mirror of
https://github.com/42wim/matterbridge.git
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227 lines
7.1 KiB
Go
227 lines
7.1 KiB
Go
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package protocol
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import (
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"crypto/hmac"
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"crypto/sha256"
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"fmt"
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"strconv"
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"go.mau.fi/libsignal/ecc"
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"go.mau.fi/libsignal/keys/identity"
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"go.mau.fi/libsignal/logger"
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"go.mau.fi/libsignal/signalerror"
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"go.mau.fi/libsignal/util/bytehelper"
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)
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const MacLength int = 8
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// SignalMessageSerializer is an interface for serializing and deserializing
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// SignalMessages into bytes. An implementation of this interface should be
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// used to encode/decode the object into JSON, Protobuffers, etc.
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type SignalMessageSerializer interface {
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Serialize(signalMessage *SignalMessageStructure) []byte
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Deserialize(serialized []byte) (*SignalMessageStructure, error)
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}
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// NewSignalMessageFromBytes will return a Signal Ciphertext message from the given
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// bytes using the given serializer.
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func NewSignalMessageFromBytes(serialized []byte, serializer SignalMessageSerializer) (*SignalMessage, error) {
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// Use the given serializer to decode the signal message.
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signalMessageStructure, err := serializer.Deserialize(serialized)
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if err != nil {
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return nil, err
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}
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return NewSignalMessageFromStruct(signalMessageStructure, serializer)
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}
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// NewSignalMessageFromStruct returns a Signal Ciphertext message from the
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// given serializable structure.
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func NewSignalMessageFromStruct(structure *SignalMessageStructure, serializer SignalMessageSerializer) (*SignalMessage, error) {
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// Throw an error if the given message structure is an unsupported version.
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if structure.Version <= UnsupportedVersion {
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return nil, fmt.Errorf("%w %d (normal message)", signalerror.ErrOldMessageVersion, structure.Version)
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}
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// Throw an error if the given message structure is a future version.
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if structure.Version > CurrentVersion {
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return nil, fmt.Errorf("%w %d (normal message)", signalerror.ErrUnknownMessageVersion, structure.Version)
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}
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// Throw an error if the structure is missing critical fields.
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if structure.CipherText == nil || structure.RatchetKey == nil {
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return nil, fmt.Errorf("%w (normal message)", signalerror.ErrIncompleteMessage)
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}
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// Create the signal message object from the structure.
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whisperMessage := &SignalMessage{structure: *structure, serializer: serializer}
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// Generate the ECC key from bytes.
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var err error
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whisperMessage.senderRatchetKey, err = ecc.DecodePoint(structure.RatchetKey, 0)
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if err != nil {
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return nil, err
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}
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return whisperMessage, nil
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}
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// NewSignalMessage returns a Signal Ciphertext message.
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func NewSignalMessage(messageVersion int, counter, previousCounter uint32, macKey []byte,
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senderRatchetKey ecc.ECPublicKeyable, ciphertext []byte, senderIdentityKey,
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receiverIdentityKey *identity.Key, serializer SignalMessageSerializer) (*SignalMessage, error) {
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version := []byte(strconv.Itoa(messageVersion))
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// Build the signal message structure with the given data.
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structure := &SignalMessageStructure{
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Counter: counter,
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PreviousCounter: previousCounter,
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RatchetKey: senderRatchetKey.Serialize(),
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CipherText: ciphertext,
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}
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serialized := append(version, serializer.Serialize(structure)...)
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// Get the message authentication code from the serialized structure.
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mac, err := getMac(
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messageVersion, senderIdentityKey, receiverIdentityKey,
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macKey, serialized,
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)
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if err != nil {
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return nil, err
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}
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structure.Mac = mac
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structure.Version = messageVersion
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// Generate a SignalMessage with the structure.
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whisperMessage, err := NewSignalMessageFromStruct(structure, serializer)
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if err != nil {
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return nil, err
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}
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return whisperMessage, nil
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}
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// SignalMessageStructure is a serializeable structure of a signal message
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// object.
