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https://github.com/ergochat/ergo.git
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eeec481b8d
* tweaks to NAMES implementation * tweak member caching * add a benchmark for NAMES
121 lines
3.4 KiB
Go
121 lines
3.4 KiB
Go
// Copyright (c) 2018 Shivaram Lingamneni <slingamn@cs.stanford.edu>
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// released under the MIT license
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package utils
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import "sync/atomic"
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// Library functions for lock-free bitsets, typically (constant-sized) arrays of uint32.
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// For examples of use, see caps.Set and modes.ModeSet; the array has to be converted to a
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// slice to use these functions.
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// BitsetGet returns whether a given bit of the bitset is set.
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func BitsetGet(set []uint32, position uint) bool {
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idx := position / 32
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bit := position % 32
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block := atomic.LoadUint32(&set[idx])
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return (block & (1 << bit)) != 0
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}
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// BitsetGetLocal returns whether a given bit of the bitset is set,
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// without synchronization.
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func BitsetGetLocal(set []uint32, position uint) bool {
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idx := position / 32
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bit := position % 32
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return (set[idx] & (1 << bit)) != 0
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}
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// BitsetSet sets a given bit of the bitset to 0 or 1, returning whether it changed.
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func BitsetSet(set []uint32, position uint, on bool) (changed bool) {
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idx := position / 32
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bit := position % 32
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addr := &set[idx]
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var mask uint32
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mask = 1 << bit
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for {
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current := atomic.LoadUint32(addr)
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var desired uint32
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if on {
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desired = current | mask
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} else {
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desired = current & (^mask)
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}
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if current == desired {
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return false
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} else if atomic.CompareAndSwapUint32(addr, current, desired) {
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return true
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}
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}
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}
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// BitsetClear clears the bitset in-place.
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func BitsetClear(set []uint32) {
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for i := 0; i < len(set); i++ {
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atomic.StoreUint32(&set[i], 0)
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}
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}
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// BitsetEmpty returns whether the bitset is empty.
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// This has false positives under concurrent modification (i.e., it can return true
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// even though w.r.t. the sequence of atomic modifications, there was no point at
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// which the bitset was completely empty), but that's not how we're using this method.
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func BitsetEmpty(set []uint32) (empty bool) {
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for i := 0; i < len(set); i++ {
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if atomic.LoadUint32(&set[i]) != 0 {
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return false
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}
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}
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return true
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}
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// BitsetUnion modifies `set` to be the union of `set` and `other`.
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// This has race conditions in that we don't necessarily get a single
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// consistent view of `other` across word boundaries.
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func BitsetUnion(set []uint32, other []uint32) {
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for i := 0; i < len(set); i++ {
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for {
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ourAddr := &set[i]
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ourBlock := atomic.LoadUint32(ourAddr)
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otherBlock := atomic.LoadUint32(&other[i])
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newBlock := ourBlock | otherBlock
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if atomic.CompareAndSwapUint32(ourAddr, ourBlock, newBlock) {
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break
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}
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}
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}
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}
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// BitsetCopy copies the contents of `other` over `set`.
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// Similar caveats about race conditions as with `BitsetUnion` apply.
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func BitsetCopy(set []uint32, other []uint32) {
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for i := 0; i < len(set); i++ {
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data := atomic.LoadUint32(&other[i])
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atomic.StoreUint32(&set[i], data)
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}
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}
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// BitsetCopyLocal copies the contents of `other` over `set`,
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// without synchronizing the writes to `set`.
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func BitsetCopyLocal(set []uint32, other []uint32) {
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for i := 0; i < len(set); i++ {
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data := atomic.LoadUint32(&other[i])
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set[i] = data
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}
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}
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// BitsetSubtract modifies `set` to subtract the contents of `other`.
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// Similar caveats about race conditions as with `BitsetUnion` apply.
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func BitsetSubtract(set []uint32, other []uint32) {
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for i := 0; i < len(set); i++ {
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for {
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ourAddr := &set[i]
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ourBlock := atomic.LoadUint32(ourAddr)
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otherBlock := atomic.LoadUint32(&other[i])
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newBlock := ourBlock & (^otherBlock)
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if atomic.CompareAndSwapUint32(ourAddr, ourBlock, newBlock) {
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break
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}
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}
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}
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}
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