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177 lines
5.0 KiB
Go
177 lines
5.0 KiB
Go
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package uniseg
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// The states of the grapheme cluster parser.
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const (
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grAny = iota
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grCR
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grControlLF
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grL
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grLVV
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grLVTT
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grPrepend
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grExtendedPictographic
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grExtendedPictographicZWJ
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grRIOdd
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grRIEven
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)
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// The grapheme cluster parser's breaking instructions.
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const (
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grNoBoundary = iota
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grBoundary
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)
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// grTransitions implements the grapheme cluster parser's state transitions.
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// Maps state and property to a new state, a breaking instruction, and rule
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// number. The breaking instruction always refers to the boundary between the
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// last and next code point. Returns negative values if no transition is found.
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//
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// This function is used as follows:
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//
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// 1. Find specific state + specific property. Stop if found.
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// 2. Find specific state + any property.
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// 3. Find any state + specific property.
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// 4. If only (2) or (3) (but not both) was found, stop.
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// 5. If both (2) and (3) were found, use state from (3) and breaking instruction
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// from the transition with the lower rule number, prefer (3) if rule numbers
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// are equal. Stop.
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// 6. Assume grAny and grBoundary.
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//
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// Unicode version 15.0.0.
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func grTransitions(state, prop int) (newState int, newProp int, boundary int) {
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// It turns out that using a big switch statement is much faster than using
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// a map.
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switch uint64(state) | uint64(prop)<<32 {
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// GB5
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case grAny | prCR<<32:
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return grCR, grBoundary, 50
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case grAny | prLF<<32:
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return grControlLF, grBoundary, 50
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case grAny | prControl<<32:
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return grControlLF, grBoundary, 50
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// GB4
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case grCR | prAny<<32:
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return grAny, grBoundary, 40
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case grControlLF | prAny<<32:
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return grAny, grBoundary, 40
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// GB3
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case grCR | prLF<<32:
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return grControlLF, grNoBoundary, 30
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// GB6
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case grAny | prL<<32:
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return grL, grBoundary, 9990
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case grL | prL<<32:
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return grL, grNoBoundary, 60
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case grL | prV<<32:
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return grLVV, grNoBoundary, 60
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case grL | prLV<<32:
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return grLVV, grNoBoundary, 60
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case grL | prLVT<<32:
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return grLVTT, grNoBoundary, 60
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// GB7
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case grAny | prLV<<32:
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return grLVV, grBoundary, 9990
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case grAny | prV<<32:
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return grLVV, grBoundary, 9990
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case grLVV | prV<<32:
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return grLVV, grNoBoundary, 70
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case grLVV | prT<<32:
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return grLVTT, grNoBoundary, 70
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// GB8
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case grAny | prLVT<<32:
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return grLVTT, grBoundary, 9990
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case grAny | prT<<32:
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return grLVTT, grBoundary, 9990
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case grLVTT | prT<<32:
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return grLVTT, grNoBoundary, 80
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// GB9
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case grAny | prExtend<<32:
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return grAny, grNoBoundary, 90
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case grAny | prZWJ<<32:
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return grAny, grNoBoundary, 90
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// GB9a
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case grAny | prSpacingMark<<32:
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return grAny, grNoBoundary, 91
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// GB9b
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case grAny | prPrepend<<32:
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return grPrepend, grBoundary, 9990
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case grPrepend | prAny<<32:
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return grAny, grNoBoundary, 92
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// GB11
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case grAny | prExtendedPictographic<<32:
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return grExtendedPictographic, grBoundary, 9990
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case grExtendedPictographic | prExtend<<32:
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return grExtendedPictographic, grNoBoundary, 110
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case grExtendedPictographic | prZWJ<<32:
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return grExtendedPictographicZWJ, grNoBoundary, 110
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case grExtendedPictographicZWJ | prExtendedPictographic<<32:
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return grExtendedPictographic, grNoBoundary, 110
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// GB12 / GB13
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case grAny | prRegionalIndicator<<32:
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return grRIOdd, grBoundary, 9990
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case grRIOdd | prRegionalIndicator<<32:
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return grRIEven, grNoBoundary, 120
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case grRIEven | prRegionalIndicator<<32:
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return grRIOdd, grBoundary, 120
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default:
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return -1, -1, -1
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}
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}
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// transitionGraphemeState determines the new state of the grapheme cluster
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// parser given the current state and the next code point. It also returns the
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// code point's grapheme property (the value mapped by the [graphemeCodePoints]
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// table) and whether a cluster boundary was detected.
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func transitionGraphemeState(state int, r rune) (newState, prop int, boundary bool) {
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// Determine the property of the next character.
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prop = propertyGraphemes(r)
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// Find the applicable transition.
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nextState, nextProp, _ := grTransitions(state, prop)
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if nextState >= 0 {
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// We have a specific transition. We'll use it.
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return nextState, prop, nextProp == grBoundary
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}
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// No specific transition found. Try the less specific ones.
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anyPropState, anyPropProp, anyPropRule := grTransitions(state, prAny)
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anyStateState, anyStateProp, anyStateRule := grTransitions(grAny, prop)
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if anyPropState >= 0 && anyStateState >= 0 {
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// Both apply. We'll use a mix (see comments for grTransitions).
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newState = anyStateState
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boundary = anyStateProp == grBoundary
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if anyPropRule < anyStateRule {
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boundary = anyPropProp == grBoundary
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}
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return
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}
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if anyPropState >= 0 {
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// We only have a specific state.
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return anyPropState, prop, anyPropProp == grBoundary
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// This branch will probably never be reached because okAnyState will
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// always be true given the current transition map. But we keep it here
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// for future modifications to the transition map where this may not be
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// true anymore.
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}
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if anyStateState >= 0 {
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// We only have a specific property.
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return anyStateState, prop, anyStateProp == grBoundary
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}
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// No known transition. GB999: Any ÷ Any.
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return grAny, prop, true
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}
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