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type SignalMessageStructure struct {
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RatchetKey []byte
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Counter uint32
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PreviousCounter uint32
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CipherText []byte
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Version int
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Mac []byte
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}
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// SignalMessage is a cipher message that contains a message encrypted
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// with the Signal protocol.
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type SignalMessage struct {
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structure SignalMessageStructure
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senderRatchetKey ecc.ECPublicKeyable
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serializer SignalMessageSerializer
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}
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// SenderRatchetKey returns the SignalMessage's sender ratchet key. This
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// key is used for ratcheting the chain forward to negotiate a new shared
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// secret that cannot be derived from previous chains.
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func (s *SignalMessage) SenderRatchetKey() ecc.ECPublicKeyable {
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return s.senderRatchetKey
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}
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// MessageVersion returns the message version this SignalMessage supports.
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func (s *SignalMessage) MessageVersion() int {
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return s.structure.Version
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}
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// Counter will return the SignalMessage counter.
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func (s *SignalMessage) Counter() uint32 {
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return s.structure.Counter
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}
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// Body will return the SignalMessage's ciphertext in bytes.
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func (s *SignalMessage) Body() []byte {
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return s.structure.CipherText
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}
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// VerifyMac will return an error if the message's message authentication code
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// is invalid. This should be used on SignalMessages that have been constructed
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// from a sent message.
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func (s *SignalMessage) VerifyMac(messageVersion int, senderIdentityKey,
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receiverIdentityKey *identity.Key, macKey []byte) error {
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// Create a copy of the message without the mac. We'll use this to calculate
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// the message authentication code.
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structure := s.structure
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signalMessage, err := NewSignalMessageFromStruct(&structure, s.serializer)
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if err != nil {
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return err
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}
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signalMessage.structure.Mac = nil
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signalMessage.structure.Version = 0
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version := []byte(strconv.Itoa(s.MessageVersion()))
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serialized := append(version, signalMessage.Serialize()...)
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// Calculate the message authentication code from the serialized structure.
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ourMac, err := getMac(
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messageVersion,
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senderIdentityKey,
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receiverIdentityKey,
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macKey,
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serialized,
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)
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if err != nil {
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logger.Error(err)
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return err
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}
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// Get the message authentication code that was sent to us as part of
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// the signal message structure.
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theirMac := s.structure.Mac
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logger.Debug("Verifying macs...")
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logger.Debug(" Our MAC: ", ourMac)
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logger.Debug(" Their MAC: ", theirMac)
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// Return an error if our calculated mac doesn't match the mac sent to us.
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if !hmac.Equal(ourMac, theirMac) {
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return signalerror.ErrBadMAC
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}
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return nil
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}
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// Serialize will return the Signal Message as bytes.
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func (s *SignalMessage) Serialize() []byte {
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return s.serializer.Serialize(&s.structure)
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}
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// Structure will return a serializeable structure of the Signal Message.
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func (s *SignalMessage) Structure() *SignalMessageStructure {
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structure := s.structure
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return &structure
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}
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// Type will return the type of Signal Message this is.
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func (s *SignalMessage) Type() uint32 {
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return WHISPER_TYPE
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}
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// getMac will calculate the mac using the given message version, identity
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// keys, macKey and SignalMessageStructure. The MAC key is a private key held
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// by both parties that is concatenated with the message and hashed.
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func getMac(messageVersion int, senderIdentityKey, receiverIdentityKey *identity.Key,
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macKey, serialized []byte) ([]byte, error) {
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mac := hmac.New(sha256.New, macKey[:])
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if messageVersion >= 3 {
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mac.Write(senderIdentityKey.PublicKey().Serialize())
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mac.Write(receiverIdentityKey.PublicKey().Serialize())
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}
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mac.Write(serialized)
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fullMac := mac.Sum(nil)
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return bytehelper.Trim(fullMac, MacLength), nil
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}
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