRTM().
func ( rtm * RTM ) GetInfo ( ) * Info {
return rtm . info
}
// SendMessage submits a simple message through the websocket. For
// more complicated messages, use `rtm.PostMessage` with a complete
// struct describing your attachments and all.
func ( rtm * RTM ) SendMessage ( msg * OutgoingMessage ) {
if msg == nil {
rtm . Debugln ( "Error: Attempted to SendMessage(nil)" )
return
}
rtm . outgoingMessages <- * msg
}